nallik876 Posted February 4, 2013 Author Share Posted February 4, 2013 I can't run debugdiag because it isn't compatible with windows 8. How do I launch the dxdiag program? Link to comment Share on other sites More sharing options...
bilarion Posted February 4, 2013 Share Posted February 4, 2013 I can't run debugdiag because it isn't compatible with windows 8. How do I launch the dxdiag program? You just go to Start and then type in dxdiag. I hope it is the same as windows 7. Link to comment Share on other sites More sharing options...
nallik876 Posted February 5, 2013 Author Share Posted February 5, 2013 Now, how do I use it for FNV? Because I haven't been able to find anything on HOW I use dxdiag for games. Link to comment Share on other sites More sharing options...
Zeazer Posted February 6, 2013 Share Posted February 6, 2013 Sorry that I am hijacking this thread but I figured it was better than to create a completely new thread for no reason. My problem is that my game crashes to desktop every 5-15 minutes (and sometimes it just wont finish loading when going to new areas). Trying to understand FNVEdit currently and check for conflicts but any help about known conflicts would be greatly appreciated. The most recently installed mods are:MoModBetter New VegasA World of PainVery Vicious VerminSome compability patches for these mods Here be my load order (mostly sorted through BOSS with some manual alterations): FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmCompanion Core.esmCFWNV.esmAWorldOfPain(Preview).esmMoMod.esmMore Perks.esmMore Perks for Companions.esmMore Perks for Dead Money.esmMore Perks for Honest Hearts.esmMore Perks for Old World Blues.esmMore Traits.esmNSkies - Vanilla Edition.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmInterior Lighting Overhaul - Core.esmPrimary Needs HUD.esmProject Nevada - Core.esmProject Nevada - Equipment.esmRobCo Certified.esmSCAV.esmWARZONES - Misanthropy Pure.esmMikotoBeauty.esmD.E.I.M.O.S..esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espNiner.esmBrahmin Bess.esmLone Gunman's Tools of Trade.esmSlaveTown - Episode II.esmBetter New Vegas.esmCASM.espCentered 3rd Person Camera.espFPSWeaponWheel.espPurge Cell Buffers.espThe Mod Configuration Menu.espTUWRM.esppopulatedcasino.espGoodspringsPlayerHome.espThe New Bison Steve Hotel.espWasteland Defense.espNewVegasExtendedMapMarkers.espR.A.C.E. Station.espGoodsprings Filler.espNewVegasBounties.espNewVegasBountiesII.espTheCollector.espFour Traits v1.espMore Perks Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMore Traits Update.espNV_STTraitsandPerks.espxatmosSkillPerks.espMore from plants.espNuka Cola Enhanced.espOven Cooking.espAAR-525NV-.espJmod Bullpup Pack.espMinimissilelauncher.espMurdelizer.espTHOR.espArmored PA Gloves.espColossus NV.espcourierpowerarmor.espCourier Power Armor - Project Nevada.espDragonskinTacticalOutfit.espDragonskinNCRPersonnelWearingOutfits.espDragonskinBonusPack.espDTO-ProjectNevada.espDTOBP-ProjectNevada.espQS_Blackwolf_NV_Backpackmod.espRCSS.espTailor Maid - NV.espw44Satchels - Full.espw44Satchels - Lite.espAWOP-LowNPCS.espFollower Home Marker.espGARU.espNVWillow.espRobCo Certified Friendly Hit Fixer.espUnlimitedCompanions.espVeronicaFix.espVeronicaFixEssential.espDelay DLC - DM + HH + OWB + LR + GRA.espWeaponModsExpanded.espWMX-AWOP-Overhaul.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-PreOrderPackClassic.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espEVE FNV.espEVE FNV-[GRA Patch for EVE 1.3].espProject Nevada - EVE.espWMX-EVE.espVurt's WFO.espFellout.espFellout-OWB.espInterior Lighting Overhaul - Ultimate Edition - No Lucky38.espMikotoBeauty.espPN_Cyborg_Trait.espPN_Cyborg_OWB.espPN_Cyborg_STTraits_Patch_compat.espLRPNexusCommunityPack.espLadderRestorationProject.espAlternative Start.espIntegration - Couriers Stash.espIntegration - Couriers Stash+WMX.espCFW-DLC.espTutorial Killer - Factions.espTutorial Killer - Project Nevada.espTutorial Killer.espCFW-PN.espCFW-PN-DLC.espnukas.espOWBMoreClonedPlants.espSinkDatura.espCrossbow.espMCL_Pre_warXbow.espshogo_laser_katana.espSlaveTown - Episode II - Assets.espFirefly_guns.espHedszot's Weapon Pack.espJackal.espMaresLeg.espSWP Gauss Rifle.espPlaceable Lights NV v1.1.espBetter New Vegas - NV Interiors Combo Edition Patch.espBetter New Vegas - A World of Pain Patch.espNVInteriors_ComboEdition_AWOP.esmProject Nevada - Extra Options.esmProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espnVamp - Very Voracious Vermin.espnVamp - Very Voracious Vermin.esmHarderThan.esp Link to comment Share on other sites More sharing options...
