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Pickysaurus

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Everything posted by Pickysaurus

  1. Just one is fine. We have a button called "Flag as spammer" that deletes everything they've ever posted.
  2. I'm sure there's a way, but I'm just saying running such a complex search is not trivial. You're effectively asking it to check every Collection by ~90 factors (89 mods + 1 game filter + show only listed + any other criteria you enter).
  3. So a quick look at your page shows you have 135 mods. It would be incredibly heavy on the search database to present a list of collections with all mods considered.
  4. Please refer to the solution in this thread. If you're still having issues, feel free to create a new thread rather than bumping years-old ones.
  5. Thanks for helping us out by reporting them
  6. @RHK @DoomOfShadow Sorry about this. Are you still having this issue? It seems there were some problems around 00:00 BST.
  7. Sorry to hear that. Have you been able to download it manually? I don't think BG3MM supports the "Vortex" links so you'd need to do that. If it doesn't work manually either, please see this post: https://help.nexusmods.com/article/113-troubleshooting-website-issues
  8. They are relentless. What you see is a fraction of what gets attempted. Most of it is caught before it is publicly visible.
  9. Sorry for the confusion. The only way to update your credit card info is to cancel your subscription and restart it. Payment information is tied to the active subscription and is removed when the plan is cancelled.
  10. @Steevie11 I've merged your thread with the existing thread about the same thing. Please take a read of the recommended post at the top of the page.
  11. As I said, I can see a difference, but in Skeever's examples, it's exaggerated because it's super zoomed on a specific section of the image. Viewing the image at its normal size on the website is when I struggle to see the difference.
  12. Out of interest, do you guys have high-resolution monitors? I can barely see the difference on my 2560x1600 displays. (I'm not saying there isn't a difference, but I do have to look for it!)
  13. I've moved this thread to the "Site Support" forum so that our team can find it easier.
  14. Hi everyone, I've been doing a little bit of fiddling since Fallout London was released and I've found a way to install it as a mod in Vortex with a fairly simple command line option. This prevents the default installer from permanently changing your Fallout 4 installation and allows you to quickly switch between FOLON and the base game. All this involves is creating a folder junction in Vortex's staging folder, but there are some caveats to be aware of: This is not the recommended install method by the FOLON team, so use it at your own risk. Vortex's staging folder for Fallout 4 and the GOG download of Fallout London must be on the same drive. This method does not apply the INI/plugins.txt tweaks that come with the game. Deleting the mod entry in Vortex will completely delete the GOG folder for FOLON (you can unlink the folders by manually deleting it from the staging folder) FOLON's installation must me on the same drive as your game and mod staging folder. Alright so here's how you do it. Install Fallout 4 and Vortex onto the same HDD (e.g. C:\) Manage Fallout 4 in Vortex as you normally would. Download Fallout London from GOG, but do not run the installer. In Vortex, while Fallout 4 is your active game, go to the "Mods" tab and select "Open -> Open Mod Staging Folder", we'll need this shortly. Close Vortex once FOLON is downloaded. Locate the folder where GOG Galaxy installed Fallout London. Open a command prompt window. Run the following command where FALLOUTLONDON is the path to the folder Fallout London is installed in and FO4STAGING is the Fallout 4 staging folder (opened in step 4). Be sure to surround path paths with quotation marks. mklink /D "FO4STAGING\falloutlondon" "FALLOUTLONDON" You should see a new junction called "falloutlondon" in your staging folder. You can click on it to ensure it correct directs you to the Fallout London game folder. (This is the folder containing installer.exe) Open Vortex again and it will tell you a new mod was found in the staging folder, accept these changes. In the "Mods" tab you will see a new mod called "falloutlondon". Double-click it to open the details sidebar. Under "Mod Type" in the sidebar, select "Engine Injector". You can also rename the mod and add a version in this panel. If there are any conflicts with existing mods ensure Fallout London is set to "Load after" them all - unless they are mods for Fallout London itself (in which case they should load after Fallout London to overwrite the files correctly). Enable the Fallout London mod and deploy your mods Head to the "Plugins" tab and make sure BakaFramework.esm, LondonWorldspace.esm and LondonWorldspace-DLCBlock.esm are all enabled. Finally, go to your Fallout4.ini and ensure it has the section below. You must also add this to Fallout4Custom.ini if you have that file present. [Archive] sResourceDataDirsFinal= sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2, LondonWorldSpace - Textures1.ba2, LondonWorldSpace - Textures2.ba2, LondonWorldSpace - Textures3.ba2, LondonWorldSpace - Textures4.ba2, LondonWorldSpace - Textures5.ba2, LondonWorldSpace - Textures6.ba2, LondonWorldSpace - Textures7.ba2, LondonWorldSpace - Textures8.ba2, LondonWorldSpace - Textures9.ba2, LondonWorldSpace - Textures10.ba2, LondonWorldSpace - Textures11.ba2, LondonWorldSpace - Textures12.ba2, LondonWorldSpace - Textures13.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, LondonWorldSpace - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Sounds.ba2, LondonWorldSpace - Misc.ba2, LondonWorldSpace - Materials.ba2, LondonWorldSpace - Voices.ba2, LondonWorldSpace - VoicesExtra.ba2, LondonWorldSpace - Meshes.ba2, LondonWorldSpace - MeshesExtra.ba2, LondonWorldSpace - MeshesLOD.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2, LondonWorldSpace - Animations.ba2 SGeometryPackageList=Fallout4 - Geometry.csg, LondonWorldSpace - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx, LondonWorldSpace.cdx SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2, LondonWorldSpace - Misc.ba2, LondonWorldSpace - Interface.ba2, LondonWorldSpace - Materials.ba2 bInvalidateOlderFiles=1 You should now be able to swap between Fallout London and Fallout 4 by enabling and disabling the mod in Vortex and then deploying the changes. Remember to start the game with F4SE if you want to play Fallout London!
  15. Did you change this in the load order section? The rules system is only when mods include exactly the same files which overwrite each other.
  16. This "appeal" further proves why this user should remain banned "I'm not the one going into discussions derailing the conversation with no arguments and troll comments that berrate content creators over rebalancing a game to be more fair and fun, I'm not trying to invoke a reaction I'm tellin a faggot to kill themselves because I think they should kill themselves you have no idea what the fuck trolling even is you communist faggot. I'm arguing all my positions in good faith, and always have, stop using words you don't understand, you fucking low iq subhuman." "nigger what the fuck are you talking about I'm emailing about getting censored on my account not account recovery your simple hick ai is all fucked up."
  17. This already exists. You can go to the collections page and under the filters you can search by mod. There isn't an aggregate for all mods but you can put your most popular ones in first and work backwards.
  18. The downgrader for FOLON should be downloaded manually and run. It's not a Vortex compatible file
  19. Check the extensions section, show bundled and see if New Vegas got disabled somehow or failed to load
  20. Vortex leaves a JSON file in the Data folder after a deploy with all mod files it controls listed there. If that helps?
  21. You should post on the collection page, these instructions are set by the curator
  22. If you did send it successfully it would appear in your inbox. The only time the message is removed is if both parties delete it.
  23. If the addons are exactly the same you can just copy them over. These instructions are intended to be the last "error-prone" method of downgrading. For example, if you cleaned your masters or something it won't be the exact same file anymore.
  24. Should be fixed now. There was some kind of setting for uploads set incorrectly which meant images over 1MB would have issues when uploaded.
  25. Looks like the website is dead, but the GitHub page is still active https://github.com/CadeEvs/FrostyToolsuite/releases/
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