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Load order advice


nallik876

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I can't run debugdiag because it isn't compatible with windows 8. How do I launch the dxdiag program?

 

You just go to Start and then type in dxdiag. I hope it is the same as windows 7.

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Sorry that I am hijacking this thread but I figured it was better than to create a completely new thread for no reason. My problem is that my game crashes to desktop every 5-15 minutes (and sometimes it just wont finish loading when going to new areas). Trying to understand FNVEdit currently and check for conflicts but any help about known conflicts would be greatly appreciated.

 

The most recently installed mods are:

MoMod

Better New Vegas

A World of Pain

Very Vicious Vermin

Some compability patches for these mods

 

Here be my load order (mostly sorted through BOSS with some manual alterations):

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Companion Core.esm

CFWNV.esm

AWorldOfPain(Preview).esm

MoMod.esm

More Perks.esm

More Perks for Companions.esm

More Perks for Dead Money.esm

More Perks for Honest Hearts.esm

More Perks for Old World Blues.esm

More Traits.esm

NSkies - Vanilla Edition.esm

NVInteriors_Core.esm

NVInteriors_ComboEdition.esm

Interior Lighting Overhaul - Core.esm

Primary Needs HUD.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

RobCo Certified.esm

SCAV.esm

WARZONES - Misanthropy Pure.esm

MikotoBeauty.esm

D.E.I.M.O.S..esm

Project Nevada - Rebalance.esp

Project Nevada - Cyberware.esp

Niner.esm

Brahmin Bess.esm

Lone Gunman's Tools of Trade.esm

SlaveTown - Episode II.esm

Better New Vegas.esm

CASM.esp

Centered 3rd Person Camera.esp

FPSWeaponWheel.esp

Purge Cell Buffers.esp

The Mod Configuration Menu.esp

TUWRM.esp

populatedcasino.esp

GoodspringsPlayerHome.esp

The New Bison Steve Hotel.esp

Wasteland Defense.esp

NewVegasExtendedMapMarkers.esp

R.A.C.E. Station.esp

Goodsprings Filler.esp

NewVegasBounties.esp

NewVegasBountiesII.esp

TheCollector.esp

Four Traits v1.esp

More Perks Update.esp

More Perks for Companions Update.esp

More Perks for Dead Money Update.esp

More Perks for Honest Hearts Update.esp

More Perks for Old World Blues Update.esp

More Traits Update.esp

NV_STTraitsandPerks.esp

xatmosSkillPerks.esp

More from plants.esp

Nuka Cola Enhanced.esp

Oven Cooking.esp

AAR-525NV-.esp

Jmod Bullpup Pack.esp

Minimissilelauncher.esp

Murdelizer.esp

THOR.esp

Armored PA Gloves.esp

Colossus NV.esp

courierpowerarmor.esp

Courier Power Armor - Project Nevada.esp

DragonskinTacticalOutfit.esp

DragonskinNCRPersonnelWearingOutfits.esp

DragonskinBonusPack.esp

DTO-ProjectNevada.esp

DTOBP-ProjectNevada.esp

QS_Blackwolf_NV_Backpackmod.esp

RCSS.esp

Tailor Maid - NV.esp

w44Satchels - Full.esp

w44Satchels - Lite.esp

AWOP-LowNPCS.esp

Follower Home Marker.esp

GARU.esp

NVWillow.esp

RobCo Certified Friendly Hit Fixer.esp

UnlimitedCompanions.esp

VeronicaFix.esp

VeronicaFixEssential.esp

Delay DLC - DM + HH + OWB + LR + GRA.esp

WeaponModsExpanded.esp

WMX-AWOP-Overhaul.esp

Project Nevada - WMX.esp

WMX-DeadMoney.esp

WMX-HonestHearts.esp

WMX-OldWorldBlues.esp

WMX-LonesomeRoad.esp

WMX-GunRunnersArsenal.esp

WMX-PreOrderPackClassic.esp

WMX-PreOrderPackCaravan.esp

WMX-PreOrderPackMercenary.esp

WMX-PreOrderPackTribal.esp

EVE FNV.esp

EVE FNV-[GRA Patch for EVE 1.3].esp

Project Nevada - EVE.esp

WMX-EVE.esp

Vurt's WFO.esp

Fellout.esp

Fellout-OWB.esp

Interior Lighting Overhaul - Ultimate Edition - No Lucky38.esp

MikotoBeauty.esp

PN_Cyborg_Trait.esp

PN_Cyborg_OWB.esp

PN_Cyborg_STTraits_Patch_compat.esp

LRPNexusCommunityPack.esp

LadderRestorationProject.esp

Alternative Start.esp

Integration - Couriers Stash.esp

Integration - Couriers Stash+WMX.esp

CFW-DLC.esp

Tutorial Killer - Factions.esp

Tutorial Killer - Project Nevada.esp

Tutorial Killer.esp

CFW-PN.esp

CFW-PN-DLC.esp

nukas.esp

OWBMoreClonedPlants.esp

SinkDatura.esp

Crossbow.esp

MCL_Pre_warXbow.esp

shogo_laser_katana.esp

SlaveTown - Episode II - Assets.esp

Firefly_guns.esp

Hedszot's Weapon Pack.esp

Jackal.esp

MaresLeg.esp

SWP Gauss Rifle.esp

Placeable Lights NV v1.1.esp

Better New Vegas - NV Interiors Combo Edition Patch.esp

Better New Vegas - A World of Pain Patch.esp

NVInteriors_ComboEdition_AWOP.esm

Project Nevada - Extra Options.esm

Project Nevada - Cyberware Additions.esp

Project Nevada - Rebalance Complete.esp

Project Nevada - All DLC.esp

nVamp - Very Voracious Vermin.esp

nVamp - Very Voracious Vermin.esm