bilarion Posted February 6, 2013 Share Posted February 6, 2013 (edited) Now, how do I use it for FNV? Because I haven't been able to find anything on HOW I use dxdiag for games. Hello again nallik, sorry for my absence. From what I know, dxdiag is just a diagnostics tool. It displays information about your system, your video card and sound card. It is mainly used for troubleshooting driver related issues being encountered by directx. I don't think that this will be of any help to you. I wish I could give anything new but unfortunately I can't. If I were you, i would start tinkering with the mod count. Sometimes, even a simple plugin can make your game unstable, without an apparent reason, which you can't even detect in FNVEdit. Edited February 6, 2013 by bilarion Link to comment Share on other sites More sharing options...
bilarion Posted February 6, 2013 Share Posted February 6, 2013 Zeazer, first of all, sort your .esms on top of all your .esps.Also, choose between NVInteriors_ComboEdition_AWOP.esm and NVInteriors_ComboEdition.esm. Choose between w44Satchels - Full.esp and w44Satchels - Lite.esp.Before I say anything more, was your game stable before your most recently installed mods? Link to comment Share on other sites More sharing options...
nallik876 Posted February 6, 2013 Author Share Posted February 6, 2013 I created a dump file to see if it would give me any information on what's causing the crashes. Here's what I got: Renderer Device Information: Intel® HD Graphics 4000 nvumdshim.dll RenderPath : BSSM_SV_2_A PSversion : 300 VSversion : 300 VStarget : vs_2_0 PStarget : ps_2_a PS2xtarget : ps_2_a maxPS20inst : 512 3.0 Support : yes 3.0 Lighting : yes Nonpowerof2textures : yes FP16ARGB blending : yes FP16ARGB filtering : yes High dynamic range : yes Bloom lighting : no Refraction : yes 2.0 hairw : yes SLI mode : no Water shader : yes Water reflections : yes Water displacement : yes Water high res : no Multisample Type : 4 Transparency MS : yes Shader Package : 13 HW Thread Count : 8 Link to comment Share on other sites More sharing options...
Zeazer Posted February 6, 2013 Share Posted February 6, 2013 (edited) Zeazer, first of all, sort your .esms on top of all your .esps.Also, choose between NVInteriors_ComboEdition_AWOP.esm and NVInteriors_ComboEdition.esm. Choose between w44Satchels - Full.esp and w44Satchels - Lite.esp.Before I say anything more, was your game stable before your most recently installed mods? Fairly stable. Also the .esm files are at the top. The two Project Nevada files are supposed to go there according to Nexus Mod Manager and BOSS. Something about it being an .esp but it says the file header marks it as an .esm. Didn't notice the w44Satchels thing before and had no idea about NVInteriors so thanks :) Will try it now! Edit: Though I have tried removing them and it still crashed more often than before I got them. Even on a save where I haven't used those mods. Edited February 6, 2013 by Zeazer Link to comment Share on other sites More sharing options...
bilarion Posted February 7, 2013 Share Posted February 7, 2013 (edited) Fairly stable. Also the .esm files are at the top. The two Project Nevada files are supposed to go there according to Nexus Mod Manager and BOSS. Something about it being an .esp but it says the file header marks it as an .esm. Didn't notice the w44Satchels thing before and had no idea about NVInteriors so thanks :) Will try it now! Edit: Though I have tried removing them and it still crashed more often than before I got them. Even on a save where I haven't used those mods. OK if it was stable, then there is not point telling you to change your load order. So the best thing to do is to deactivate all the recent mods, except from one, and load up a previous clean save game.If the game is stable for you, then activate another one. Do that until you find the culprit. Then update me and we'll see what we will do. Edited February 7, 2013 by bilarion Link to comment Share on other sites More sharing options...
bilarion Posted February 7, 2013 Share Posted February 7, 2013 I created a dump file to see if it would give me any information on what's causing the crashes. Here's what I got: Renderer Device Information: Intel® HD Graphics 4000 nvumdshim.dll RenderPath : BSSM_SV_2_A PSversion : 300 VSversion : 300 VStarget : vs_2_0 PStarget : ps_2_a PS2xtarget : ps_2_a maxPS20inst : 512 3.0 Support : yes 3.0 Lighting : yes Nonpowerof2textures : yes FP16ARGB blending : yes FP16ARGB filtering : yes High dynamic range : yes Bloom lighting : no Refraction : yes 2.0 hairw : yes SLI mode : no Water shader : yes Water reflections : yes Water displacement : yes Water high res : no Multisample Type : 4 Transparency MS : yes Shader Package : 13 HW Thread Count : 8 Unfortunately, I can't make anything of that. Why does it say Intel® HD Graphics 4000 though? You do run the game on your GeForce right??? Link to comment Share on other sites More sharing options...
Recommended Posts