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I'm surprised this old thread I created in 2009 and stopped maintaining a long time ago is still pinned, despite most of the links not working.


I'm afraid I won't ever have the time to update it. I've been out of the loop of Oblivion's modding scene in a very long time. :D

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Well then i can add my list here and all links are working in it as well.




This will be a bloody wall of text. I am sorry for that so start in one end and choose what sounds interesting. Do not skip any fixes really... use them all. lets hope i can remeber this posting in case someone else needs this fun and very useful information. I posted it before, it disappeared into the void. I should make a copy, saving it with a text editor. :D The code.... Including all links.


Pekka, stop babbling: lets shoot... Lets have fun.




I strongly suggest following bug fixes and mods that makes Oblivion better, more good looking and less instability. Performance is the key.


Mods and tools


Wrye Bash - The original mod manager made 2004 for Morrowind and now it supports all Bethesda games and it still gets updated and is still supported by Wrye and is the most well made one ever. I chatted with him not long ago at his support chat, asking him about my lost paintings that he endorced at UESP. :D

MOO - Best Oblivion mod ever made by the brilliant Maskar - Best Oberhaul ever made. High performance too and it does not touch the game as it is all scripted. The game stays clean and stabile. Put this mod after Wrye Bash Patch, last in your loading order, well before my addons for it of course. It must run before my addon... :/

WAC - Adds so much fun stuff, animals, weapons, you name it. So fun mod. MOO and WAC works best together, not stand alone. :wink: Maskar strongly suggest that we use WAC with MOO to get all extra fancy and fun stuff in game. Both are Overhauls, and the best ones I ever used as it keeps the game balanced and not boring. Vanilla game is boring.

Ultimate Leveling - Choose between exp or skill leveling in the ini or from the in game menu. I prefer skills as exp makes no sense what so ever. I really hate exp based games as they do not make any sense at all. All skills counts. Main skills full points and minor skills 10%. So damn well made by Maskar, the author of MOO.


Bugfixes and tools


SkyBSA - If you use custom textures, you must use this to make them load in game, like Qarls retexture or any retexture.

EngineBugFixes - Bugfixes

Unofficial Bugfixes - Patch Oblivion

Unofficial Bugfixes for all DLCs and Oblivion - 3 all together? - Bugfixes SI as one example

ENBoost - Bugfixes

ENB v0.295 - Bugfixes

Performance Sounds - Bugfixes


More Cool and fun mods


Retros Fletching - Make your own arrows, from bones and other stuff you find. I love the bone arrow :D

Knights Revelation - Best Oblivion story and quest driven mod I guess. So fun to play and it made Knights DLC worth the money, as it was expensive to buy back then. You got not much for those money honestly... This mod makes Knights into a brilliant and fun DLC.

Frostcrag expansion - Takes you deep inside a new world. Extremely well made.

Archeology - The Lost Spires - Brilliant fun quest mod. (External DL)

Fighters Guild - Extra quests

Mages Guild - Extra quests

Adventurers Guild - Extra quests

The order of the Phoenix - My first quest dungeon from 2006 - I still like it but it only has 1h game play... :wink: Making such a dungeon takes a week and it is all over after 1h only.... :/

Qarls textures made 2006 - and they are still the best textures ever made with high performance, nothing gets better than he did it. He was the best artist we had 2006 and still is a genius. Old stuff does not mean bad stuff, as it means quality stuff. Highest quality ever. Trust me, I have tested plenty of them and flushed them again... Qarl tought me a lot 2004-2008, as we where in the same forum. If it was not for him, this mod would never existed. I guess we all need mentors that guide us. And once more: R.I.P Qarl. We miss you, a lot. DAMN!!!! We sure lost onne of the most brilliant person ever for this community... :/

Multi Enchants

FEA for arrow enchanting

Alchemy Enhanced or Advanced rather. - For better options and faster potion making - Instead of making 1 potion at a time, you can make batches of unlitied amount within a second. Faster brewing than this is impossible. Trust me.

OCO2 for better good looking NPC's

Blockhead to make OCO2 to work at all.

