AeonsLegend Posted January 15, 2020 Share Posted January 15, 2020 why? Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 15, 2020 Share Posted January 15, 2020 because when you create a kinetic beam said beam probably attempts to go backwards as well and the gun is compensating for it Link to comment Share on other sites More sharing options...
AeonsLegend Posted January 15, 2020 Author Share Posted January 15, 2020 That makes no sense. A Laserbeam is made out of light. It has no weight and it doesn't produce a projectile and certainly no amount of force. It can go anywhere it wants without pushing anything. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 15, 2020 Share Posted January 15, 2020 But it causes an impact which means there is a physical side to it Link to comment Share on other sites More sharing options...
AeonsLegend Posted January 15, 2020 Author Share Posted January 15, 2020 But it causes an impact which means there is a physical side to itThat would imply that there's a force going through the beam and coming back to the user. That's not the case with a laser, because it doesn't have weight. It doesn't push. At least not in the traditional sense. The fact that light hits something has no impact in the way you describe, otherwise a flashlight would also be pushed out of my hands due to the force it would give. There is no force. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 15, 2020 Share Posted January 15, 2020 I understand how a laser works. I am pointing at what occurs in game Link to comment Share on other sites More sharing options...
StormWolf01 Posted January 15, 2020 Share Posted January 15, 2020 (edited) Are we talking about realistically, or game mechanics?Or are we talking about realistically VS game mechanics? If we're talking about realism, sadly enough, most of us will not have any kind of actual experience or knowledge of how a [Weaponised] laser actually really works, aside from a laser scalpel. Which really, doesn't fall into the weapon category. Which, for the most part is pretty much just like utilizing a laser pointer. Other than it has to be kept close to the target area. Generally speaking IRL recoil is produced by 3 things. The sonic boom at the end of the barrel, throwing the barrel either up and back, or sideways and back. (I'm counting diagonally there as well). The impact of the round going off in the chamber. And the travel of mechanical parts that extract the spent round. Other than that I'm gonna hold back on further comment until I know which mechanic we're talking about.A good read so far tho :smile: Edited January 15, 2020 by StormWolf01 Link to comment Share on other sites More sharing options...
HeyYou Posted January 15, 2020 Share Posted January 15, 2020 Do photons have mass? If light has no mass, why does a solar sail work? Link to comment Share on other sites More sharing options...
SKKmods Posted January 15, 2020 Share Posted January 15, 2020 Photons are massless particles (and waves ... wave-particle duality) that have momentum which can be transferred though radiation pressure. Link to comment Share on other sites More sharing options...
metaphorset Posted January 15, 2020 Share Posted January 15, 2020 Short answer to pretty much any "why <weapon> <ability>" question: Because video games. Examples:- Why is my noodle-armed PC able to wield Smough's hammer in Dark Souls? Answer: Because video games.- Why are legendary effects like Deadeye and Twoshot a thing. See above. Fallout 4 is the first BGS game where they somewhat tried to balance stuff at least a little bit (in Survival Mode that is). If you ask "why recoil?" the next logical question would be "why no constant or at least longer duration beam? Just burn through those BOS soldiers in their heavy Power Armor like they are made out of butter." There might be better ideas to do this, like overheating, but... you know... players will always find something to b&@*$ about. Link to comment Share on other sites More sharing options...
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