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Fallout 4 Survival Mode Beta


SirSalami

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In response to post #36111520. #36111565, #36112195, #36112360, #36112595 are all replies on the same post.


ValdrFireBorn wrote: I only played this for about 3-4 hours before I couldn't stand how bad it was compared to FNV's hardcore mode. Bethesda mucked this one up big time. The worst part is how frequently you must feed/water your player. It's unrealistic in any scenario. If only I could play on normal with hardcore mode on, but too bad Bethesda just kind of does whatever the hell they feel like doing. This is seriously more enraging than paid mods in my opinion, how bad they've done and how far from previous installments this entire game has gone...I keep hoping that next DLC or update will make up for the lack of Fallout-ness in a Fallout game. Looks like I'm disappointed again, along with 80% of everyone in the forums
printerkop wrote: Agreed.
starfis wrote: But on the paper it looks very tempting. I still think it is better survival difficulty than just make everything do more damage, it will probably need some adjustments and that is what this beta is for. Maybe changing the timescale would be an option (if the console and mods wasn't disable) I hope you sent proper feedback to appropriate place too.
gutomass wrote: its a good thing this is a beta, send the feedback, make them balance it out.

they make open betas for that reason, right?
silentranger558 wrote: Then send feedback and help make it more fallout like. Bitching on a mod forum fixes nothing and gives the community a bad image.


Exactly it is beta for a reason. Also I don't think you can see and try everything what has been changed in just couple of hours. Of course, forums is now flooded by people who jumped into the beta without knowing what to expect just to run around, found they don't like this or that and then hurried back on the internet to throw some dirt. It is the internet, I'm not surprised at all. ;) Players who intend to properly test it and give feedback are still playing. Some of them will be sh*tposting later I'm sure of it. ;)
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In response to post #36111520. #36111565, #36112195, #36112360, #36112595, #36113215 are all replies on the same post.


ValdrFireBorn wrote: I only played this for about 3-4 hours before I couldn't stand how bad it was compared to FNV's hardcore mode. Bethesda mucked this one up big time. The worst part is how frequently you must feed/water your player. It's unrealistic in any scenario. If only I could play on normal with hardcore mode on, but too bad Bethesda just kind of does whatever the hell they feel like doing. This is seriously more enraging than paid mods in my opinion, how bad they've done and how far from previous installments this entire game has gone...I keep hoping that next DLC or update will make up for the lack of Fallout-ness in a Fallout game. Looks like I'm disappointed again, along with 80% of everyone in the forums
printerkop wrote: Agreed.
starfis wrote: But on the paper it looks very tempting. I still think it is better survival difficulty than just make everything do more damage, it will probably need some adjustments and that is what this beta is for. Maybe changing the timescale would be an option (if the console and mods wasn't disable) I hope you sent proper feedback to appropriate place too.
gutomass wrote: its a good thing this is a beta, send the feedback, make them balance it out.

they make open betas for that reason, right?
silentranger558 wrote: Then send feedback and help make it more fallout like. Bitching on a mod forum fixes nothing and gives the community a bad image.
starfis wrote: Exactly it is beta for a reason. Also I don't think you can see and try everything what has been changed in just couple of hours. Of course, forums is now flooded by people who jumped into the beta without knowing what to expect just to run around, found they don't like this or that and then hurried back on the internet to throw some dirt. It is the internet, I'm not surprised at all. ;) Players who intend to properly test it and give feedback are still playing. Some of them will be sh*tposting later I'm sure of it. ;)


this just needs tweaks.
In fact you dont have to eat or drink that often, but, actually, the effect manager warns you even if you are really slightly in need of something.
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B*tch b*tch b*tch.

Seriously, that's what I'm getting out of almost 90% of the comments on here. "Mods are necessary, I can't live without them. It's stupid that they turned off the console, I'll need that too." It's a damn BETA. They want people to test it and see about how they can break it before allowing mods. And the console? If you can't play without cheating, that's not playing.

I can't even come up with a proper comparison because of the sheer amount of stupid being crammed into this community. If you have a problem with Beth wanting to try and fix the damn game, get off your ass and MAKE a damn game. Then you can understand how Beth feels when someone bitches about how sh*t your game is.

Edited by ellsdragon
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In response to post #36113280.


ellsdragon wrote: B*tch b*tch b*tch.
Seriously, that's what I'm getting out of almost 90% of the comments on here. "Mods are necessary, I can't live without them. It's stupid that they turned off the console, I'll need that too." It's a damn BETA. They want people to test it and see about how they can break it before allowing mods. And the console? If you can't play without cheating, that's not playing.
I can't even come up with a proper comparison because of the sheer amount of stupid being crammed into this community. If you have a problem with Beth wanting to try and fix the damn game, get off your ass and MAKE a damn game. Then you can understand how Beth feels when someone bitches about how sh*t your game is.


the console is mainly a debugger...
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In response to post #36113280. #36113495 is also a reply to the same post.


ellsdragon wrote: B*tch b*tch b*tch.
Seriously, that's what I'm getting out of almost 90% of the comments on here. "Mods are necessary, I can't live without them. It's stupid that they turned off the console, I'll need that too." It's a damn BETA. They want people to test it and see about how they can break it before allowing mods. And the console? If you can't play without cheating, that's not playing.
I can't even come up with a proper comparison because of the sheer amount of stupid being crammed into this community. If you have a problem with Beth wanting to try and fix the damn game, get off your ass and MAKE a damn game. Then you can understand how Beth feels when someone bitches about how sh*t your game is.
kuhaica wrote: the console is mainly a debugger...


