Ethreon Posted September 5, 2016 Share Posted September 5, 2016 Yes, I already started porting over the ambient tracks and a few others. I'll have to include instructions in the readme to rip them from NV's .bsa since I can't upload them. In case anyone doesn't want to do that, I'll have a separate version that uses 4's music. There may be some way to have the files ripped and put in the correct location in the files. It'd take some doing, but it seems possible. This is not about difficulty, it's about copyrights. Link to comment Share on other sites More sharing options...
Danneyo Posted September 5, 2016 Share Posted September 5, 2016 Yes, I already started porting over the ambient tracks and a few others. I'll have to include instructions in the readme to rip them from NV's .bsa since I can't upload them. In case anyone doesn't want to do that, I'll have a separate version that uses 4's music. There may be some way to have the files ripped and put in the correct location in the files. It'd take some doing, but it seems possible. This is not about difficulty, it's about copyrights. I'm well aware. I'm talking about automating the process on the user's end so they can direct a program to the NV game directory on their own computer and extract the files to their correct locations in the mod. Link to comment Share on other sites More sharing options...
tartarsauce2 Posted September 5, 2016 Share Posted September 5, 2016 (edited) ah so the idea is that the requirement that you've already bought the game (both actually) makes it not an issue? "The posting of any copyrighted material, unless the copyright is owned by you or you have consent from the owner of the copyrighted material, is strictly prohibited on any Nexus site. " it'd have to be an organizational script the end-user has to execute, probably should include directions on which directories to get from, perhaps based around detecting the steam version of the game etc?because ripping at all isn't allowed unless you own the thing you're ripping from or they gave permission :mellow: Edited September 5, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
Danneyo Posted September 5, 2016 Share Posted September 5, 2016 ah so the idea is that the requirement that you've already bought the game (both actually) makes it not an issue? "The posting of any copyrighted material, unless the copyright is owned by you or you have consent from the owner of the copyrighted material, is strictly prohibited on any Nexus site. " it'd have to be an organizational script the end-user has to execute, probably should include directions on which directories to get from, perhaps based around detecting the steam version of the game etc?because ripping at all isn't allowed unless you own the thing you're ripping from or they gave permission :mellow: Yes, the user's gonna have to rip some of the files from their own copy. Link to comment Share on other sites More sharing options...
jcdenton2012 Posted September 6, 2016 Share Posted September 6, 2016 Perhaps you should talk to team TTW if you are serious about an auto-porter. From what I understand, and not to shoot down your baby of an idea, but... I think they determined that the port isn't possible due to archiving differences and how the two games handle physics [Power Armor]. Still... if you are serious about wanting to do this then you are left with two choices. You can manually recreate the Majove... not impossible... just tedious. Or, you can auto-port it from one game to the next. Link to comment Share on other sites More sharing options...
Danneyo Posted September 6, 2016 Share Posted September 6, 2016 Perhaps you should talk to team TTW if you are serious about an auto-porter. From what I understand, and not to shoot down your baby of an idea, but... I think they determined that the port isn't possible due to archiving differences and how the two games handle physics [Power Armor]. Still... if you are serious about wanting to do this then you are left with two choices. You can manually recreate the Majove... not impossible... just tedious. Or, you can auto-port it from one game to the next. That's not the issue. They've already started recreating the Majove by hand (As you can see in the screenshots on the last page). I was talking about auto-importing music files. Link to comment Share on other sites More sharing options...
Stevo79111 Posted September 16, 2016 Share Posted September 16, 2016 Any updates? Link to comment Share on other sites More sharing options...
tact308 Posted October 5, 2016 Share Posted October 5, 2016 Any updates?seconded. Link to comment Share on other sites More sharing options...
DOOMdestroyer360 Posted November 4, 2016 Author Share Posted November 4, 2016 Apologies for not posting in some time. Here is part of Westside (which is now connected to the rest of the wasteland), a couple generic areas, and the entrance to Vault 22. Link to comment Share on other sites More sharing options...
SlashSgt Posted November 5, 2016 Share Posted November 5, 2016 God, can't wait for this! Always looks amazing! :) Link to comment Share on other sites More sharing options...
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