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Posts posted by Alastair91
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Yes because it's the best one to follow. Unless you have FOOK. You shouldn't be using unofficial patch. Official patch 1.7 is much more stable and does the same fixes as the unofficial one.
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CC is right, online/offline should be shown on user profile. Maybe beside the user's screen name. You can't see the user is online or not unless he/she is on your friend's list or last visits list. The only other way to know if he/she is online through the messaging system, you can see it when you want to send a PM to that person.
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There is an edit button at the bottom right of your post.
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I love animals and I'm currently sheltering a stray queen with her four kittens, been like over a month now. But for whatever reasons, the animals must not be put down no matter what wrong they've done, they're simply animals with instincts, they do not have moral instincts like some humans do. For the whale, it's better to just let it out into the ocean then to kill it. But for the pet owners, when the pet is legally yours, it's your responsibility. The owners have the right to be punished but not the animals.
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Game freezing when you start is a mod load order issue. Please post us your load order. Open up FOMM, you'll see a load order button on top, click it then copy to clipboard. Paste your load order here.
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Try this:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CALIBR.esm
CubeExperimental (EN).esm
FOOK2 - Main.esm
FOOK2 - [*censored*] World And Neighbourhood Kit.esm
FOOK2 - [DIK] DLC Improvement Kit.esm
Mart's Mutant Mod.esm
Destruction.esm
Destruction - Main - Statics.esp
FOOK2 - [DESTRUCTION] Main.esp
FOOK2 - [DESTRUCTION] Main - Statics.esp
FOOK2 - [DESTRUCTION] DIK.esp
FOOK2 - [DESTRUCTION] DIK - Statics.esp
FOOK2 - [DESTRUCTION] Mothership Zeta.esp
FOOK2 - [DESTRUCTION] Mothership Zeta - Statics.esp
FOOK2 - Main.esp
FOOK2 - [EVE] Energy Visuals Enhanced.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 - Mothership Zeta.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Increased Spawns.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - FOOK2.esp
Mart's Mutant Mod - FOOK2 - DIK.esp
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Yup, not related to load order, your load order seems to be perfect at the moment. It's mod related. The last mod that I've encountered having the similar problem to yours was the older version of DCinteriors. The only way that I can think of fixing this is to really know which mod is causing the issue, you'll need to uncheck the mods one by one and determine which is causing the problem, lots of patience needed but the end result is still good, you don't need to have freezes when you exit. It won't take you long too since you have only around 50++ mods. Please report back when you do find what's causing the problem so that others may know it too.
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aaabanned, please do not bump the thread, use the edit button if you were to post a few pictures at a time.
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Please post your load order.
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The tutorial is here.
http://www.fallout3nexus.com/articles/article.php?id=36
You don't really need photoshop, you can use any program that would do the same work. Try GIMP, it is free and easy to use.
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Easy, just don't use the over powered gun, sell it for caps then use the caps to buy more ammo for your favourite weapon. It happens occasionally when you have that many overhaul mods but it's not really a big deal.
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Lol, I PMed Pushkatu! :P
Anyway!
VOTE FOR ME EVERYONE I HAVE THE BEST SIG THEY ALL DONT!
Were you trying to be sarcastic? :whistling:
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I will answer your first question only since I only own Operation Anchorage DLC.
It comes down to personal taste. GOTY is way more buggy compared to the vanilla + seperate DLC's. The only good thing about it is it's cheaper. It depends on your situation too. Like me, I have the vanilla + Operation Anchorage ONLY. So it's worth it if I get GOTY. For you, I think it's not worth it to get GOTY since you already have the combo pack with you. So just get the other seperate 3 DLC's.
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Are you using Fallout Mod Manager? If not then you should get it. If you're using it then you need to apply and re-toggle archive invalidation at right side of the Fallout Mod Manager menu. If that still doesn't solve the issue then use this :
http://www.fallout3nexus.com/downloads/file.php?id=944 - ArchiveInvalidation Invalidated
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Fellout is compatible with every mod except those that alters weather. As for the load order, you won't go wrong if you follow this load order. You do not need to use the unofficial patch as long you've updated your game with the latest official 1.7 patch. As for the errors from FO3 Edit, which mod are they? Can you please list them down? You should be able to see the mod index number when you look at your load order. Are you able to run the game properly without crashing on start?
---------------------------------------------------- OFFICIAL MASTERS
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
---------------------------------------------------- MOD RESOURCES
CRAFT.esm
CALIBR.esm
---------------------------------------------------- MOD MASTERS (In this order!)
Project Beauty HD version.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
---------------------------------------------------- ESP's to load BEFORE overhauls
CRAFT - Activation Perk.esp
DarNifiedUIF3.esp
---------------------------------------------------- Fallout Wanderers Edition
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Alternate Travel.esp
FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)
FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES
FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)
---------------------------------------------------- Weapon Mod Kits
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp (FROM FOIP)
WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)
WeaponModKits - OperationAnchorage.esp (FROM FOIP)
WeaponModKits - ThePitt.esp (FROM FOIP)
WeaponModKits - BrokenSteel.esp (FROM FOIP)
WeaponModKits - PointLookout.esp (FROM FOIP)
WeaponModKits - Zeta.esp (FROM FOIP)
---------------------------------------------------- Energy Visuals Enhanced
EVE.esp
EVE Operation Anchorage.esp
EVE - FWE Master Release.esp (FROM FOIP)
EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)
EVE - FWE with WeaponModKits.esp (FROM FOIP)
---------------------------------------------------- Mods to load AFTER overhauls
---------------------------------------------------- Mart's Mutant Mod
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)
Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)
---------------------------------------------------- Merged files
i.e. Mez's Merged Patch
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Not exactly what you're looking for but this mod makes you dirty after 3 days. So you'll have dirty texture like raiders (dirty feet too).
http://www.fallout3nexus.com/downloads/file.php?id=11040 - Down and dirty mod
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Reminds me of the cartoon Samurai Jack. Anyway, you need lots of practice and try to get GIMP instead of using Paint.