So in other words, ellsdragon, "WHAAA WHAAA WHY DOESN'T EVERYONE PLAY THE SAME AS ME I FEEL LIKE I HAVE THE RIGHT TO PASS JUDGEMENT BECAUSE PEOPLE USE SOMETHING I DON"T WAAAAHHAAHAAHAHA"


Pull your head from your ass.
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In response to post #36113280. #36113495, #36113620 are all replies on the same post.


ellsdragon wrote: B*tch b*tch b*tch.
Seriously, that's what I'm getting out of almost 90% of the comments on here. "Mods are necessary, I can't live without them. It's stupid that they turned off the console, I'll need that too." It's a damn BETA. They want people to test it and see about how they can break it before allowing mods. And the console? If you can't play without cheating, that's not playing.
I can't even come up with a proper comparison because of the sheer amount of stupid being crammed into this community. If you have a problem with Beth wanting to try and fix the damn game, get off your ass and MAKE a damn game. Then you can understand how Beth feels when someone bitches about how sh*t your game is.
kuhaica wrote: the console is mainly a debugger...
jaitsu wrote: So in other words, ellsdragon, "WHAAA WHAAA WHY DOESN'T EVERYONE PLAY THE SAME AS ME I FEEL LIKE I HAVE THE RIGHT TO PASS JUDGEMENT BECAUSE PEOPLE USE SOMETHING I DON"T WAAAAHHAAHAAHAHA"


Pull your head from your ass.


Normally I'd totally agree with you, but with the number of minor issues and bugs in Bethesda's games, the console actually IS a necessity. That's why I'm opting out on this one.
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In response to post #36113280. #36113495, #36113620, #36113775 are all replies on the same post.


ellsdragon wrote: B*tch b*tch b*tch.
Seriously, that's what I'm getting out of almost 90% of the comments on here. "Mods are necessary, I can't live without them. It's stupid that they turned off the console, I'll need that too." It's a damn BETA. They want people to test it and see about how they can break it before allowing mods. And the console? If you can't play without cheating, that's not playing.
I can't even come up with a proper comparison because of the sheer amount of stupid being crammed into this community. If you have a problem with Beth wanting to try and fix the damn game, get off your ass and MAKE a damn game. Then you can understand how Beth feels when someone bitches about how sh*t your game is.
kuhaica wrote: the console is mainly a debugger...
jaitsu wrote: So in other words, ellsdragon, "WHAAA WHAAA WHY DOESN'T EVERYONE PLAY THE SAME AS ME I FEEL LIKE I HAVE THE RIGHT TO PASS JUDGEMENT BECAUSE PEOPLE USE SOMETHING I DON"T WAAAAHHAAHAAHAHA"


Pull your head from your ass.
Tantalus010 wrote: Normally I'd totally agree with you, but with the number of minor issues and bugs in Bethesda's games, the console actually IS a necessity. That's why I'm opting out on this one.


Yeah, without the console how can I get the broken level 4 merchants to even show up at my settlements? Or get the brahmin or Preston off the roof of my house? Bethesda has known about these problems since release, but hasn't bothered to fix them yet. The console isn't for cheating in Fallout 4, it's basically for fixing all the bugs.
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In response to post #36105510. #36107130, #36108145, #36111230, #36111695, #36111880, #36112075, #36112165, #36112205 are all replies on the same post.


Uthuriel wrote: https://community.bethesda.net/thread/2952


Bethesda disabled the console in the "new" survival mode

good job -.-
HippeusOmega wrote: Yeah I was really suprised by this. I get they don't want gamers cheating but console is used for a lot more then cheating.
Zaxen069 wrote: wow that ..... sucks console to fun to mess with i mean i use for testing out mods i DL or if i feel liek fighting a bunch of npc's or something guess we'll have to wait for modders to renable it
calleb666 wrote: Console yeah, how many games give you this console option? The number close to zero. They obviously had their reasons to disable it, stop whining already
starfis wrote: Was it confirmed by someone official that the console is disabled as part of the Survival overhaul and not just as part of beta testing? I know they didn't disabled it during previous beta updates or during Automatron prerelease, but maybe they want to know what can happen without console interfering similar to disabling mods. If it truly is a "feature", this beta and all that crying about it may simply prove them that disabling it is not best idea. Cheating in singleplayer game is ruining only my own experience, if this is their only reason. And in the end, enabling console will probably take a second when the CK is released next month so who really care.
jet4571 wrote: And wait until you get stuck between 2 static objects and cant get out. No TCL command to get unstuck. Good Job Bethesda!
Skramel wrote: Yeah, cool, but clipping in stones and walls though...
Skramel wrote: don't be ridiculous. There such thing as "trainers", you know? But bugs and glitches still in this fn game, but now without console
popcorn71 wrote: On the one hand, I can understand Bethesda wanting to ensure that their beta test environment is 'clean' and reduce the amount of false bug reports brought on by irresponsible modding.

On the other hand they will never be able to test the robustness of their code without testing it real world situations (ie: with mods and console). I wouldn't want to be them when they finally decide to open up mod to consoles...


@popcorn - At this point, I'll be extremely surprised if full console modding ever happens. I think a lot of console players expect it to, but I think Bethesda really only intends to deliver simple mods like recolors. I mean, how will modders mod the console version? On PC and then port the mods over? On the consoles themselves? If on the consoles, then how? Bethesda's tools have always obviously been designed solely for keyboard/mouse. How will scripting work? What happens when consoles start crashing/freezing/bricking because of poorly scripted mods?

All I'm saying: console modding is going to be a far more complex undertaking than most realize. Maybe even more complex than Bethesda realizes, given that they jumped whole hog into the paid modding scene for Skyrim without thinking it through very well. Less than 24 hours after release, there was a legal issue.
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