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Vortex and mods from BethNet


steelfiredragon

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I went into the mod section of skyrim to delete a mod from there because loot reactivates these things after I disable them in the plugin section every now and then.
But that isnt my problem, its that after I add or remove anything grabbed from bethnet, Vortex wont register skyui and sometimes uiextention and other mods as active when the game runs even though they are listed as active on its mod and plugin sections. Going into the mod section withing skyrim does not help either as all it does when the escape button is hit to reset the load order the game crashes.

how do I get this corrected?

going to uninstall everymod and restart. Still....

Edited by steelfiredragon
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special edition
skse64 is installed.
most SSE mods are downloaded from the nexus
Cheatroom, whiterun gardens for se are only from bethnet and I acquired them from within the game's main menu which it changes the load order the moment it gets installed and ready to go. When that was done and the game started it says skyui is not active, and with in the game's in game settings, the mod list there shows it not being active where Vortex shows it being active. It also did this when I removed cheat room. By Regsiter it, I mean it wont tell the game its active when the game starts. Reactivating Skyui within the mod section's load order just crashes to desktop and going into Vortex disabling and then enabling once more and even reinstalling it does not fix it . I dont mess with the load order inside the mod area, I use loot for that.


and to whomever changed my thread title , thanks I was trying to see if I could do that myself as I had cooled off some since typing it originally.

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A couple things. It is a known issue that the in-game mod manager deactivates SkyUI. Also, I suggest this:

  • Downloaded "whatever mod" from Bethesda.net and installed it via the in-game mod tab.
  • Alt-tabbed out of the game and found the mod in my Data folder.
  • Zipped it up and copied it to my Vortex downloads folder.
  • Went back in game and deleted "whatever mod" and then closed the game.
  • Opened Vortex and installed the new "whatever mod" zipped file (remember to deploy)
  • Voila!

I know that this a lot of steps. I can only see the worth if you find a mod that is exclusive to Bethesda.net. But honestly, literally everything I saw there was a port from a Nexus mod.

 

Another point is that the in-game mod tab will wreck your load order. If I was going to install a Bethesda.net mod, I think it best to install it (as above), close the game and use Vortex/Loot to reorder everything correctly before resuming my game.

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