Apachi Wigs for both sexes


Bodies? This is a very personal area, and hard to say, use this or use that. I use HGEC and i do think it has the most variable armor and clothes made for it today. I used BAB 2006 but it is a bit old now, This body mod also has an underwear version and you can make your female chars and NPCs to have any form and size. Loads of different textures for this body as well. Look around and find the ones you like best really. Search for Body in the search field at Nexus mods and see.


My old char with BAB from 2006 or 2007, do not remember really...




Current char, Gigaduex Armor just released



Gigadeux more dry surface



If you later want to use COBL and denock use OBSE or xOBSE max version v21.5 as 22.x do not work with denocking arrows. My own mod is based on COBL and all cool tools in it. I also made an addon for MOO. Not released yet but I do it very very soon, next week or so, 2 years of hard work all together. My goal is to let the game be much more funnier than it already is. This is my way to try that. 2 years development... https://forums.nexusmods.com/index.php?/topic/9160783-wip-the-companion-friendly-hobbit-home


So much fun stuff. so much to do still. :D Peek for more in our Mod Section

Edited by Pellape
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I don't know the name of the author

Capucine but it looks like he did delete his account, which explains why his mod is not available any longer. Try to PM him and see.

Edited by Pellape
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  • 7 months later...

All I can do is add my list of mods (.esp/.esm) and that's about it! My mod list is quite long as I play 137 mods right now! And lucky for me my gaming sessions are quite stable, partly due to my PC being pretty powerful and partly because of lag remover and stability files I downloaded from Nexus to install into my game and also the 4 GB patch as well!


