Mishkax Posted February 28, 2021 Author Share Posted February 28, 2021 also one more question,would it be possible via script to cause a stream of smaller particle effects instead of one big one for spells? Link to comment Share on other sites More sharing options...
Mishkax Posted February 28, 2021 Author Share Posted February 28, 2021 i did manage to fix the feet to be khajit feet with human skin with one of those auto equip mods Link to comment Share on other sites More sharing options...
Mishkax Posted March 1, 2021 Author Share Posted March 1, 2021 can someone pretty please with a cherry ontop help me fix the normals on these and help me match the color shading? https://drive.google.com/file/d/1is-kQsxvtG-Feurag2HhK94fpQD3vAcC/view?usp=sharing Link to comment Share on other sites More sharing options...
Mishkax Posted March 2, 2021 Author Share Posted March 2, 2021 in the lack of assistence with that i have made some progress i think Link to comment Share on other sites More sharing options...
Pellape Posted March 2, 2021 Share Posted March 2, 2021 Good as I can't do it for sure. I can only guide you, well mostly at least but not with this request. Link to comment Share on other sites More sharing options...
Mishkax Posted March 2, 2021 Author Share Posted March 2, 2021 not sure why,but i accept and am thankful. i was able to fix the shiny problem and match the color with the colorize tool in gimp,i used the color b78666. only problem is,despite the precise matching and shinyness removal,there are ugly seems between the hands,feet,body and head Link to comment Share on other sites More sharing options...
Striker879 Posted March 2, 2021 Share Posted March 2, 2021 not sure why,but i accept and am thankful. i was able to fix the shiny problem and match the color with the colorize tool in gimp,i used the color b78666. only problem is,despite the precise matching and shinyness removal,there are ugly seems between the hands,feet,body and head Seams between body parts are an artifact of a combination of mesh vertices not perfectly aligning at the juncture of two body parts and the ability of the EGT files to transfer head colour/tone qualities to the adjacent body parts. There used to be a good explanation (including pictures) in one of the Seamless series mod page's mod description but that particular member of the Seamless series has since had a mod description redesign and the info is no longer there. - Edit - The original mod description referenced OFF-Optimized Facegen Files for further info on the subject. Link to comment Share on other sites More sharing options...
Mishkax Posted March 2, 2021 Author Share Posted March 2, 2021 i downloaded the facegen mod and it helped smooth things out to be "acceptable" seams can still be seen at close range. Link to comment Share on other sites More sharing options...
Mishkax Posted March 2, 2021 Author Share Posted March 2, 2021 two more questions,where is the animation and/or script for the grummite spell cast (you know the part where they rear there heads back and breath at you),and what would be a good auto equip script (something that equips an item when say,gauntlets arent worn,i want to make a claws mod) Link to comment Share on other sites More sharing options...
Mishkax Posted March 3, 2021 Author Share Posted March 3, 2021 decided to hold my breath and try blender again for the first time in ages.muscle memory kicked in and i made a snake tongue in blender out of the default imperial tongue.nothing too fancy but it should work for what i need Link to comment Share on other sites More sharing options...
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