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Everything posted by greggorypeccary
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In response to post #10295608. #10296027, #10298699, #10298786 are all replies on the same post. Mod authors now have an option other than take it down because "I don't want to deal with this". We don't get much in return for all of the work that goes into the mods. You can't eat endorsements or spend them, they won't keep you dry or warm.. The only reason anyone comes here is for the mods so if you chase the authors away with negativity or demands, what would be left? I don't quite understand this feeling that the authors have to let anyone that wants use their product. Me, I'm fine with letting anyone use mine unless they prove to me that I don't want them to. If they do that then I really don't want them to. I don't owe anyone anything. Ps none of this has been a problem for me. Everyone that has come to my page has been very helpful and decent. I have seen it on other pages though and any control given to the creators of the mods is a good thing in my opinion.
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Everything but the hands... what gives?
greggorypeccary replied to FirroSeranel's topic in Fallout New Vegas's Discussion
The only way I know of to fix that is to convert your esp to an esm. If anyone comes up with another way I'd love to know it. -
It will be called whatever you named it. The easiest way is to go to cells. Make sure it is set to interiors ( I'm assuming it's an interior) just highlight one of the cells and hit the key that is the first letter of the name of your cell. That will get you close, now scroll down until you see it. hope that helps.
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Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
I thought about that. But I guess it isn't really a new mod even though there is nothing of the original in it except 3 lines of readers dialog. I suppose it's too late now anyway. There is now an announcement topic. This topic is considered closed. -
Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
it should be there. Here is a link. http://newvegas.nexusmods.com/mods/49695//? -
Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
http://static1.nexusmods.com/130/images/130/2605225-1383970613.jpg -
Hi, My name on the nexus is greggorypeccary. You may have seen some of my images or questions concerning my new mod "Novac Public Library". After many, many, many and I mean Many hours of work I have finally dragged "NPL" kicking and screaming into the light. I believe it is done. I'm waiting for one author to finish up their story and that's all. I thought I'd take this time to express some of my thoughts on creating it. I am a carpenter. I have no training or experience in scripting or software usage at all. I am an artist though (pen and paper, sculpture, paint.... that kind). I have been playing games for a long time. I got hurt. I won't go into details but suffice to say I was laid up unable to walk for 7 months. During that time I discovered that I would go insane if I watched television endlessly. I had been playing FNV and using some great mods. I had recently discovered Willow and was very impressed. That's when it hit me that I'd like to make a mod. Sounded like a good idea, how hard could it be? I made a simple test version of what would become NPl. Inspired by Mike Hancho's Afterschool Special I centered it around a building. With some rudimentary story and very poor scripting I released it. I got positive feedback and encouragement. I decided to continue. I started working on The version that will be out soon. Eight months ago! There is no way I could predict how much work is involved in making a mod like this. I have gained so much respect for all the modders out there that I cannot efficiently express it. I couldn't even tell you how many hours I put into it. I know it is well over 1000. I had to wear may hats and learn a lot! I ran into stumbling blocks early on. I came here to ask for help and was very happy to find that the community is very willing to help you if they think you are serious. One person that came to my assistance was Miidian13. She became an integral part of this endeavor and a friend. She advised me on technical matters and created textures for books posters and clothes. Through conversations with her I was inspired to do things that I would not have done. Because of her involvement the mod is much better than it would have been. Martin Purvis contacted me early on and offered to do some voice work for me. It turned out that he is multi talented and his contributions to the finished product are many. He does three character voices and the narration over the slideshow. All excellently I might add. Original music and the mechanics of the slideshow (a lot more to it than you'd think) were all done by him. MP is now my friend too. Brigand231 also got involved right from the start. He was there to offer encouragement and voice talent. Two voices done very well. He did most of my testing and offered valuable suggestions. Through him I met Mrs.231. She does 2 voices very well. They are both friends now. LlamaRca does the voice of Shelley. I had a terrible time casting Shelley. She was the last major part to be cast and I was getting worried. I had already been talking to llama and we were friends but she was busy doing other things. I know she is very careful about overexposure of Willow's voice on the nexus but I asked, the only reason she did it is because Shelley is a ghoul. She did an excellent job and brought just the right personality to the part. Chris 20855 does the voice of Vergil with zeal. So much so that I wrote a whole other part for him. He also wrote his own dialog for the last encounter with the hermit. He turned out to be a very talented individual. Thasic Does three parts all very different from each other. Again the work that he has put into this impresses me. Several people contributed voices that have never attempted anything like this before. They all did wonderful jobs and I am proud to be the first to bring them to you. They are Brett Grau who's portrayal of Reader in the test drew immediate attention, Gardenmama who also wrote a story, TheFraz316 who does 2 voices, Wolfsong and MilitaryAaa who plays 2 parts very well. Arrekustorm, Bernt, bigblacktomas, Brigand231, gardenmama, Slikpik and Thesockannanator All contributed excellent fiction for you to read in the library. So in the end it was a lot more work than I anticipated and I thought it would have been done months ago. It took up a tremendous amount of my time. I found that I knew nothing of the dedication it took to make all those mods that I downloaded for free. I do now though. So was it worth it? Look at all the friends I've made. Look at all the talented people I got to work with. Hell yes, it was worth it! G.
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Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
Yes llama plays the part of Shelley. -
Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
Mod is done. One bug keeps me from release. A character should walk through a door. When she approaches the door I hear the door sound and she disappears. Everything seems fine but.... She instantly reappears inside again. At that point she is not interactable. You can walk right through her. You cannot talk to her. If you go out the door she tries to use, she will be outside and then continue her behaviour as planned. Does anyone have any Idea what would cause this? It is easy to get around since all you have to do is use the door to fix it but I am a perfectionist and don't want ANY bugs. It happens to two different characters at two different doors inside the same room. Any help will be greatly appreciated. G. -
Sandcrete Home where to put it?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
there are 2. One by primm and one by the I88. I'd go for the I88 one maybe by helios. -
Sandcrete Home where to put it?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
The architecture says dry lake bed to me. Not in it but next to it. -
Novac Public Library (wip) update
greggorypeccary replied to greggorypeccary's topic in Fallout New Vegas's Discussion
All locations, characters, quests and dialog complete! It has been tested repeatedly. It is 99.99% done! All that remains is hunting and fixing typos. There are over 500 unique lines of dialog so it is a pretty big job in itself. I can spell and use proper punctuation. Somehow there are quite a few of them anyway. They are hard to find because as I read it I see what I meant in my mind. Soon! G. -
Can't find object in GECK
greggorypeccary replied to scegielski's topic in Fallout New Vegas's Discussion
Look in fx -
Megaton House where should it go?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
I released a very simple test months ago just to try to claim a spot and check for conflicts. Finally now i'm really almost done. I would have hated to do the whole thing and then find out it was in the wrong spot or spots. -
Megaton House where should it go?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
I have my library in Novac right by the railroad tracks. I like Novac. It is a nice spot. Safe and communal. G. -
Megaton House where should it go?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
I've been thinking about this. Not only does the house have to fit somewhere but the arcetecture needs to fit as wall. How about that little town by the quarry? I forget it's name. I also see you are having a problem with model and size. How about using two shacks back to back as your model or resizing it? You might have to fiddle with the doors a little. Just an idea. -
Megaton House where should it go?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
Near gunrunners is a good spot too. I like it. -
Megaton House where should it go?
greggorypeccary replied to gunslinger6792's topic in Fallout New Vegas's Discussion
How about just outside Westside? North east. It seems to be ignored by most mods.