Jump to content

Helpful Links, References, and News


smr1957

Recommended Posts

Starfield updated to Version 1.13.61

Patch Notes:

Starfield Update 1.13.61

Features

    Added the new Rev-8 Vehicle which can be purchased from the ship technician
    Added Xbox Series S performance options

General

    General performance and stability improvements
    Creations UI fixes and improvements

Gameplay

    Addressed an issue that could prevent fully scanning the planet Beta Marae I
    Gameplay Options: Addressed an issue with Legendary weapons that could cause the Well Fed and Hydrated effects to refresh
    Gameplay Options: Addressed an issue with switching weapons that could cause the "You are now Hydrated" notification to appear frequently
    Gameplay Options: Addressed an issue that could cause Sustenance effects to stop working in NG+ variants
    Fixed an issue with reloading the Novastrike sniper rifle
    Resolved an issue that caused other characters to hold the Novastrike rifle incorrectly
    Fixed a visual issue with the Magshot reload animation in zero-g
    Extreme Temperature Entry Spacesuit can now be put on displays
    Addressed an issue that could cause multiple items to spawn on display stands
    The Rattler displayed on the Trackers Alliance headquarters wall can now be interacted with
    Gravity Well no longer pulls NPCs into the ships in the Chop Shop
    Adjusted map location markers in cities to improve fast travelling
    The apartment in The Well in New Atlantis now has a map marker
    The marker for Shepherd's General Store in Akila should display properly
    Fixed an issue that caused the Rapid Legendary effect to not properly apply to melee weapons
    Addressed an issue that could cause Lyle Brewer to become hostile to the player as a follower
    Updated the status text for the Shielded Grip and Large Shielded Grip mods for the Plasma Cutter
    Adjusted the balance on Mysterious Tracker’s Voice audio
    Resolved an issue that could cause unexpected noises upon entering the Lodge for NG+ variants

Ships

    Fixed an issue that could cause Ship docking bridges to remain extended
    Addressed an issue with modifying a landed non-home ship that could cause a duplicate ship model to appear on the landing pad
    Shipbuilder: Ship module variants and flip versions will now correctly revert to the original when pressing the Cancel button
    Ship Decoration: Addressed an issue with the Ecliptic Claymore that could allow objects to be placed outside of the ship

Graphics

    Fixed an issue that would cause the Frame generation setting to be turned off when DLSS was selected for Upscaling (PC)
    Fixed lighting for ship and station interiors in photo mode
    Improved quality of reflections in shallow puddles
    Addressed an issue with upscaling that could cause visual artifacts on planets when viewed from space
    Helmets will now toggle correctly for companions who are downed in photo mode

UI

    Addressed an issue with the Ship and Inventory menus on 21:9 resolutions
    Fixed an issue with how large Carry Capacity is displayed in the inventory with large font enabled
    Addressed an issue with how The Cue Ball and Ping Pong Ball display in the inventory menu

Outposts

    Flood lamps decoration items will now correctly toggle off and on at outposts featuring a power source

 

https://bethesda.net/en/game/starfield/article/Emj9ipPXy3RsdbKPaSnjK/starfields-rev-8-land-vehicle-august-update

 

Link to comment
Share on other sites

Bethesda Game Studios
@BethesdaStudios

"Meet the Kinggath Creations team!

Creators behind the popular Sim Settlements additions to #Fallout 4 and the East Empire Expansion for #Skyrim, now have their eyes set on the stars."

Video here:

 

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...