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The Creation Club - How to make it helpful to the Modding community, not destroy it


MrJoseCuervo

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literally everywhere else in the gaming industry donations work perfectly fine.

 

The problem with modding is that mod authors and donations are a bit tied in terms of creativity, advertising and support for things like patreon.

I agree that we are hand-tied by Bethesda with regard to being allowed to use Patreon, as per Dark0ne's post, but... we have a donation system implimented into Nexus, and even with that,it appears that the majority of users don't actually use it to donate to mod authors than those who do.

 

As mentioned by someone else in this thread, we see a similar situation whereby a much larger portion of users don't even endorse the mods that they like & use (I can give you a highly recognizable instance of this, for example the youtuber MxR has endorsed less than 20 mods in all the time that they've been on the Nexus, although being objective & fair, I can also state that we see the exact opposite in the case of the youtuber Oxhorn, who appears to endorse all the mods he uses) Not only that, but endorsement rates currently tend to average at between 7-10% of downloads. If someone doesn't even possess the inclination to visit the page of a mod that they like & use, to simply click a button to show appreciation for that mod (and by extension the mod author) than how do you think that this person will actually donate a small portion of their income via donation? That's not a problem caused by Bethesda is it? Don't misunderstand, this isn't a complaint in any shape or form; it's merely an observation of behaviour.

 

 

I clearly said if your interest is purely monetary driven, then no, the donation system may not be your first choice. If however you want to maintain the creative atmosphere and the free flowing of information on modding, resources and assets etc then the donation system will be the way to go.

 

It's like health care in the US. We know that a Single Payer program is the most efficient cost effective and accessible form of healthcare, but a few people want to make a buck so they are willing to let these thing go as well as let b people die to do so. Modders wanting to monetize mods are essentially doing this to the modding community.

 

So, it all comes down t what you are after. I admit that modders could make more money monetizing mods...but at a great cost.

 

Since we have a working community that as I have shown is producing quality work, I think the burden is on you to explain to us what exactly will the average gamer gain from having our community hijacked by greedy people and mods monetized..

 

Hmm, as someone living in the UK, I'd have to strongly disagree with your sentiment regarding the US health care system (regardless of what the current UK government are attempting to do with it) plus I don't think you can make a valid comparision between something that is an utterly essential service, and something which isn't essential.

 

You're making assumptions about something which hasn't happened & is not part of reality, so no, the onus is clearly on you to back up your initial statement with actual facts to validate your claim, or we can easily dismiss it as a falsehood. If you can't actually do that, attempting to switch the burden of proof onto me (or others who disagree with your stance) for something which isn't true, is merely a smokescreen for you to attempt to save face and avoid having to provide evidence. The fact is, you don't know. You don't have any proof. No one knows. You have no evidence, so your argument is invalid. Nothing wrong with that, if you admit it or agree that your concerns are pure speculation. But arguing that this isn't the case, and that what you claim will happen is as sure as the moon sits in the sky, you're placing yourself in the position of that guy stood on a street corner with a placard proclaiming 'the end is nigh'.

 

There are a number of possibilities for that. All the nexus does is throw up a rather discrete donate button for authors because thats really the extent of what they can do.

 

If you look at youtubers/streamers as an example they do alot more than just ask people to donate. They develop a community around themselves and their personality and use donations in a much more creative and active way (donate to talk to me kind of thing). None of that creativity or activity is really present when it comes to mods and its arguable that when people donate to a streamer they at least feel like they've gotten something (funny joke/experience from streamer or T-shirt from youtubers merch store).

 

When it comes to mods donations and endorsements don't really make the user feel like they've gotten anything from doing it and I would venture to guess that many users even flat out forget that those buttons are even there.

 

There are potentially alot of creative ways to change that outlook among users but with peoples hands tied as much as they are its impossible.

 

Lastly if you simply think people will never donate money what makes you think they would ever spend money to purchase something?

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You think being motivated by money is bad for creativity? The movie, book, video game and music industry says otherwise. Every artist want to profit from their creative work, trying to shame mod authors for desiring to sell their work is beyond petty, selfish and not least unrealistic. I can not begin to fathom how someone believes it's the other way around. Stop basing arguments on a pipe dream and instead face the uncomfortable truth; mods belongs to the mod author and you have no say in how it's destributed or if it's distributed at all.

