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What’s it gonna take?


AltF1re

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Hi

 

Apologies if this has been answered already but the forums search function didnât return any hits and google got nothing on the topic either.

 

What is necessary and what is the process to get Vortex support for a new game, Mechwarrior 5 Mercs in this case?

 

Thanks

D

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Hi

 

Apologies if this has been answered already but the forums search function didnât return any hits and google got nothing on the topic either.

 

What is necessary and what is the process to get Vortex support for a new game, Mechwarrior 5 Mercs in this case?

 

Thanks

D

 

 

People usually post in here requesting support for a specific game, or posting it at the Vortex github, and even in the feedback, suggestions section of the forum.

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Don't forget you - or a friend - can write a new extension for unsupported games.

This is really simple if it is just drop-mod-in-the-mod directory. If it has to interface with a custom mod installer - that can be more complex.

Writing an extension is well documented on this site. The more people that write extensions, the more games that get supported. And you learn something.

Edited by rmm200
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Don't forget you - or a friend - can write a new extension for unsupported games.

This is really simple if it is just drop-mod-in-the-mod directory. If it has to interface with a custom mod installer - that can be more complex.

Writing an extension is well documented on this site. The more people that write extensions, the more games that get supported. And you learn something.

Thanks for the info Iâlll check it out.

I'm always ready for an adventure.

The mods for MW5 Mercs are simple and come in 2 flavors as far as the install goes. The 1st you drop a file in a folder and the 2nd you drop a folder into a different folder. Your now done with the mods install part.

Then you have to resolve any conflicts hopefully by just changing the load order and if that doesnât do the trick decide which one you want more and delete the loser. One of the modders built a small utility to change the load order but that only works for the folder drop version which has an in game menu where you activate and deactivate the these mods. The game mods menu will show you what mods are in conflict but doesnât give you the ability to change load order.

In the file drop version you can only add or delete the file to control whether the mod is active. This method gives no info at all about mods installed this way.

This has me really curious now because there are ~200 mods for MW5 Mercs on Nexus built since June when the mod editor dropped and no one has saw fit to write this âSimpleâ extension. I guess I'll find out shortly. :)

I've been using Vortex for a couple months now for Skyrim, Control and Witcher 3. It's a fairly steep learning curve but I'm starting to get comfy with it and I love it. What a god send it is. Thanks Devs.

Edited by AltF1re
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I know MW5 is an Unreal Engine game, so it should be reasonably easy to set up. I had a look myself at one point and the devs had recently changed the location you install PAK files to, which complicated things a bit.

 

Yes there are 2 different levels of mods that can be created depending on extensive your going to modify the game. If it’s just a simple change of some data points then a single .pak file in the MW5...Content/Paks folder gets the job done. If you need to do more like changing sounds or adding items then there’s a several layers of files and folders that get put into a folder titled for the mod and dropped into the MW5...Mods folder.

If that complicates the process I may be out of my depth as I’m down a couple of points from the get go by not knowing anything about programming in Java and so far have been unable to find the Epic game ID for the game. Hopefully the Vortex wizard and my post to the Epic forum will get me over those 2 issues.

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