Odylarian Posted June 22, 2020 Author Share Posted June 22, 2020 (edited) Yes it's contributing. Witcher 3 is a special case, because it needs the game to be on C:\, along with the Witcher Mod Staging Folder on C:\, because it also need to access the appdata, or some other folder in order to be able to pick Hardlink If you go with Symlink (Although I heard tell that the Script Merger now works with SYmlinks) the merging won't work YOu might want to try MOVE Method AH MAN! That is ridiculous Witcher has to be on C. However, I played Witcher all the way through - finished it about 3-4 months ago - with the game and Mods on my D drive without any problems. I used WMM as my Mod manager back then. WMM doesn't give a s*** what drive anything is on. Maybe this is a Vortex issue with Witcher 3. Did Vortex have a weird upgrade that messed with how Witcher is handled that is causing this problem. Maybe I go back to WMM.What is MOVE method? Edited June 22, 2020 by Odylarian Link to comment Share on other sites More sharing options...
HadToRegister Posted June 22, 2020 Share Posted June 22, 2020 Yes it's contributing. Witcher 3 is a special case, because it needs the game to be on C:\, along with the Witcher Mod Staging Folder on C:\, because it also need to access the appdata, or some other folder in order to be able to pick Hardlink If you go with Symlink (Although I heard tell that the Script Merger now works with SYmlinks) the merging won't work YOu might want to try MOVE Method AH MAN! That is ridiculous Witcher has to be on C. However, I played Witcher all the way through - finished it about 3-4 months ago - with the game and Mods on my D drive without any problems. I used WMM as my Mod manager back then. WMM doesn't give a s*** what drive anything is on. Maybe this is a Vortex issue with Witcher 3. Did Vortex have a weird upgrade that messed with how Witcher is handled that is causing this problem. Maybe I go back to WMM.What is MOVE method? In the Deployment setting, there's Symlink, Hardlink, and Move, which physically moves the files to the games mod directory. Link to comment Share on other sites More sharing options...
Odylarian Posted June 23, 2020 Author Share Posted June 23, 2020 Yes it's contributing. Witcher 3 is a special case, because it needs the game to be on C:\, along with the Witcher Mod Staging Folder on C:\, because it also need to access the appdata, or some other folder in order to be able to pick Hardlink If you go with Symlink (Although I heard tell that the Script Merger now works with SYmlinks) the merging won't work YOu might want to try MOVE Method AH MAN! That is ridiculous Witcher has to be on C. However, I played Witcher all the way through - finished it about 3-4 months ago - with the game and Mods on my D drive without any problems. I used WMM as my Mod manager back then. WMM doesn't give a s*** what drive anything is on. Maybe this is a Vortex issue with Witcher 3. Did Vortex have a weird upgrade that messed with how Witcher is handled that is causing this problem. Maybe I go back to WMM.What is MOVE method? In the Deployment setting, there's Symlink, Hardlink, and Move, which physically moves the files to the games mod directory. Thanks. Sorry about being such a noob about this, but could you elaborate a little more. You say, " . . . which physically moves the files to the games mod directory". What "files" are you referring to? If you are referring to my mod files, they are already in the games mod directory. Also, I do not have a MOVE deployment method. The only method that drops down is "symlink". Link to comment Share on other sites More sharing options...
HadToRegister Posted June 23, 2020 Share Posted June 23, 2020 Yes it's contributing. Witcher 3 is a special case, because it needs the game to be on C:\, along with the Witcher Mod Staging Folder on C:\, because it also need to access the appdata, or some other folder in order to be able to pick Hardlink If you go with Symlink (Although I heard tell that the Script Merger now works with SYmlinks) the merging won't work YOu might want to try MOVE Method AH MAN! That is ridiculous Witcher has to be on C. However, I played Witcher all the way through - finished it about 3-4 months ago - with the game and Mods on my D drive without any problems. I used WMM as my Mod manager back then. WMM doesn't give a s*** what drive anything is on. Maybe this is a Vortex issue with Witcher 3. Did Vortex have a weird upgrade that messed with how Witcher is handled that is causing this problem. Maybe I go back to WMM.What is MOVE method? In the Deployment setting, there's Symlink, Hardlink, and Move, which physically moves the files to the games mod directory. Thanks. Sorry about being such a noob about this, but could you elaborate a little more. You say, " . . . which physically moves the files to the games mod directory". What "files" are you referring to? If you are referring to my mod files, they are already in the games mod directory. Also, I do not have a MOVE deployment method. The only method that drops down is "symlink". MOVE does what it says it does, it MOVEs the extracted files from the mod Archive to the Game directory, instead of making a LINK to the Game Directory Link to comment Share on other sites More sharing options...
