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Quick Questions, Quick Answers


Mattiewagg

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Does every scene need it's own quest?

 

EDIT: Okay, nope.

 

Care to elaborate? I thought scenes could not run without a quest. When all I wanted was a scene, I had to make a "quest shell" to hold that scene. The quest itself didn't have to have any other content.

 

Skyrims units of measurements is a little uhm...

 

Lets just say 100 units is maybe a couple of feet from the players position. From the entrance of the hall, to the back of the room is probably a very large unit value.

Edited by Terra Nova
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Does every scene need it's own quest?

 

EDIT: Okay, nope.

 

Care to elaborate? I thought scenes could not run without a quest. When all I wanted was a scene, I had to make a "quest shell" to hold that scene. The quest itself didn't have to have any other content.

 

Skyrims units of measurements is a little uhm...

 

Lets just say 100 units is maybe a couple of feet from the players position. From the entrance of the hall, to the back of the room is probably a very large unit value.

Yes, each scene needs a quest to hold it. But I had mistakenly thought (after seeing a quest like MS11's scene quest) that each scene needed it's OWN quest. This is incorrect. You can have more than one scene in a quest.

 

Though it does look cleaner (and maybe works where it wouldn't normally) for larger scene to be contained within it's own quest.

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