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HeyYou

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Everything posted by HeyYou

  1. I use NMM as well. Mainly because I am familiar with it. It works just fine, and does what I need it to.
  2. Don't know if anybody is still doing it for smoking or not but I stopped smoking via acupuncture. Had my last cigarette before going in to get it and haven't had a single craving for a cigarette in over 35 years since leaving the session. I went into the appointment being a total doubter who gave it almost no chance of success, but work was paying for it and my ex-wife was telling me how well it worked. Funny thing is it worked a treat for me and the ex-wife went back to smoking a couple of months after I got it done. The only thing I brought to the table was a sincere and deep desire to stop smoking, and the knowledge that I was completely incapable of stopping. Gotta be down before you can get up. For me, there are two problems with that. :) First: I am allergic to needles. I hate them with a passion, and the thought of someone sticking me with a multitude of them makes my skin crawl. :) Second: I am not that motivated to quit..... Nor do I really 'want to'..... I smoke about half a pack a day, much less than when I was younger..... Went that route years ago and went a few days without smoking. Then had to light up. Returned to the hypnotist and she told me what she did is more for "social smokers"... those that do it to be doing something. She asked me some questions and determed I was addicted to the nicotine ( get a very mild rush with each drag ) and hypnosis would not help me. I now vape to get the rush. My nicotine level is 6, whereas most liquids are at 18. So I get a very low dose. Also have a shop do a custom blend for me and the cost of my habit now runs me about 35 $ a month. When I did cigarettes I was spending about 250 $ a month. Amazing all the stupid things I could afford to buy after the switch.... Oh, I am very much addicted to nicotine. No doubt in my mind. :D I do roll-your-own these days, so, I spend less than 20 bucks a month on smokes.
  3. Yep. Bethesdas site is the ONLY source for XBox mods.
  4. Nicotine, in and of itself, at LOW doses, isn't really all that bad for adults. Affects on adolescents is still being debated. It's all the other crap you get WITH your nicotine in cigarettes that is the major issue. Cigarette companies add all sorts of interesting things to it, in order to make it burn evenly..... (and increase the addictive properties of nicotine.....) Vaping, while not as bad for you as smoking..... (which is also under debate....) just changes the ingestion method, and the suite of other chemicals you get along with your nicotine. Some medical folks have suggested that inhaling vaporized vegetable oil really isn't good for you either. :D I have tried all manner of methods to quit smoking. Gum, Patch, Chantix, some other anti-depressant whose name I just can't remember at the moment.... cold turkey.... Some did nothing for me at all, others... the side effects were FAR more disabling the smoking. (truly interesting nightmares being right up there on the list.....) I still smoke. I think the only method of quitting I haven't tried yet, is hypnosis..... :D
  5. 70% price hike, for less than 10% better performance..... The guy doing the review is correct. NVidia is taking advantage of current market conditions, for a money grab. Plain and simple.
  6. I have found that various 'action' keys simply don't work if there is some other menu-type item on screen. (like, if you are looking at a container)
  7. Deactivating the mod simply tells the game not to load it. Uninstalling the mod removes all of its files from the data directory. Reinstalling it *might* fix whatever issues you are having with it, but, that depends on just what issue you are having. :D
  8. Chantix blocks the endorphin rush you get from nicotine, so, likely would remove a lot of the motivation for vaping as well. I tried it a couple decades back.... but, it really didn't do anything good for me... Screwed up my head, (worse than normal...) and made me feel rather funky.... So I stopped taking it. :D
  9. You mentioned several in your first post. :D Of those, I think I use hotkey manager, but, I don't have any issues with it. "It Just Works."...... :D
  10. 129. That shouldn't be a problem.... Not familiar with the mods you are running though....
  11. Whatever you wanna run. :D Your rig will handle it.
  12. Yeah, companions, and area of effect weapons are NOT a good combination. :D
  13. 16 years, and some change. :) At this point, if I wanna go somewhere, she is all for it. Happy to get me out of the house for a while. :D
  14. If you haven't cleaned the dust out of your machine for a while, that would be a good thing to check as well.
  15. Totally agree on that. EDIT: Dogmeat is set Aggressive/Foolhardy. You could change those to keep him from charging off to bite things. I would love to see someone turn him into a useful attack dog.... (he is immortal.....) So, he does what he is TOLD to do, not what he thinks would be a 'good idea'..... at the time. Having him NOT attack until told to, would go a long way toward making him more useful. :D Being able to point out specific targets would be nice as well. Not that I would take him with me in any event. :) He's a dog. His Job is to protect my settlers, and make 'em smile. That's it. :D DOES dogmeat provide happiness in a settlement???
  16. If you are overclocking your machine, and it is causing crashes, how is that in any way mod related? I run a HEAVILY modified fallout 4, and I only get a crash after playing for SEVERAL hours.... (5 or more.....) and it's usually caused by a game problem. Not a mod created problem. Do you mean your changing most mods into ESL format? Nope. I don't think I am using any ESL files. Are you using less then 250 mod plugins? Yes, I have somewhere between 100 and 150...... I haven't changed my load list for a while. :D
  17. I can see the increase for one reason: the vanilla game replaces Dogmeat, who does fixed damage, with a companion, who can equip better and better weapons. The game claims Dogmeat is a companion, so he should be able to progress like one. Of course the solution is to grab a mod that restores Dogmeat to his intended purpose, as a player adjunct in addition to a companion. It's not even technically a cheat, because those settings already exist in the vanilla game, they just aren't turned on. Personally I don't use Dogmeat in any capacity, because I can't stand to see a dog, any dog, being hurt over and over again. But if he is going to be used to replace a companion I can see the argument that his damage should increase with level to reflect that. It should never be on par with a human companion because of his VATS benefits, but it shouldn't remain static. I don't use him either. :) For much the same reasons. That, and he tends to interfere with my 'stealthy' play style. Hard to be stealthy when your dog runs out and starts biting people. :D So, I send him to sanctuary as soon as I find him. But then, I don't use ANY companions, if I have a choice.... They are more problems than they are worth.
  18. Hhhhmmm..... Dogmeat is a dog..... His one weapon is his bite. I could see scaling his damage SOME, with HIS experience... (if he gets any....) just to reflect that he also learns what works, and what doesn't. But, nothing really dramatic.... and it likely wouldn't make him any more of an effective combatant as the player gets to higher levels. Thing is, as mentioned, dogmeat isn't really a weapon, he is supposed to restrain targets, so the PLAYER can kill them...... Giving him melee weapons really doesn't make much sense to me, as he doesn't have hands......
  19. If you are overclocking your machine, and it is causing crashes, how is that in any way mod related? I run a HEAVILY modified fallout 4, and I only get a crash after playing for SEVERAL hours.... (5 or more.....) and it's usually caused by a game problem. Not a mod created problem. Do you mean your changing most mods into ESL format? Nope. I don't think I am using any ESL files.
  20. The big exclamation points are missing meshes. Some of the assets aren't getting installed properly.
  21. Think I would manually verify that mods are enabled in your ini file.... Those guys should work......
  22. If it's a quest location, then no, you can't simply delete it. Quite likely it is hard-coded into the mods that use it as a location, and deleting it will simply cause the game to crash when you are sent there. Or, if you already have a quest to go there, your save won't load.
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