Jump to content

SpartanVOO1

Members
  • Posts

    166
  • Joined

  • Last visited

Everything posted by SpartanVOO1

  1. I even don't know how you loaded your game. You have .ESMs mixed with .ESPs. Use BOSS to sort your load-order. Also, sometimes big amount of mods causing red boxes to appear
  2. Um, sorry for my mistake. Here is the Mergers http://fallout3.nexusmods.com/mods/16787 And look this video for helping with installing http://fallout3.nexusmods.com/news/904/
  3. Try to using BOSS and look on the description of the mods for requirements - maybe you miss something. Also, try to load your game and this mods in FNVedit
  4. It is feature of FWE. Books give Perks instead of skillpoints
  5. And Vurt's WFO.esp UWHNV-Core.esm - place it to another .esms MMUE POP.esp It is the source of your problems You have esm mixed in your esps
  6. Mission Mojave should be just after DLCs. Always read the description of the mods you install
  7. Print Screen / Edit in Paint and save as jpg / Upload somewhere etc. And what is "mod format"? Most of the mods already in the archive, that NMM supports or in the fomod that NMM supports too (for details of the installing see mod's description)
  8. >EVE.esp (EMSifyed) What is this? The Mergers Version or what? Oh, I see OA esp for EVE. Use The Mergers version of EVE. It contains just one .esm. Search for that and read the description.
  9. Try to use Paradox Ignition Mergers. Rewrite EVE esm with version from this mod and delete esps. Make sure, that you have all updates installed before doing that. Read the description of the mod to understand all things. And try do deactivate Weapon Jamming. Maybe things in it. But using The Mergers version is strongly recommended.
  10. You should install a Cyberware version of PN patch for OWB, because obliviously, MMUE patch required that. WMX conflict with WME , use only one of the (WME and WRP compatibility outdated too) MMUE should be just after DLCs. Read the description
  11. NVSE, Large Address Aware Enabler, Stutter Remover
  12. Use FNV Plugin Utility (Google maybe can find the guides) And look for NVEC. Prolably, it can solve a bunch of your problems
  13. Use BOSS for basic sorting Look on the description of the mods for specific information about load-order Load your game with mods in FNVedit, look for error
  14. Load-order seems to be right. Just place WMX and EVE after Project Nevada esps. Do you installed NVSE? 4GB loader? How many cores you have?
  15. FWE contains Natural Selection, Tougher Traders, Increased Spawns?
  16. Remove .esm flag from FWE Alternate Travel with F3Edit and sort plugins with BOSS. After that, install part 2 and hotfix. Also, Gopher in his videos says that you don't need 3 optional plugins for MMM because of Master Menu Module - it is not right, because Master Menu don't affect that options
  17. And some other tips: 1. Use FOOK or Project Nevada (only one of those two). 2. MMUE should be just after DLCs but with some exceptions (find words about load-order on its page)
  18. 1. I don't see Project Nevada DLC patches. Also I don't see WMX and EVE cp patches for it. Search for Project Nevada Patches. 2. I don't see WMX for DLCs. Get it on it's page. 3. I don't see EVE GRA patch and WMX patch. 4. Use NMM and download Nevada Skies All-In-One version. It have very useful installer and all you need 5. Don't see MMUE cp patches. 6. Sort your load order with BOSS
  19. Try to install CONELRAD with Nexus Mod Manager. Download, activate, check the .esp
  20. As I said, MMUE (not MMUE+) should be just after DLCs, no other way.
×
×
  • Create New...