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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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It's just sad, I would donate money to every mod author who's mods I ever used if I could but I'm not Mr. Superrichguy. If for some reason I had to start paying for mods the outcome for me would be to simply not use them and if it were something like "pay for any mods you ever will use" Then I wouldn't play that game.

 

Let's face it Skyrim is a pretty mediocre game without the modding community and assuming the money split is no where near into the modders favor Beth and Valve should be ashamed actually.

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In response to post #24571819. #24571979 is also a reply to the same post.


Laxe wrote:
boulegue wrote: he wants as little as 0.82€ i cant even get a cheese burger for that price


You can't try the mod without buying and you have no insurance that it will work after 24 hours refund protection ends.

Imagine trying out hundreds of mods before you find out the ones you like, it will cost you hundreds or even more if you have to buy them. that is modding kill for me and i will just stay away from such games.

Anyways i hope that at least they stop pooping on Mod name and call it what it is - Third party DLC
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In response to post #24571814. #24571869, #24571909 are all replies on the same post.


Marco9625 wrote:
Laxe wrote: It is just beginning, when more third parties come into play, theres IRS and European vat etc. this will turn into Just another Music industry where if you buy 20$ CD the artists doesn't even get full one dollar bill.
boulegue wrote: valve provides the platform and bethesda created the game and the CK/G.E.C.K to even make modding in the manner we know it today possible.... if you think people at valve and bethesda aren't working hard for their money you never seen any game developer office ever.... 70week hours are no strangers in those offices.... 25% is a rather generous cut compared to other industries (music, books, newspapers, tv........)


The GECK/CK haven't been touched for years. It doesn't warrant Bethesda a reward. The monetary cost of maintaining Steam is rock bottom low so it doesn't warrant Valve such a high amount. This is a raw deal for modders who are doing the real work. I implore modders everywhere to give the Steam Workshop the cold shoulder here on out, its starting to become bad for consumers and modders alike. And I agree with Laxe fully.
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In response to post #24570954. #24571409, #24571469, #24571539, #24571664, #24572164 are all replies on the same post.


nivea wrote:
TaboriHK wrote: I completely forgot about the theft angle. That was already a pretty big problem, now I imagine it's going to balloon massively. Ugh.
nivea wrote: What if the Unofficial Patches go to steam, so many mods need those and so many users need them.
Aedred wrote: Yeah, many awesome modders deserve at least the recognition for their creations. I totally understand the decision to hide away from this Valve storm.
Hoamaii wrote: Good point, nivea. What Valve is doing is the surest way to kill modder's resource, patches, fixes, etc. It's hard to imagine a way it could not infect the Nexus too... Damn.
SvarogNL wrote: Having to keep an eye on the Workshop in case of thef leaves no spare time for Modding even. It becomes a fulltime job.


If USKP will be on the sale.
It just shows how lazy and accurate Bethesda is.
Number of bug fixes in USKP/UDGP/UDBP/UHRP is mind boggling. Edited by insaneplumber
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In response to post #24570954. #24571409, #24571469, #24571539, #24571664, #24572149 are all replies on the same post.


nivea wrote:
TaboriHK wrote: I completely forgot about the theft angle. That was already a pretty big problem, now I imagine it's going to balloon massively. Ugh.
nivea wrote: What if the Unofficial Patches go to steam, so many mods need those and so many users need them.
Aedred wrote: Yeah, many awesome modders deserve at least the recognition for their creations. I totally understand the decision to hide away from this Valve storm.
Hoamaii wrote: Good point, nivea. What Valve is doing is the surest way to kill modder's resource, patches, fixes, etc. It's hard to imagine a way it could not infect the Nexus too... Damn.
insaneplumber wrote: If USKP will be on the sale.
It just shows how lazy Bethesda is.


Having to keep an eye on the Workshop in case of thef leaves no spare time for Modding even. It becomes a fulltime job.
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In response to post #24570179. #24570309, #24570414, #24570629 are all replies on the same post.


GanXingba wrote:
boulegue wrote: if you want to use your mods as a portfolio not putting them on the workshop would be stupid since it has much larger exposure then basically anything else
GanXingba wrote: That's not at all what I meant, sorry if that was unclear. Putting your mods on the Nexus or Workshop is a great idea! Charging for them, to your point, would only serve to minimize your exposure, however. In the end, it wouldn't actually help you as much.
boulegue wrote: yeah but getting hired from modding is a rather unrealistic goal... i work in the industry for over 20 years and never heard of anyone but the falskaar guys and the valve mod to full price games people that actually got hired from modding.... and if you work in the industry you don't really have time to mod anymore so you would have to give up your passion for a rather unthankful job....

i think this is the best thing that could happen to us.... those who want to share their content for free can still do so on the workshop and nexus and various other sites....
those who want to make a living out of it have their chance now.... and that is what every gamer is hoping for.... people that are not restricted by publishers, deadlines etc etc modders can let their creativity go free and set a price they think is fair for it (yes they only get 25% but you should see what people in other industries get for their work...)


Not true. I made the leap from mods to professional development and know many others who have. You're right that there isn't time to be a dedicated modder after that, but I enjoy making games quite a bit. That's why I modded in the first place. I assume that's why most do.

If you want to be a pro, go be a pro. That's what I'm saying. This path is halfway between pro and hobbyist, and as a result, it's neither.
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In response to post #24571489.


Hoamaii wrote:


i know darn well that i will the nexus IS superior and forever will be. far too much is entangled with it and non steam software (SKSE,Loot and MO to name the more prominent examples) to go down over this fiasco. Steam has NO way to support these mods (and considering the almost violent reaction most support software has to steam it never will) and in order to sell any they could only be able to sell basic mods (armor,weapons,followers you know the simpler stuff) all of which the nexus has a leg up on with more script intensive works that TRULY modify the game
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So Nexus will be closed?

 

I mean if the pay for mods will be legal Nexus will either have to make pay for mods policy or it be closed for being place where people do piracy.... Really not sure whats going on now... I always made mods for people to enjoy. Seeing greed comes into the place it will punish everyone who wants others to be happy for nothing than a good word in return

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In response to post #24571819. #24571979, #24572124 are all replies on the same post.


Laxe wrote:
boulegue wrote: he wants as little as 0.82€ i cant even get a cheese burger for that price
Laxe wrote: You can't try the mod without buying and you have no insurance that it will work after 24 hours refund protection ends.

Imagine trying out hundreds of mods before you find out the ones you like, it will cost you hundreds or even more if you have to buy them. that is modding kill for me and i will just stay away from such games.

Anyways i hope that at least they stop pooping on Mod name and call it what it is - Third party DLC


isokus mod are still avaible on the nexus for you to try out as much as you want without spending money the versions on the workshop are just updated, if youre not willing to spend money then simply dont noone is forcing you to spend money....

and if you currently spend $1 you can try out every mod there is.... and $1 for 17 days is very little
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