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mrmini

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Everything posted by mrmini

  1. You know the biggest issue with that show is though? Half the world's population was gone for 5 years, and barely anyone really addressed it. Like Falcon and Winter Soilder did want to a little bit, but everything seemed to go back to right where it was prior to the blip.
  2. I'm still not convinced the West is about to fall.
  3. I have Vortex frozen at start up. It lauches first page, but nothing will actually click and cant' even scroll up or down. I have tried uninstalling and reinstalling it.
  4. Well 4 and 76 are different beasts entirely. And assuming 76 does get private servers and mod support, it could open up some interesting possibilities. Though I'm sure fallout 4 will have support for years to come.
  5. Honestly a lot of the time its subjective anyway. A mod someone swears by I find myself uninstalling as it doesn't work for me.
  6. Funnily enough I play 4 more than any other Beth game right now. Though I didn't like NV's story, and I enjoy a good survival game so I'm interested.
  7. The biggest hurdle I actually see is pretty much every survival game I've seen is been smaller studios starting out as early access. Meaning they all start out smaller and buggier and get slightly betterish. the only other real attempt was Metal Gear Survive and i'm not actually counting that. So 76 is our first real attempt by a bigger company. The real question is can you attract the Ark, Rust, No Man's Sky players? the Fallout base is not multiplayer fans I get that, and any modding will be done on offline and private servers (which I think Beth should go full in on, they can rent them out, and people can play together how they see fit) So yeah, I'm hopeful for this for the most part and generally don't think Bethesda does anything to terribly. Granted it think this massive amount of cycism in modern gaming is its downfall. So my advice if this doesn't work for you, that's ok and Starfield is right around the corner.
  8. that's ok, I like both so I will probably buy it.
  9. Personally, I always thought Fallout 4 was fine gameplay wise. Story its ok, (and this is coming from someone who thought New Vegas's plot was lazy and dumb except for side quests) Personally I belive this is really for players of survival games. I've been saying though this is not Fallout 4.5 nor 5, its a survival game with the Fallout IP.
  10. Bah, there isn't anything wrong with Games as a service if done right, which I'll admit is rarely the case, maybe GTA V. Anyway, my take is they'll rent servers out let you mod it to your hearts content. They got Bethnet sure, but assuming they are using the same engine I doubt third party sites are going to be locked out. Anyway if this is your cup of tea, they got Starfield and ES6 right around the corner.
  11. I've seen a few online games with mods, not impossible with private servers, and Bethesda will make money renting them out.
  12. I will likely look into it. I'm seeing this as say ARK or something like that with the Fallout IP more than anything else.
  13. I don't see it toned down that much. I think at worst dialogue needed more than yes, no, maybe, sarcastic. But short of that, the Commonwealth is chock full of gritty tales, I do realize you gotta look for them more, and I haven't played Fallout 3 in a very long time but it seems the same.
  14. Paid mods change the relationship between mod player and author. Honestly I don't care if an author wants to charge or not, it just puts more of a burden on them to make the mod work perfectly. It probably won't be something a lot of them are actually ready for, those commenters will become much more important to them. I guess in the end, the choice to leave and take down their mods, is completely up to them.
  15. I'm curious if there was ever a big fuss about mods hosted from Steam or somewhere else?
  16. Ok then question? Why would you think Beth or steam care less? When they were made aware they immediately set up the DMRA thing which was clunky to be sure, but as stated prior, its been much better. My point is, mod theft can happen anywhere, even here the sacred of sacred places. Like any sorts of theft it gets found out and appropriate action is taken. Only problem is too many are willing to turn this into some console peasant vs PC peasant bs, or harp on their favorite target, be it steam or bethnet. Point is I'm willing to bet that Bethesda, having taken the time to create another modding space cares very much, they want to see modders bring their mod to Bethesda and console.
  17. The best way is to use the reporting tools available if yo ask me. Then if its moderated, it gets taken down quickly.
  18. Believe it or not, its not a modgate part 2 over there anymore. Actually there was a case of a troll modder showing up and uploading some other people's mods. Pretty sure it was done in less than 24 hours.
  19. I'll make sure to report it. But I strongly urge you not to remove it for console users. It gives the mod thieves exactly what they want. Looking at his description he's so very obvious and a troll. He'll get gratification or worse people will start seeing these guys in a positive light thinking their sticking it to PC peasants. Also, show them who the real modder is releasing a better product other than a file he downloaded and reloaded.
  20. Personally I like Atom Bomb Baby by Five Stars the best.
  21. I feel that if paid mods were going to come back, they would have started that around the time the creation kit was released. Half the problem with the last time it was tried was by the time it was thought up there were so many people using each other's assets that it was practically begging to fall apart.
  22. Mostly I see it as both another avenue for interaction, and console mods. Sure there is some kinks and it needs better management, though it has improved. And as far as entitlement goes, I've always seen it as whiners on both sides to begin with.
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