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Alastair91

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Posts posted by Alastair91

  1. DOWII was really disappointing, I can honestly say that I've wasted my money on such a game. They totally removed most of the fun elements from DOWI. DOWII is just too tactical, the missions are damn repetitive and I think it'll repeat itself for the coming expansion.
  2. CC is right, online/offline should be shown on user profile. Maybe beside the user's screen name. You can't see the user is online or not unless he/she is on your friend's list or last visits list. The only other way to know if he/she is online through the messaging system, you can see it when you want to send a PM to that person.
  3. I love animals and I'm currently sheltering a stray queen with her four kittens, been like over a month now. But for whatever reasons, the animals must not be put down no matter what wrong they've done, they're simply animals with instincts, they do not have moral instincts like some humans do. For the whale, it's better to just let it out into the ocean then to kill it. But for the pet owners, when the pet is legally yours, it's your responsibility. The owners have the right to be punished but not the animals.
  4. Game freezing when you start is a mod load order issue. Please post us your load order. Open up FOMM, you'll see a load order button on top, click it then copy to clipboard. Paste your load order here.
  5. Try this:

     

    Fallout3.esm

    Anchorage.esm

    ThePitt.esm

    BrokenSteel.esm

    PointLookout.esm

    Zeta.esm

    CALIBR.esm

    CubeExperimental (EN).esm

    FOOK2 - Main.esm

    FOOK2 - [*censored*] World And Neighbourhood Kit.esm

    FOOK2 - [DIK] DLC Improvement Kit.esm

    Mart's Mutant Mod.esm

    Destruction.esm

    Destruction - Main - Statics.esp

    FOOK2 - [DESTRUCTION] Main.esp

    FOOK2 - [DESTRUCTION] Main - Statics.esp

    FOOK2 - [DESTRUCTION] DIK.esp

    FOOK2 - [DESTRUCTION] DIK - Statics.esp

    FOOK2 - [DESTRUCTION] Mothership Zeta.esp

    FOOK2 - [DESTRUCTION] Mothership Zeta - Statics.esp

    FOOK2 - Main.esp

    FOOK2 - [EVE] Energy Visuals Enhanced.esp

    FOOK2 - [DIK] DLC Improvement Kit.esp

    FOOK2 - Mothership Zeta.esp

    Mart's Mutant Mod.esp

    Mart's Mutant Mod - DLC Anchorage.esp

    Mart's Mutant Mod - DLC The Pitt.esp

    Mart's Mutant Mod - DLC Broken Steel.esp

    Mart's Mutant Mod - DLC Point Lookout.esp

    Mart's Mutant Mod - DLC Zeta.esp

    Mart's Mutant Mod - Hunting & Looting.esp

    Mart's Mutant Mod - Increased Spawns.esp

    Mart's Mutant Mod - Natural Selection.esp

    Mart's Mutant Mod - Tougher Traders.esp

    Mart's Mutant Mod - FOOK2.esp

    Mart's Mutant Mod - FOOK2 - DIK.esp

  6. Yup, not related to load order, your load order seems to be perfect at the moment. It's mod related. The last mod that I've encountered having the similar problem to yours was the older version of DCinteriors. The only way that I can think of fixing this is to really know which mod is causing the issue, you'll need to uncheck the mods one by one and determine which is causing the problem, lots of patience needed but the end result is still good, you don't need to have freezes when you exit. It won't take you long too since you have only around 50++ mods. Please report back when you do find what's causing the problem so that others may know it too.
  7. I will answer your first question only since I only own Operation Anchorage DLC.

     

    It comes down to personal taste. GOTY is way more buggy compared to the vanilla + seperate DLC's. The only good thing about it is it's cheaper. It depends on your situation too. Like me, I have the vanilla + Operation Anchorage ONLY. So it's worth it if I get GOTY. For you, I think it's not worth it to get GOTY since you already have the combo pack with you. So just get the other seperate 3 DLC's.