 

Are we living in the same reality? The arts in this day and age are sheet. Everything is done by a formula to maximize profits. Movies are judged by how much cash they rake in. How many Mummy, Beauty and the Beast remakes do you need to see? Don't even get me started on music...

 

Inject money into mods and have them filtered , curated and Bethesda-ized , what do you think will happen? Do you think they will push the envelope and come up with something outside of the formula? They have systematically dumbed down the franchise for maximum profitability. I don't think they are capable of being innovative anymore, I believe this is part of the reason they want to hijack our community.

 

It takes modders like Kinggath to fix their profit driven after thought of a settlement system. It takes the Unofficial Patch crew to touch up and fix bugs that Bethesda to this day will not fix. Its all about money now with them. The artistry of gaming only exists for the grunts doing the actual art and even they are stifled and their creativity forced into a mold.

 

 

You can be a negative pessimist to your hearts content, completely neglecting all the great works of art that has been made just to make it seem like you got a point. I need only point to the fact that you're here discussing video games and enjoying all types of media and it should be clear as day that you're an unrealistic hypocrite only pushing an agenda.

 

So to answer your question; no, we don't live in the same reality.

 

 

I am just dealing in facts, I don't think any thinking person would disagree that we are in a Dark Age when it comes to artistic expression.. I am sure there are plenty who think Harry Potter is a great work of literature and that Kanye West is indeed the greatest artist of all time, but I would hope they are a minority..

 

Bottom line, our modding community has nothing to gain from the intrusion of Bethesda. They have shown us what they are offering. $1 weapons and $5 Crab Armor. Until I see something else from them I will be a pessimist because they have a history to live down.

 

"Fool me once, shame on you, fool me twice...I won't get fooled again." - GW Bush

 

Our community is releasing incredible content now without their help. None of you sellouts has yet to say what exactly the community has to gain from this. Its all about what Modders wallets will gain.

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You think being motivated by money is bad for creativity? The movie, book, video game and music industry says otherwise. Every artist want to profit from their creative work, trying to shame mod authors for desiring to sell their work is beyond petty, selfish and not least unrealistic. I can not begin to fathom how someone believes it's the other way around. Stop basing arguments on a pipe dream and instead face the uncomfortable truth; mods belongs to the mod author and you have no say in how it's destributed or if it's distributed at all.

 

Are we living in the same reality? The arts in this day and age are sheet. Everything is done by a formula to maximize profits. Movies are judged by how much cash they rake in. How many Mummy, Beauty and the Beast remakes do you need to see? Don't even get me started on music...

 

Inject money into mods and have them filtered , curated and Bethesda-ized , what do you think will happen? Do you think they will push the envelope and come up with something outside of the formula? They have systematically dumbed down the franchise for maximum profitability. I don't think they are capable of being innovative anymore, I believe this is part of the reason they want to hijack our community.

 

It takes modders like Kinggath to fix their profit driven after thought of a settlement system. It takes the Unofficial Patch crew to touch up and fix bugs that Bethesda to this day will not fix. Its all about money now with them. The artistry of gaming only exists for the grunts doing the actual art and even they are stifled and their creativity forced into a mold.

 

 

You can be a negative pessimist to your hearts content, completely neglecting all the great works of art that has been made just to make it seem like you got a point. I need only point to the fact that you're here discussing video games and enjoying all types of media and it should be clear as day that you're an unrealistic hypocrite only pushing an agenda.

 

So to answer your question; no, we don't live in the same reality.

 

you are joking aren't you?

great works of art? how about a cow chainsawed in half? or what about an art student's unmade bed complete with stains that show up better under blacklight?

there is more creativity in free art such as graffiti.

music is even worse because record companies want to control everything about the artists signed to their label and the music they release.

notice how you will hear a new band that sounds a bit different then within a month half the top 40 all have that sound.

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You think being motivated by money is bad for creativity? The movie, book, video game and music industry says otherwise. Every artist want to profit from their creative work, trying to shame mod authors for desiring to sell their work is beyond petty, selfish and not least unrealistic. I can not begin to fathom how someone believes it's the other way around. Stop basing arguments on a pipe dream and instead face the uncomfortable truth; mods belongs to the mod author and you have no say in how it's destributed or if it's distributed at all.

 

Are we living in the same reality? The arts in this day and age are sheet. Everything is done by a formula to maximize profits. Movies are judged by how much cash they rake in. How many Mummy, Beauty and the Beast remakes do you need to see? Don't even get me started on music...