HarderThan.esp

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Now, how do I use it for FNV? Because I haven't been able to find anything on HOW I use dxdiag for games.

 

Hello again nallik, sorry for my absence. From what I know, dxdiag is just a diagnostics tool. It displays information about your system, your video card and sound card. It is mainly used for troubleshooting driver related issues being encountered by directx. I don't think that this will be of any help to you. I wish I could give anything new but unfortunately I can't. If I were you, i would start tinkering with the mod count. Sometimes, even a simple plugin can make your game unstable, without an apparent reason, which you can't even detect in FNVEdit.

Edited by bilarion
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Zeazer, first of all, sort your .esms on top of all your .esps.

Also, choose between NVInteriors_ComboEdition_AWOP.esm and NVInteriors_ComboEdition.esm.

Choose between w44Satchels - Full.esp and w44Satchels - Lite.esp.

Before I say anything more, was your game stable before your most recently installed mods?

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I created a dump file to see if it would give me any information on what's causing the crashes. Here's what I got: Renderer Device Information:

Intel® HD Graphics 4000

nvumdshim.dll

RenderPath : BSSM_SV_2_A

PSversion : 300

VSversion : 300

VStarget : vs_2_0

PStarget : ps_2_a

PS2xtarget : ps_2_a

maxPS20inst : 512

3.0 Support : yes

3.0 Lighting : yes

Nonpowerof2textures : yes

FP16ARGB blending : yes

FP16ARGB filtering : yes

High dynamic range : yes

Bloom lighting : no

Refraction : yes

2.0 hairw : yes

SLI mode : no

Water shader : yes

Water reflections : yes

Water displacement : yes

Water high res : no

Multisample Type : 4

Transparency MS : yes

Shader Package : 13

HW Thread Count : 8

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Zeazer, first of all, sort your .esms on top of all your .esps.

Also, choose between NVInteriors_ComboEdition_AWOP.esm and NVInteriors_ComboEdition.esm.

Choose between w44Satchels - Full.esp and w44Satchels - Lite.esp.

Before I say anything more, was your game stable before your most recently installed mods?

 

 

Fairly stable. Also the .esm files are at the top. The two Project Nevada files are supposed to go there according to Nexus Mod Manager and BOSS. Something about it being an .esp but it says the file header marks it as an .esm. Didn't notice the w44Satchels thing before and had no idea about NVInteriors so thanks :) Will try it now!

 

Edit: Though I have tried removing them and it still crashed more often than before I got them. Even on a save where I haven't used those mods.

Edited by Zeazer
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Fairly stable. Also the .esm files are at the top. The two Project Nevada files are supposed to go there according to Nexus Mod Manager and BOSS. Something about it being an .esp but it says the file header marks it as an .esm. Didn't notice the w44Satchels thing before and had no idea about NVInteriors so thanks :) Will try it now!

 

Edit: Though I have tried removing them and it still crashed more often than before I got them. Even on a save where I haven't used those mods.

 

OK if it was stable, then there is not point telling you to change your load order. So the best thing to do is to deactivate all the recent mods, except from one, and load up a previous clean save game.

If the game is stable for you, then activate another one. Do that until you find the culprit. Then update me and we'll see what we will do.

Edited by bilarion
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I created a dump file to see if it would give me any information on what's causing the crashes. Here's what I got: Renderer Device Information:

Intel® HD Graphics 4000

nvumdshim.dll

RenderPath : BSSM_SV_2_A

PSversion : 300

VSversion : 300

VStarget : vs_2_0

PStarget : ps_2_a

PS2xtarget : ps_2_a

maxPS20inst : 512

3.0 Support : yes

3.0 Lighting : yes

Nonpowerof2textures : yes

FP16ARGB blending : yes

FP16ARGB filtering : yes

High dynamic range : yes

Bloom lighting : no

Refraction : yes

2.0 hairw : yes

SLI mode : no

Water shader : yes

Water reflections : yes

Water displacement : yes

Water high res : no

Multisample Type : 4

Transparency MS : yes

Shader Package : 13

HW Thread Count : 8

 

Unfortunately, I can't make anything of that. Why does it say Intel® HD Graphics 4000 though? You do run the game on your GeForce right???

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