FalloutNoobModder117 Posted May 7, 2021 Share Posted May 7, 2021 Just curious... I play both PC and console and I obviously tend to port mods I download to either machine because I don't subscribe to that mentality. Like is it some kind of "eeeew consoles don't deserve mods, its for PC master race only waaaaaa" I know some mods wont work on console but jeez... What's the thought process behind this? And going back to the console haters discussion, like... It's pretty easy to port the mod or do it privately with friends etc. whilst bypassing the "don't upload to any other site PC exclusive mods". I'm genuinely curious... Link to comment Share on other sites More sharing options...
Zanderat Posted May 7, 2021 Share Posted May 7, 2021 My best guess is that mod authors don't own the consoles in question. Or they simply don't want to support multiple platforms. Link to comment Share on other sites More sharing options...
HeyYou Posted May 7, 2021 Share Posted May 7, 2021 Some folks don't wanna use beth's platform either...... Link to comment Share on other sites More sharing options...
icestormng Posted May 7, 2021 Share Posted May 7, 2021 Yeah. XB1 has some differences to PC. So people cannot test the mod because they don't own a console. Or cannot fix bugs people report because they cannot reproduce them.So they don't want to bother. Also: Large mods don't work well on console because they only have 2GB in total and XB1 users often whine about file size. But anyway: If a mod author says that his mods should not be uploaded to XB1 or any other site, it's his good right to demand that. Whether it sounds dumb or not. the mod is his work. And maybe he used assets from other sources which come with their own distribution rules. Link to comment Share on other sites More sharing options...
Zorkaz Posted May 7, 2021 Share Posted May 7, 2021 1. Limited file size on XB12. PS doesn't support any additional files other than the modules itself3. Script Extender doesn't work on consoles4. Bethnet has practices that not everyone likes. And very bad support. Link to comment Share on other sites More sharing options...
HeyYou Posted May 7, 2021 Share Posted May 7, 2021 1. Limited file size on XB12. PS doesn't support any additional files other than the modules itself3. Script Extender doesn't work on consoles4. Bethnet has practices that not everyone likes. And very bad support.That's putting it politely........ :) Link to comment Share on other sites More sharing options...
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