 

Inject money into mods and have them filtered , curated and Bethesda-ized , what do you think will happen? Do you think they will push the envelope and come up with something outside of the formula? They have systematically dumbed down the franchise for maximum profitability. I don't think they are capable of being innovative anymore, I believe this is part of the reason they want to hijack our community.

 

It takes modders like Kinggath to fix their profit driven after thought of a settlement system. It takes the Unofficial Patch crew to touch up and fix bugs that Bethesda to this day will not fix. Its all about money now with them. The artistry of gaming only exists for the grunts doing the actual art and even they are stifled and their creativity forced into a mold.

 

 

You can be a negative pessimist to your hearts content, completely neglecting all the great works of art that has been made just to make it seem like you got a point. I need only point to the fact that you're here discussing video games and enjoying all types of media and it should be clear as day that you're an unrealistic hypocrite only pushing an agenda.

 

So to answer your question; no, we don't live in the same reality.

 

 

I am just dealing in facts, I don't think any thinking person would disagree that we are in a Dark Age when it comes to artistic expression.. I am sure there are plenty who think Harry Potter is a great work of literature and that Kanye West is indeed the greatest artist of all time, but I would hope they are a minority..

 

Bottom line, our modding community has nothing to gain from the intrusion of Bethesda. They have shown us what they are offering. $1 weapons and $5 Crab Armor. Until I see something else from them I will be a pessimist because they have a history to live down.

 

"Fool me once, shame on you, fool me twice...I won't get fooled again." - GW Bush

 

Our community is releasing incredible content now without their help. None of you sellouts has yet to say what exactly the community has to gain from this. Its all about what Modders wallets will gain.

 

 

You're confusing facts with your own personal views and hyperbole opinions. You might be unwilling to look at alle the positives but I think it's sad that you'd go as far as wanting to destroy something so potetially rewarding - not only for mod authors but for users too - just out of spite. And what exactly are we risking if it fails? Nothing. But you're not afraid of failure, you're afraid of paid mods succeeding. Because in your mind that translates to just the same quality of mods except now you got to pay for them, as if having to pay for work is a legitimate reason to be against it in the first place. But if we're being realistic rather than a bunch of pessimistic doomsayers it is a whole lot more likely that money and the responsbility it intails will lead to higher quality mods developed by more professional "modders" who would never work for free.

 

This is the only fact that matters: You are entitled to nothing.

 

"Our community" as you put it will be whatever we as individual modders make it out to be and only a hypocrite would pretend to dictate what is best for us as a collective. Paid mods is only a choice that each individual mod author can choose to pursue, and if you're against people making a choice then you should seriously reconsider your position.

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Continuously attempting to shift burden of proof onto others, then in all seriousness quoting G W Bush, and finally going on to call people sell-outs if they aren't outright opposed to the Creation Club/don't subscribe to your viewpoint?

:rolleyes:

 

 

There are a number of possibilities for that. All the nexus does is throw up a rather discrete donate button for authors because thats really the extent of what they can do.


 

If you look at youtubers/streamers as an example they do a lot more than just ask people to donate. They develop a community around themselves and their personality and use donations in a much more creative and active way (donate to talk to me kind of thing). None of that creativity or activity is really present when it comes to mods and its arguable that when people donate to a streamer they at least feel like they've gotten something (funny joke/experience from streamer or T-shirt from youtubers merch store).

 

When it comes to mods donations and endorsements don't really make the user feel like they've gotten anything from doing it and I would venture to guess that many users even flat out forget that those buttons are even there.

 

There are potentially a lot of creative ways to change that outlook among users but with peoples hands tied as much as they are its impossible.

 

Lastly if you simply think people will never donate money what makes you think they would ever spend money to purchase something?

 

Are you seriously suggesting that mod authors should do more than they already do i.e. create mods & offer support for said mods, as well as future updates/patches/bugfixes, in order for users to be more inclined to donate? Is that your solution? Make modders work even harder than they do already, with the limited time that they have, on the flimsy premise that they may get more donations, because users will view this more favourably?

 

That kind of sounds like a really backwards way of saying that Youtubers are harder working than modders, and therefore more deserving of donations.

 

The big difference between donation and purchase - exchange of money for a product is essential in order to have access to use that product. If you want that product enough, you'll be willing to exchange currency for the ability to use it, that's the motivating factor. With donations, that factor is removed as it's not a prerequisite for use.