  8. Fellout is compatible with every mod except those that alters weather. As for the load order, you won't go wrong if you follow this load order. You do not need to use the unofficial patch as long you've updated your game with the latest official 1.7 patch. As for the errors from FO3 Edit, which mod are they? Can you please list them down? You should be able to see the mod index number when you look at your load order. Are you able to run the game properly without crashing on start?

     

    ---------------------------------------------------- OFFICIAL MASTERS

    Fallout3.esm

    Anchorage.esm

    ThePitt.esm

    BrokenSteel.esm

    PointLookout.esm

    Zeta.esm

     

    ---------------------------------------------------- MOD RESOURCES

    CRAFT.esm

    CALIBR.esm

     

    ---------------------------------------------------- MOD MASTERS (In this order!)

    Project Beauty HD version.esm

    FO3 Wanderers Edition - Main File.esm

    Mart's Mutant Mod.esm

     

    ---------------------------------------------------- ESP's to load BEFORE overhauls

    CRAFT - Activation Perk.esp

    DarNifiedUIF3.esp

     

    ---------------------------------------------------- Fallout Wanderers Edition

    FO3 Wanderers Edition - Main File.esp

    FO3 Wanderers Edition - DLC Anchorage.esp

    FO3 Wanderers Edition - DLC The Pitt.esp

    FO3 Wanderers Edition - DLC Broken Steel.esp

    FO3 Wanderers Edition - DLC Point Lookout.esp

    FO3 Wanderers Edition - DLC Mothership Zeta.esp

     

    FO3 Wanderers Edition - Alternate Travel.esp

    FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)

    FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES

     

    FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)

     

     

    ---------------------------------------------------- Weapon Mod Kits

    WeaponModKits.esp

     

    WeaponModKits - FWE Master Release.esp (FROM FOIP)

    WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)

    WeaponModKits - OperationAnchorage.esp (FROM FOIP)

    WeaponModKits - ThePitt.esp (FROM FOIP)

    WeaponModKits - BrokenSteel.esp (FROM FOIP)

    WeaponModKits - PointLookout.esp (FROM FOIP)

    WeaponModKits - Zeta.esp (FROM FOIP)

     

    ---------------------------------------------------- Energy Visuals Enhanced

    EVE.esp

    EVE Operation Anchorage.esp

     

    EVE - FWE Master Release.esp (FROM FOIP)

    EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

    EVE - FWE with WeaponModKits.esp (FROM FOIP)

     

    ---------------------------------------------------- Mods to load AFTER overhauls

     

    ---------------------------------------------------- Mart's Mutant Mod

    Mart's Mutant Mod.esp

    Mart's Mutant Mod - DLC Anchorage.esp

    Mart's Mutant Mod - DLC The Pitt.esp

    Mart's Mutant Mod - DLC Broken Steel.esp

    Mart's Mutant Mod - DLC Point Lookout.esp

    Mart's Mutant Mod - DLC Zeta.esp

     

    Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

    Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)

     

    Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)

     

    ---------------------------------------------------- Merged files

    i.e. Mez's Merged Patch

  9. Use this as reference. Do not use the FOMM auto sorter and load order report. Auto sorter screws up your load order and the report is inaccurate. Just ignore all the * messages you see there.

     

    ---------------------------------------------------- OFFICIAL MASTERS

    Fallout3.esm

    Anchorage.esm

    ThePitt.esm

    BrokenSteel.esm

    PointLookout.esm

    Zeta.esm

     

    ---------------------------------------------------- MOD RESOURCES

    CRAFT.esm

    CALIBR.esm

     

    ---------------------------------------------------- MOD MASTERS (In this order!)