0 Oblivion.esm
01 UBANGA.esm
02 Windfall.esm
03 TamRes.esm
04 TamRes_LandscapeResource.esm
05 Toaster Says Share v3.esm
06 Knights - Revelation.esm
07 LenasCompanions.esm
08 LenasTransport.esm
09 underdark.esp
0A TRoN.esp
0B Unofficial Oblivion Patch.esp [Version 3.5.6]
0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0D Oblivion Citadel Door Fix.esp
0E DLCShiveringIsles.esp
0F Unofficial Shivering Isles Patch.esp [Version 1.5.9]
10 Underwater.esp
11 ZedarZedar.esp
12 Zedar.esp
13 Dynamic Map.esp [Version 2.0]
14 DLCHorseArmor.esp
15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
16 DLCOrrery.esp
17 DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
18 DLCVileLair.esp
19 DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
1A DLCMehrunesRazor.esp
1B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
1C DLCSpellTomes.esp
1D DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
1E MaleBodyReplacerV5.esp
1F XSPipeMod.esp [Version 1.2]
20 Mage Equipment.esp
21 HGEC_BodyGlove.esp
22 DLCThievesDen.esp
23 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
24 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
25 BrotherhoodRenewed.esp [Version 1.1.2]
26 DibellasWatch.esp
27 DibellasWatchAdditions.esp
28 delivery_job.esp [Version 1.1x]
29 Dwemer Ruins.esp
2A AdenseEpicDungeon.esp
2B Dungeons of Tamriel.esp [Version 1.0.2]
2C GatewayRealmUL.esp
2D Nascosto Isles 3.esp
2E Shivering Isles Root System.esp
2F AraenyaRealm.esp
30 Steve - Thieves Guils HQ.esp [Version 1.2-SF.]
31 Thieves Guild HQ Quest Fix.esp
32 WellDiver.esp
33 Windfall.esp
34 24HrArenaAliveV2Towers.esp
35 DLCBattlehornCastle.esp
36 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
37 DLCFrostcrag.esp
38 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
39 Knights.esp
3A Knights - Unofficial Patch.esp [Version 1.1.8]
3B Knights - Revelation.esp
3C The Lost Spires.esp
3D Lost Paladins of the Divines.esp
3E MannimarcoComplete.esp
3F Tamriel.esp
40 TamRes.esp
41 TWMP_BlackMarsh.esp
42 Rost3_Topal.esp [Version 1.0]
43 TWMP_Castle_Dunkerlore.esp
44 TWMP Black Marsh_Rost3_CastleDunk.esp
45 TWMP_Summerset.esp
46 TWMP SI.esp
47 TWMP_Hammerfell.esp [Version 1.2.1]
48 TWMP_HighRock.esp
49 TWMP_MapMarkers_HighRock.esp
4A TWMP_SkyrimImproved.esp [Version 1.1.2]
4B TWMP Skyrim Guard Armors & Shields.esp
4C TWMP_Locations.esp [Version 1.0.9]
4D TWMP Skyrim Alive.esp
4E ElsweyrAnequina.esp
4F ElsweyrCityExtension.esp
50 ElsweyrCityExtensionPatch.esp
51 Reaper's Esmeralda's Desert Manor.esp
52 Reaper's Esmeralda's Desert Manor Quickfix.esp
53 ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]
54 MtHeimthor.esp
55 ElsweyrANQ2014_CityExt_Patch-PlusExtraRoadCorinthe2Rimmen.esp
56 ElsweyrANQ_NorthernRoads.esp
57 TWMP_Valenwood_Elsweyr.esp
58 ElsweyrPelletine.esp [Version 1.42]
59 More Elsweyr Dungeons.esp
5A Elsweyr Mysteries.esp
5B ElsweyrPelletine - Mysteries Patch.esp
5C South Heimthor Camp.esp
5D TWMP_ValenwoodImproved.esp [Version 1.02.0]
5E TWMP Valenwood Cities.esp
5F ValenwoodIslands.esp
60 New Senchal.esp
61 TWMP Southern Alliance.esp
62 Roads of Cyrodiil.esp [Version 1.0]
63 Unique Landscapes.esp [Version 2.1.0]
64 xulCorboloRiver.esp [Version 1.0.0]
65 bartholm.esp
66 Sutch Village.esp [Version 1.0.4]
67 ULM TWMPSkyrimAlive-Snowdale patch.esp [Version 1.1]
68 ULM TWMPSkyrimAlive-JerallGlacier patch.esp [Version 1.1]
69 TWMP_Hammerfell - Sutch Village.esp
6A ULE Anequina-FallenleafEverglade patch.esp [Version 1.1]
6B ULM ROC+Ancient Redwoods.esp [Version 2]
6C ULM ROC+UL Skingrad Outskirts Patch.esp [Version 2]
6D ULskinggrad-ROCfix1.esp
6E ULM ROC+UL-II Patch.esp [Version 2]
6F ULE LostSpires-UniqueLandscapes merged patch.esp [Version 2]
70 ULM DwemerRuins-EasternPeaks patch.esp [Version 2]
71 ULM TWMPBlackMarsh-EasternPeaks patch.esp [Version 2.0]
72 ULM SutchVillage-LostCoast patch.esp [Version 2]
73 ULM MannimarcoResurrection-UniqueLandscapes patch.esp [Version 2]
74 TWMP_ValenwoodImproved - River Ethe EV - Patch.esp [Version 1.0]
75 TWMP_ValenwoodImproved_ElsweyrAnequina_ULE-FallenleafEverglades-Patch.esp
76 Immersive Mining.esp
77 MidasSpells.esp
78 TSS Custom Companion Template.esp
79 Toaster Says Share Faction Recruitment.esp
7A Fearabbits Bearded NPCs BETA - No RBP Requirement.esp
7B CSR over Unofficial Sound Fix.esp
7C RoadConnector2HammerfellFromSutch.esp
7D ROC-EDOA-Patch.esp
7E Anq-ROCpatch_inBlackwood.esp
7F ULE Zedar-AncientYews patch.esp
80 efFishingMod.esp
81 CadlewChapelDungeon.esp
82 my1stnpc2a.esp
83 my1stnpc2aspockonly.esp
84 CelebNPCs2011x1.esp
85 Bashed Patch, 0.esp
86 lockout_doublefix.esp
87 UbangaPatch1.1.esp
88 UbangaDOORS.esp

And yes, this load order actually works on my game quite flawlessly with no glitches or problems at all!
And some of these mod files I made myself such as #s 82, 83 and 84 because I wanted celeb characters I and someone else made as companions as well as 7c,7d, and a few other patch mods! And several .ESMs I converted over to .ESP format using Wrye Bash so that way .ESMs like Ubanga can still have priority and I can still play the other mods as well in my game without having to disable files over and over again!
And besides WryeBash, as far as utility p[rograms for Oblivion is concerned, I also use, of course, Oblivion Mod Manager, BOSS, TES4LODGen, TES4Edit, TES4QLod, and a few others when needed!
Edited by LordPalpatine2020
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