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If you think Creation Club is going to decimate the free modding community or result in you having to pay for every single one of your 250 mods, then I'm assuming you haven't read the Creation Club's faq before you started spouting apocalyptic bullshit. The alternative is that you're just a complete idiot.

 

Let's just look at the logistics of what it means to become a Creation Club member. You have to apply, just as you would for a job. You have to prove the quality of your work; you'll be working alongside professional developers and expected to live up to their standards. You have to pitch every product to the company. You have to convince them to fund it. You have to go through multiple stages of QA and approval. You have to follow professional rules and etiquette that casual modders don't have to folllow. In short, it is going to be an extreme minority of mods that end up in the Creation Club's store. Mods by authors with a small or unimpressive portfolio (that is to say, most modders,) mods that aren't lore friendly, mods that use inadequately licensed modders resources (like SKSE or furniture packs,) mods that only have niche appeal, mods that Bethesda just doesn't like (including, most likely, mods that fix Bethesda's mistakes) are still going to be free because they won't make it through Creation Club.

 

What does that mean? It means that only a handful of modders are even going to make it into Creation Club, and then only a handful of their mods will make it through. Creation Club might poach several of our best modders (you know, the ones that we're always saying "I'd totally pay money for your work" about anyway) but many will continue to do free mods simply because the hobbyist workstyle suits them better. The rest of us regular jackoffs who only make player homes and weapon rebalances couldn't get into Creation Club even if we wanted to so we're still going to be here at the Nexus doing business as usual. The only difference is that we'll have the option of buying some really awesome mods that rarely get made on Nexus because they're too difficult/time consuming for the average hobbyist modder to produce.

Furthermore, Bethesda said explicitly that all the mods you already have will never be paid because they're only accepting completely new, original content made specifically through the Creation Club. So unless you're saying you're going to uninstall all 250 of the mods you already have and replace them with mods from the Creation Club (why would you do that unless Creation Club's mods are substantially better than the free versions?) you're not going to be paying for all of your mods.

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You think being motivated by money is bad for creativity? The movie, book, video game and music industry says otherwise. Every artist want to profit from their creative work, trying to shame mod authors for desiring to sell their work is beyond petty, selfish and not least unrealistic. I can not begin to fathom how someone believes it's the other way around. Stop basing arguments on a pipe dream and instead face the uncomfortable truth; mods belongs to the mod author and you have no say in how it's destributed or if it's distributed at all.

 

Are we living in the same reality? The arts in this day and age are sheet. Everything is done by a formula to maximize profits. Movies are judged by how much cash they rake in. How many Mummy, Beauty and the Beast remakes do you need to see? Don't even get me started on music...

 

Inject money into mods and have them filtered , curated and Bethesda-ized , what do you think will happen? Do you think they will push the envelope and come up with something outside of the formula? They have systematically dumbed down the franchise for maximum profitability. I don't think they are capable of being innovative anymore, I believe this is part of the reason they want to hijack our community.

 

It takes modders like Kinggath to fix their profit driven after thought of a settlement system. It takes the Unofficial Patch crew to touch up and fix bugs that Bethesda to this day will not fix. Its all about money now with them. The artistry of gaming only exists for the grunts doing the actual art and even they are stifled and their creativity forced into a mold.

 

 

You can be a negative pessimist to your hearts content, completely neglecting all the great works of art that has been made just to make it seem like you got a point. I need only point to the fact that you're here discussing video games and enjoying all types of media and it should be clear as day that you're an unrealistic hypocrite only pushing an agenda.

 

So to answer your question; no, we don't live in the same reality.

 

 

I am just dealing in facts, I don't think any thinking person would disagree that we are in a Dark Age when it comes to artistic expression.. I am sure there are plenty who think Harry Potter is a great work of literature and that Kanye West is indeed the greatest artist of all time, but I would hope they are a minority..

 

Bottom line, our modding community has nothing to gain from the intrusion of Bethesda. They have shown us what they are offering. $1 weapons and $5 Crab Armor. Until I see something else from them I will be a pessimist because they have a history to live down.

 

"Fool me once, shame on you, fool me twice...I won't get fooled again." - GW Bush

 

Our community is releasing incredible content now without their help. None of you sellouts has yet to say what exactly the community has to gain from this. Its all about what Modders wallets will gain.