    Project Beauty HD version.esm

    FO3 Wanderers Edition - Main File.esm

    Mart's Mutant Mod.esm

     

    ---------------------------------------------------- ESP's to load BEFORE overhauls

    CRAFT - Activation Perk.esp

    DarNifiedUIF3.esp

     

    ---------------------------------------------------- Fallout Wanderers Edition

    FO3 Wanderers Edition - Main File.esp

    FO3 Wanderers Edition - DLC Anchorage.esp

    FO3 Wanderers Edition - DLC The Pitt.esp

    FO3 Wanderers Edition - DLC Broken Steel.esp

    FO3 Wanderers Edition - DLC Point Lookout.esp

    FO3 Wanderers Edition - DLC Mothership Zeta.esp

     

    FO3 Wanderers Edition - Alternate Travel.esp

    FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)

    FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES

     

    FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)

     

     

    ---------------------------------------------------- Weapon Mod Kits

    WeaponModKits.esp

     

    WeaponModKits - FWE Master Release.esp (FROM FOIP)

    WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)

    WeaponModKits - OperationAnchorage.esp (FROM FOIP)

    WeaponModKits - ThePitt.esp (FROM FOIP)

    WeaponModKits - BrokenSteel.esp (FROM FOIP)

    WeaponModKits - PointLookout.esp (FROM FOIP)

    WeaponModKits - Zeta.esp (FROM FOIP)

     

    ---------------------------------------------------- Energy Visuals Enhanced

    EVE.esp

    EVE Operation Anchorage.esp

     

    EVE - FWE Master Release.esp (FROM FOIP)

    EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

    EVE - FWE with WeaponModKits.esp (FROM FOIP)

     

    ---------------------------------------------------- Mods to load AFTER overhauls

     

    ---------------------------------------------------- Mart's Mutant Mod

    Mart's Mutant Mod.esp

    Mart's Mutant Mod - DLC Anchorage.esp

    Mart's Mutant Mod - DLC The Pitt.esp

    Mart's Mutant Mod - DLC Broken Steel.esp

    Mart's Mutant Mod - DLC Point Lookout.esp

    Mart's Mutant Mod - DLC Zeta.esp

     

    Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

    Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)

     

    Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)

     

    ---------------------------------------------------- Merged files

    i.e. Mez's Merged Patch

  10. Please use this as reference, you won't go wrong with it.

     

    ---------------------------------------------------- OFFICIAL MASTERS

    Fallout3.esm

    Anchorage.esm

    ThePitt.esm

    BrokenSteel.esm

    PointLookout.esm

    Zeta.esm

     

    ---------------------------------------------------- MOD RESOURCES

    CRAFT.esm

    CALIBR.esm

     

    ---------------------------------------------------- MOD MASTERS (In this order!)

    Project Beauty HD version.esm

    FO3 Wanderers Edition - Main File.esm

    Mart's Mutant Mod.esm

     

    ---------------------------------------------------- ESP's to load BEFORE overhauls

    CRAFT - Activation Perk.esp

    DarNifiedUIF3.esp

     

    ---------------------------------------------------- Fallout Wanderers Edition

    FO3 Wanderers Edition - Main File.esp

    FO3 Wanderers Edition - DLC Anchorage.esp

    FO3 Wanderers Edition - DLC The Pitt.esp

    FO3 Wanderers Edition - DLC Broken Steel.esp

    FO3 Wanderers Edition - DLC Point Lookout.esp

    FO3 Wanderers Edition - DLC Mothership Zeta.esp

     

    FO3 Wanderers Edition - Alternate Travel.esp

    FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)

    FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES

     

    FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)

     

     

    ---------------------------------------------------- Weapon Mod Kits

    WeaponModKits.esp

     

    WeaponModKits - FWE Master Release.esp (FROM FOIP)

    WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)

    WeaponModKits - OperationAnchorage.esp (FROM FOIP)

    WeaponModKits - ThePitt.esp (FROM FOIP)

    WeaponModKits - BrokenSteel.esp (FROM FOIP)