Odylarian Posted June 24, 2020 Author Share Posted June 24, 2020 Yes it's contributing. Witcher 3 is a special case, because it needs the game to be on C:\, along with the Witcher Mod Staging Folder on C:\, because it also need to access the appdata, or some other folder in order to be able to pick Hardlink If you go with Symlink (Although I heard tell that the Script Merger now works with SYmlinks) the merging won't work YOu might want to try MOVE Method AH MAN! That is ridiculous Witcher has to be on C. However, I played Witcher all the way through - finished it about 3-4 months ago - with the game and Mods on my D drive without any problems. I used WMM as my Mod manager back then. WMM doesn't give a s*** what drive anything is on. Maybe this is a Vortex issue with Witcher 3. Did Vortex have a weird upgrade that messed with how Witcher is handled that is causing this problem. Maybe I go back to WMM.What is MOVE method? In the Deployment setting, there's Symlink, Hardlink, and Move, which physically moves the files to the games mod directory. Thanks. Sorry about being such a noob about this, but could you elaborate a little more. You say, " . . . which physically moves the files to the games mod directory". What "files" are you referring to? If you are referring to my mod files, they are already in the games mod directory. Also, I do not have a MOVE deployment method. The only method that drops down is "symlink". MOVE does what it says it does, it MOVEs the extracted files from the mod Archive to the Game directory, instead of making a LINK to the Game Directory OK, Thank you. But like I said, I don't have a MOVE method. The only deployment method that is listed in the drop down is symlink. Maybe that is a glitch or bug that I need to report. Link to comment Share on other sites More sharing options...
AugustaCalidia Posted June 24, 2020 Share Posted June 24, 2020 (edited) OK, Thank you. But like I said, I don't have a MOVE method. The only deployment method that is listed in the drop down is symlink. Maybe that is a glitch or bug that I need to report. In the latest version of Vortex, Witcher 3 needs to be on the same drive as the "Documents" folder. Edited June 24, 2020 by AugustaCalidia Link to comment Share on other sites More sharing options...
Odylarian Posted June 24, 2020 Author Share Posted June 24, 2020 OK, Thank you. But like I said, I don't have a MOVE method. The only deployment method that is listed in the drop down is symlink. Maybe that is a glitch or bug that I need to report. In the latest version of Vortex, Witcher 3 needs to be on the same drive as the "Documents" folder. Thank you Augusta. That is not good. There are reasons people have 2 drives. A smaller SSD for the OS and a larger HD for everything else. Any plans on changing Vortex to let Witcher behave like all other games. Link to comment Share on other sites More sharing options...
Pickysaurus Posted June 25, 2020 Share Posted June 25, 2020 We're very much aware of this issue. At the moment there isn't a solution. I know that a few ideas were being experimented with recently, but to support menu mods we need to add mod files to the My Documents folder, and to create a hardlink to that folder, it needs to be on the same HDD as the staging folder. Link to comment Share on other sites More sharing options...
Odylarian Posted June 25, 2020 Author Share Posted June 25, 2020 (edited) We're very much aware of this issue. At the moment there isn't a solution. I know that a few ideas were being experimented with recently, but to support menu mods we need to add mod files to the My Documents folder, and to create a hardlink to that folder, it needs to be on the same HDD as the staging folder. Thank you Pickysaurus. I appreciate your advice. How does Witcher 3 work differently than say, Skyrim which also has many mods that add menus - MCU being the most well known. I don't remember this being an issue with Skyrim.Here is another idea. Don't laugh - I'm a noob. Is it possible to "trick" Vortex into thinking the My Documents folder is on the same drive as the staging folder. Maybe something with the registry? Am I misunderstanding what is meant by Menu mods. I started playing Witcher 3 about 2 years ago and there were menu mods back then, the most famous being ESGO. I was using WMM as my mod manager but had no prob with menu mods. Edited June 25, 2020 by Odylarian Link to comment Share on other sites More sharing options...
Pickysaurus Posted June 25, 2020 Share Posted June 25, 2020 You can actually move your Documents drive to another partition in the settings I believe or create a junction/link between the mydocs folder and the other drive Link to comment Share on other sites More sharing options...
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