-
Posts
5025 -
Joined
-
Last visited
Everything posted by MotoSxorpio
-
Do you have MuJointFIx.dll installed? It is possible this dll causes the CTD you experience. If you do have this mod installed, remove the dll from SKSE/plugins and test the area you gained the CTD in, if you don't crash, leave it removed.
-
There is no virus. Put that in your pipe and smoke it. I'd rather smoke this stuff my granddaughter gave me, and put you and your stupidity in my ignore list. buh bye. You obviously stopped laughing at yourself.
-
There is no virus. Put that in your pipe and smoke it.
-
I don't have Witcher, however a quick google got me to "BlitzFX" It looks like a possible missing requirement, as this mod requires another. The warning look to be from Witcher's Script Merger. I hope this helps.
-
Well. This is different. Back in the day, this thread wouldn't last long.
-
I'm back.
-
Do I have to move to the UK? ;)
-
I have been running my FX8350 @ 4.840 Ghz for around 5 years using a 120mm Kohler closed loop AIO with two 120mm fans in a push-pull configuration. I can get up to 5.133 Ghz for normal use, but benchmarking or gaming at that frequency and voltage (1.55+) heats up my PC lab and generates CPU temps close to 100C. Passmark scores @ 4.840 range 11525-11774 on the CPU Benchmark... I think a dual radiator and bigger case would help me to achieve higher clocks and lower temps. You might look into an AIO dual width radiator (usually designated 240 or similar) for your build for stable temps and clocks. I win.
-
Ethreon and their George-ah rolls. Puddem-tish.
-
Feel like I been Rick Rolled. Yep. I can't get George outta my head now. Thanks.
-
Feel like I been Rick Rolled.
-
Nope. You can not win this. :dance:
-
What do you think about this build?
MotoSxorpio replied to Nlghtcore's topic in Hardware and software discussion
Mobo supports triple channel memory. Get a third kingston stick, should speed things up a bit...unless you already have 4 sticks, then find triple channel set with 8GB sticks. 1600 -1866 is fine, look for low CL (7-9) bandwidth doesn't help much if you have high latency. i7...beats my AMD8350 and I keep up with some heavy games. GTX 1060...upgrade to a 4gb VRAM for best experience, but 2gb can handle UHD graphics (2048x) If you don't have SSD for your game drive, Sandisk has some cheap 450mb/s at about $40. Couple 120GBs in a RAID0=vroom. -
PC game: Zork I. Text adventures for the win. Yeah, that handheld above was in every pocket by '82. Too bad you couldn't upload high scores back then...
-
I don't have FO4. However, under ammo and projectile records (likely easier to find with xEdit) there are options relating to "pass thru". In Oblivion or maybe Skyrim, there was magic like "chain lightning", and lightning bolts caused damage to anything between the A to B passage. With this in mind, seems like it would be possible, if there are any effects that come close to the descriptives above. When I was playing/modding FO3/FNV, the thing was adding explosions to the bullet impact...never even thought about "penetrating rounds". All that said, I feel what you are asking is a good possibility, even without scripting...as all the effects are likely already present. Looking at AMMO and PROJECTILE records and you may find options within. Good luck! Happy gaming.
-
Wow.
-
So my EX wouldn't stop talking about this Crash thing.
MotoSxorpio replied to Amoryenar's topic in Off-Topic
In other words, s#*! Happens. Deal with it. ;) Montky deserves props for all that though, so...props! Clap Clap. Corn vs. Mal had me there for a minute, though. Life can be as complex or simple as you make it. You probably live longer when it's all simple. ;) Live long, AND prosper. -
how often should crashes occur with 0 conflicts?
MotoSxorpio replied to Rydis's topic in Fallout 4's Discussion
You'll need to give readers details like load order, latest installed mod, how far you get in the game...what cell did the crash occur? Sometimes the smallest detail gives the greatest hint. As far as diagnostics, you retro-install-go back in the install path and find where/what caused an issue related to a mod. Its as hard as it seems. But, it IS in the details. Much luck, happy gaming. :) -
FAllout3 sucked to mod...very finnicky. You can't just dump 90 mods on it and play. You gotta ease all those mods in there. Install, play, satisfied, next..Know what I mean? The DLCs caused me more headache than mods. Best bet=don't install mods until you are passed the tutorial stages of the beginning of the game. Once you have a nice solid save, begin installing mods, but do the installing in stages of 3-5 at a time rather than all 90 at once. Or you will be fighting the machine the whole way. Remember, the Fallout3 engine is basically the Oblivion engine only more brokeded. Might help to get the June 2012 dx9 web installer, the one with d3d_41 thru d3d_43 dlls for the dx client. (the XP to Vista to 7 dx9 drivers...or Dx10). Remember at all times that you are doing this for fun. Happy gaming. :)
-
SSE How about some Bretonnian Knight Armour?
MotoSxorpio replied to Gorzgorov's topic in Skyrim's Mod Ideas
What!? No good armor!? AACK!! -
how often should crashes occur with 0 conflicts?
MotoSxorpio replied to Rydis's topic in Fallout 4's Discussion
LOL. Awesome thread title. Zero conflicts should approximate zero crashing...right? Blink. Blink. If your game does the same thing, Vanilla...Clean Clean Clean INstall...then you probably have issues with hardware>drivers, or malware...