Mishkax Posted February 26, 2021 Author Share Posted February 26, 2021 that idea about sotha sil is good actually,just went and read up on him abit,does that occur before or after the oblivion storyline? Link to comment Share on other sites More sharing options...
Pellape Posted February 26, 2021 Share Posted February 26, 2021 (edited) Well the TES timeline starts in ESO at the year 583 2E and there Sotha Sil is live and prospering as Alemalexia kills him later in Morrowind. If you install Sotha Sil expanded, you will find him dead inside a big dome and there you will get attacked by that witch. I did take her in as a prisoner into my house... Sotha Sil rules over Clockwork City, which is his creation. here is the bridge to the Brass Fortress. Clockwork City is damn cool in ESO really. Oblivion takes place 20 years after Daggerfall but I do not remember when Morrowind takes place but I guess earlier, in the beginning of the 3rd era id I recall right, 500 years after ESO and the 3rd era end is what we do right now in Oblivion as the 4th era begins with Martin. Skyrim takes place 300 years later, when everything have fallen apart. So can you kill a god? Yes as you can also kill Vivec if that pleases you. He is such a naughty boy anyway, spending time in bed with Molag Bal andhave a son with him... -> The floating Rock The 36 Lessons by Vivec, his sermons are sick reading for sure. Edited February 26, 2021 by Pellape Link to comment Share on other sites More sharing options...
Pellape Posted February 26, 2021 Share Posted February 26, 2021 (edited) Here is Almalexia, the god killer, living in my dining room in my house just outside Suran, on the west side. So what is cloclwork City? It is a miniature world, not bigger then an ordinary globe you have in your living room. Everything fits inside it and you have to shrink to get inside. Edited February 26, 2021 by Pellape Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 26, 2021 Share Posted February 26, 2021 (edited) The Clockwork City effectively looks impressing in ESO. Morrowind is set in the year 427 of the 3rd era and Daggerfall takes place 28 years prior to Oblivion. You can get a huge quantity of informations on UESP.net by the way. Edited February 27, 2021 by Oblivionaddicted Link to comment Share on other sites More sharing options...
Mishkax Posted February 26, 2021 Author Share Posted February 26, 2021 ahhhhh....i will say this much,im confused,highly impressed (loved the morrowwind and eso stuff btw). so i take it from all of that,that oblivion occurs way,way after the stuff to do with sotha? and yes i did think about wiki for the lore but i did and got lost,there is just so much of it XD Link to comment Share on other sites More sharing options...
Mishkax Posted February 26, 2021 Author Share Posted February 26, 2021 ive completed all of the textures, but im still having a problem with the "cellophane shiny" appearence. i did figure out how to fix that on the head but accidentally made it yellow in the process Link to comment Share on other sites More sharing options...
Mishkax Posted February 27, 2021 Author Share Posted February 27, 2021 i think i got the cellophane problem fixed.she still looks abit oily,but im willing to let it slide,the imperial prison doesnt look like the cleanest place after all. im thinking of adding mmore scars and so forth around her front,seeing as i mistargeted the first round of them and they wound up in places you cant easily see,like her inner thighs and armpits Link to comment Share on other sites More sharing options...
Pellape Posted February 27, 2021 Share Posted February 27, 2021 (edited) The shininess might be dragged down in Nifskope, under material and the higher glossiness value, the less it shines. Do take a look at the other bodies, other races what material settings they have. Test different values. When Blender exports a mesh, it sets glossiness to 0.5 by default. 20 or higher is better mostly. Edited February 27, 2021 by Pellape Link to comment Share on other sites More sharing options...
Mishkax Posted February 27, 2021 Author Share Posted February 27, 2021 found the glossiness settings for the head mesh im using,this glossiness value seems really high,why is it shining so much? Link to comment Share on other sites More sharing options...
Pellape Posted February 27, 2021 Share Posted February 27, 2021 Well try to set Specular Color to black: #000000 Link to comment Share on other sites More sharing options...
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