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Glacies - Snow Retexture


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#1
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Glacies - Snow Retexture

This mod re-textures the snow in Skyrim.

#2
odinsmods

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My Discord - https://discord.gg/MMTJ68x
Feel free to join the community.

21/09/2020
Made the hot files. Thank you to everyone that has downloaded and shared this mod.

FaQ
Q: SSE version
A: No, but if someone wants to port it to SSE then feel free to contact me.

Q: LOD and/or objects look too dark or bright
A: Please join my Discord and send me a picture of the issue

Change-LOG

Version 0.41
- Fixed the normal maps inverted green channel (thank you Dave)

Version 0.4
- Added FOMOD installer. You can now pick between foot prints or dirt snow for dirtsnow01

Version 0.3
- Reworked the mod, including textures and plugin
- Some of the textures have changed, some have not
- Now using bc3 compression the file sizes are a lot smaller
- Only 1 resolution available now, 4k diffuse and 2k normals

Version 0.2
- Fixed the issue with LOD brightness
- Removed Blended Roads from the download (still a hard requirement, however)
- Updated the mod-page

Version 0.1
- Initial release

Edited by odinsmods, 07 March 2021 - 11:52 AM.


#3
LordPhoenix82nd

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Sweet dude, this looks great! Do you have any more retextures planned?

#4
Shadow1474

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Are these parallax-enabled?

#5
Hallodria

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In response to post #85153583.


Spoiler

I would like to know this, too. TIA.

#6
Mookeylama

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this looks fantastic. thanks!
so i would be able to remove Better Dynamic Snow if using this?

#7
Bersark93

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Description says 2046x2046 not 2048x2048 and same with 4k, Looks good though.

Edited by Bersark93, 17 September 2020 - 08:36 AM.


#8
odinsmods

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In response to post #85158873.


Spoiler

Thank you.

Edited by odinsmods, 17 September 2020 - 09:42 AM.


#9
odinsmods

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In response to post #85156623.


Spoiler

Yes, you can remove it. Better Dynamic Snow was made to work with vanilla snow, so it will look wrong when using it with this mod.

#10
odinsmods

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In response to post #85153583. #85155928 is also a reply to the same post.


Spoiler

Yes, these are parallax-enabled textures. Just set "FixParallaxTerrain=true" in your ENBLocal.





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