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TheWilloughbian

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Everything posted by TheWilloughbian

  1. Yup. That would be my request. I would be ever grateful to the kind soul that could pull that off.
  2. Well now I want a new graphics card. :D I remember reading something about this but didn't pay close attention at the time.
  3. Yup. There it is. Thank you. I knew I was overlooking it.
  4. You might have to restart in safe mode and delete the partial file. I have had NMM not uninstall files properly and that was the only was I could get rid of them.
  5. There's got to be some way to cancel it. What happens if you reboot your pc?
  6. so you imported it from another folder, yes? what happens if you try restarting NMM?
  7. Your running an older version of NMM, but this should work. Left click on the download you want to be rid of. Then on the left where that stack of papers with the blue arrow is, there should be a big red X. left click the X and it should purge the highlighted mod from the queue. You might want to update to the latest version of NMM too. At some point the older version aren't going to work with the site any longer.
  8. I think there's something about ESL files that make it so you can't open them in the CK.
  9. They would have to be converted from FBX to NIF (not hard), but most aren't licensed to be used with anything other than the Unreal Engine. But, Man, if the CC was like that I'd be all over it.
  10. Wow. You are really diving head first down the rabbit hole. Get ready for Oscape. https://www.youtube.com/watch?v=kB2rqH7Ytko&index=0&list=PLAA70B463FD87AABE https://www.nexusmods.com/skyrim/mods/4727 https://www.nexusmods.com/skyrimspecialedition/mods/6642 We'll being seeing you in about a week.... A lot madder and with a lot more grey hair. Have fun. :devil:
  11. What I would like to see done with it is something more like the Unreal Marketplace. https://www.unrealengine.com/marketplace Where there are more resources for builders and mod makers. That is something I would get behind. But as it stands now, the CK is more of nuisance, with the forced updates and all..... But, that's because I run a lot of SKSE64 mods.
  12. Good. Sometimes it does seem to have a mind of it's own.
  13. I have a 4GB card and I run on ultra with some tweaks and 2k - 4k textures. You might have some areas that are slower than others, but it should still be playable. Get BethINI for more control.
  14. As far as know the max SSE can use is 4GB. I seen talks about getting rid of this cap. The worst that's ever happened to me is my frames take a dive. Maybe a CTD, but that's rare.
  15. Yeah, do not try to copy and past an entire bookcase and all the activators. The CK will attempt to initiate a self destruct sequence on your PC. Really though it just freezes.
  16. Nah. I'm not down with CC. Beside most of the assets aren't my work. Just stuff I've collected over the past year or so that came with Creative Commons License or open permissions. For instance these city meshes are by someone that goes by 3-d-c. Does some really cool model kits. Also, it looks like Bethesda might be coming out with a Sci-fi game. Kinda fuzzy as to whether it's set in TES, though. But, laser wielding Khajiit battling Elven Wizards and their robot minions throughout the cosmos sound like fun.
  17. Well when I need a tester I'll be sure to hit you up.
  18. Fortunately Most of that area is only meant for background purposes. They are basically giant LOD meshes. Even with 4k textures they don't hold up when you get too close to them. The thought was to do different areas of the city like how they did parts of DC in Fallout 3. Where the only way to get to them was by subway or fast travel.
  19. Correction. I counted. Each "City Block" covers 14x14 cells. That's a big mesh.
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