    WeaponModKits - PointLookout.esp (FROM FOIP)

    WeaponModKits - Zeta.esp (FROM FOIP)

     

    ---------------------------------------------------- Energy Visuals Enhanced

    EVE.esp

    EVE Operation Anchorage.esp

     

    EVE - FWE Master Release.esp (FROM FOIP)

    EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

    EVE - FWE with WeaponModKits.esp (FROM FOIP)

     

    ---------------------------------------------------- Mods to load AFTER overhauls

     

    ---------------------------------------------------- Mart's Mutant Mod

    Mart's Mutant Mod.esp

    Mart's Mutant Mod - DLC Anchorage.esp

    Mart's Mutant Mod - DLC The Pitt.esp

    Mart's Mutant Mod - DLC Broken Steel.esp

    Mart's Mutant Mod - DLC Point Lookout.esp

    Mart's Mutant Mod - DLC Zeta.esp

     

    Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

    Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)

     

    Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)

     

    ---------------------------------------------------- Merged files

    i.e. Mez's Merged Patch

     

    All non-overhaul .esp files should be in ESP's to load BEFORE overhauls category.

  11. Use this as reference for load order:

     

    ---------------------------------------------------- OFFICIAL MASTERS

    Fallout3.esm

    Anchorage.esm

    ThePitt.esm

    BrokenSteel.esm

    PointLookout.esm

    Zeta.esm

     

    ---------------------------------------------------- MOD RESOURCES

    CRAFT.esm

    CALIBR.esm

     

    ---------------------------------------------------- MOD MASTERS (In this order!)

    Project Beauty HD version.esm

    FO3 Wanderers Edition - Main File.esm

    Mart's Mutant Mod.esm

     

    ---------------------------------------------------- ESP's to load BEFORE overhauls

    CRAFT - Activation Perk.esp

    DarNifiedUIF3.esp

     

    ---------------------------------------------------- Fallout Wanderers Edition

    FO3 Wanderers Edition - Main File.esp

    FO3 Wanderers Edition - DLC Anchorage.esp

    FO3 Wanderers Edition - DLC The Pitt.esp

    FO3 Wanderers Edition - DLC Broken Steel.esp

    FO3 Wanderers Edition - DLC Point Lookout.esp

    FO3 Wanderers Edition - DLC Mothership Zeta.esp

     

    FO3 Wanderers Edition - Alternate Travel.esp

    FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)

    FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES

     

    FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)

    FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)

     

     

    ---------------------------------------------------- Weapon Mod Kits

    WeaponModKits.esp

     

    WeaponModKits - FWE Master Release.esp (FROM FOIP)

    WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)

    WeaponModKits - OperationAnchorage.esp (FROM FOIP)

    WeaponModKits - ThePitt.esp (FROM FOIP)

    WeaponModKits - BrokenSteel.esp (FROM FOIP)

    WeaponModKits - PointLookout.esp (FROM FOIP)

    WeaponModKits - Zeta.esp (FROM FOIP)

     

    ---------------------------------------------------- Energy Visuals Enhanced

    EVE.esp

    EVE Operation Anchorage.esp

     

    EVE - FWE Master Release.esp (FROM FOIP)

    EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

    EVE - FWE with WeaponModKits.esp (FROM FOIP)

     

    ---------------------------------------------------- Mods to load AFTER overhauls

     

    ---------------------------------------------------- Mart's Mutant Mod

    Mart's Mutant Mod.esp

    Mart's Mutant Mod - DLC Anchorage.esp

    Mart's Mutant Mod - DLC The Pitt.esp

    Mart's Mutant Mod - DLC Broken Steel.esp

    Mart's Mutant Mod - DLC Point Lookout.esp

    Mart's Mutant Mod - DLC Zeta.esp

     

    Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

    Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)

     

    Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)

    Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)

     

    ---------------------------------------------------- Merged files

    i.e. Mez's Merged Patch

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