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Looking good, keep up the good work. I suggest you PM tony the wookie or jaysus, they should be able to help you out with the modeling there. I don't think the helmet will be too hard to model, just need to add the straps that's all.
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Use this as reference. Do not use the FOMM auto sorter and load order report. Auto sorter screws up your load order and the report is inaccurate. Just ignore all the * messages you see there.
---------------------------------------------------- OFFICIAL MASTERS
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
---------------------------------------------------- MOD RESOURCES
CRAFT.esm
CALIBR.esm
---------------------------------------------------- MOD MASTERS (In this order!)
Project Beauty HD version.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
---------------------------------------------------- ESP's to load BEFORE overhauls
CRAFT - Activation Perk.esp
DarNifiedUIF3.esp
---------------------------------------------------- Fallout Wanderers Edition
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Alternate Travel.esp
FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)
FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES
FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)
---------------------------------------------------- Weapon Mod Kits
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp (FROM FOIP)
WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)
WeaponModKits - OperationAnchorage.esp (FROM FOIP)
WeaponModKits - ThePitt.esp (FROM FOIP)
WeaponModKits - BrokenSteel.esp (FROM FOIP)
WeaponModKits - PointLookout.esp (FROM FOIP)
WeaponModKits - Zeta.esp (FROM FOIP)
---------------------------------------------------- Energy Visuals Enhanced
EVE.esp
EVE Operation Anchorage.esp
EVE - FWE Master Release.esp (FROM FOIP)
EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)
EVE - FWE with WeaponModKits.esp (FROM FOIP)
---------------------------------------------------- Mods to load AFTER overhauls
---------------------------------------------------- Mart's Mutant Mod
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)
Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)
---------------------------------------------------- Merged files
i.e. Mez's Merged Patch
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Please use this as reference, you won't go wrong with it.
---------------------------------------------------- OFFICIAL MASTERS
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
---------------------------------------------------- MOD RESOURCES
CRAFT.esm
CALIBR.esm
---------------------------------------------------- MOD MASTERS (In this order!)
Project Beauty HD version.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
---------------------------------------------------- ESP's to load BEFORE overhauls
CRAFT - Activation Perk.esp
DarNifiedUIF3.esp
---------------------------------------------------- Fallout Wanderers Edition
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Alternate Travel.esp
FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)
FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES
FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)
---------------------------------------------------- Weapon Mod Kits
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp (FROM FOIP)
WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)
WeaponModKits - OperationAnchorage.esp (FROM FOIP)
WeaponModKits - ThePitt.esp (FROM FOIP)
WeaponModKits - BrokenSteel.esp (FROM FOIP)
WeaponModKits - PointLookout.esp (FROM FOIP)
WeaponModKits - Zeta.esp (FROM FOIP)
---------------------------------------------------- Energy Visuals Enhanced
EVE.esp
EVE Operation Anchorage.esp
EVE - FWE Master Release.esp (FROM FOIP)
EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)
EVE - FWE with WeaponModKits.esp (FROM FOIP)
---------------------------------------------------- Mods to load AFTER overhauls
---------------------------------------------------- Mart's Mutant Mod
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)
Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)
---------------------------------------------------- Merged files
i.e. Mez's Merged Patch
All non-overhaul .esp files should be in ESP's to load BEFORE overhauls category.
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Use this as reference for load order:
---------------------------------------------------- OFFICIAL MASTERS
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
---------------------------------------------------- MOD RESOURCES
CRAFT.esm
CALIBR.esm
---------------------------------------------------- MOD MASTERS (In this order!)
Project Beauty HD version.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
---------------------------------------------------- ESP's to load BEFORE overhauls
CRAFT - Activation Perk.esp
DarNifiedUIF3.esp
---------------------------------------------------- Fallout Wanderers Edition
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Alternate Travel.esp
FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)
FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES
FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)
---------------------------------------------------- Weapon Mod Kits
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp (FROM FOIP)
WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)
WeaponModKits - OperationAnchorage.esp (FROM FOIP)
WeaponModKits - ThePitt.esp (FROM FOIP)
WeaponModKits - BrokenSteel.esp (FROM FOIP)
WeaponModKits - PointLookout.esp (FROM FOIP)
WeaponModKits - Zeta.esp (FROM FOIP)
---------------------------------------------------- Energy Visuals Enhanced
EVE.esp
EVE Operation Anchorage.esp
EVE - FWE Master Release.esp (FROM FOIP)
EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)
EVE - FWE with WeaponModKits.esp (FROM FOIP)
---------------------------------------------------- Mods to load AFTER overhauls
---------------------------------------------------- Mart's Mutant Mod
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)
Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)
Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)
---------------------------------------------------- Merged files
i.e. Mez's Merged Patch
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Try this mod for the medical tools:
http://www.fallout3nexus.com/downloads/file.php?id=6661
As for the repairing tools, I do not think it exists as of yet...
Dawn of War II: Chaos Rising
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