 

 

You're confusing facts with your own personal views and hyperbole opinions. You might be unwilling to look at alle the positives but I think it's sad that you'd go as far as wanting to destroy something so potetially rewarding - not only for mod authors but for users too - just out of spite. And what exactly are we risking if it fails? Nothing. But you're not afraid of failure, you're afraid of paid mods succeeding. Because in your mind that translates to just the same quality of mods except now you got to pay for them, as if having to pay for work is a legitimate reason to be against it in the first place. But if we're being realistic rather than a bunch of pessimistic doomsayers it is a whole lot more likely that money and the responsbility it intails will lead to higher quality mods developed by more professional "modders" who would never work for free.

 

This is the only fact that matters: You are entitled to nothing.

 

"Our community" as you put it will be whatever we as individual modders make it out to be and only a hypocrite would pretend to dictate what is best for us as a collective. Paid mods is only a choice that each individual mod author can choose to pursue, and if you're against people making a choice then you should seriously reconsider your position.

 

Yes and what are the benefits for users? We get the privilege of getting fleeced by Bethesda? Please lay it out for me. You can't because there are no benefits.

Edited by MrJoseCuervo
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If you think Creation Club is going to decimate the free modding community or result in you having to pay for every single one of your 250 mods, then I'm assuming you haven't read the Creation Club's faq before you started spouting apocalyptic bulls***. The alternative is that you're just a complete idiot.

 

Let's just look at the logistics of what it means to become a Creation Club member. You have to apply, just as you would for a job. You have to prove the quality of your work; you'll be working alongside professional developers and expected to live up to their standards. You have to pitch every product to the company. You have to convince them to fund it. You have to go through multiple stages of QA and approval. You have to follow professional rules and etiquette that casual modders don't have to folllow. In short, it is going to be an extreme minority of mods that end up in the Creation Club's store. Mods by authors with a small or unimpressive portfolio (that is to say, most modders,) mods that aren't lore friendly, mods that use inadequately licensed modders resources (like SKSE or furniture packs,) mods that only have niche appeal, mods that Bethesda just doesn't like (including, most likely, mods that fix Bethesda's mistakes) are still going to be free because they won't make it through Creation Club.

 

What does that mean? It means that only a handful of modders are even going to make it into Creation Club, and then only a handful of their mods will make it through. Creation Club might poach several of our best modders (you know, the ones that we're always saying "I'd totally pay money for your work" about anyway) but many will continue to do free mods simply because the hobbyist workstyle suits them better. The rest of us regular jackoffs who only make player homes and weapon rebalances couldn't get into Creation Club even if we wanted to so we're still going to be here at the Nexus doing business as usual. The only difference is that we'll have the option of buying some really awesome mods that rarely get made on Nexus because they're too difficult/time consuming for the average hobbyist modder to produce.

Furthermore, Bethesda said explicitly that all the mods you already have will never be paid because they're only accepting completely new, original content made specifically through the Creation Club. So unless you're saying you're going to uninstall all 250 of the mods you already have and replace them with mods from the Creation Club (why would you do that unless Creation Club's mods are substantially better than the free versions?) you're not going to be paying for all of your mods.

Thank You! Someone that 'gets it'.

 

CC is NOT going to be the end of free modding. It simply is. not. It can't be. Not only for the reasons pointed out by the destroyed spacecraft, but also because without free mods, beths pool of potential authors immediately dries up.

 

I will grant that beth has made some less-than-appealing decisions in the past, but, I don't find it very likely that they are really looking to fall on their own swords.

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You think being motivated by money is bad for creativity? The movie, book, video game and music industry says otherwise. Every artist want to profit from their creative work, trying to shame mod authors for desiring to sell their work is beyond petty, selfish and not least unrealistic. I can not begin to fathom how someone believes it's the other way around. Stop basing arguments on a pipe dream and instead face the uncomfortable truth; mods belongs to the mod author and you have no say in how it's destributed or if it's distributed at all.

 

Are we living in the same reality? The arts in this day and age are sheet. Everything is done by a formula to maximize profits. Movies are judged by how much cash they rake in. How many Mummy, Beauty and the Beast remakes do you need to see? Don't even get me started on music...

 

Inject money into mods and have them filtered , curated and Bethesda-ized , what do you think will happen? Do you think they will push the envelope and come up with something outside of the formula? They have systematically dumbed down the franchise for maximum profitability. I don't think they are capable of being innovative anymore, I believe this is part of the reason they want to hijack our community.

 

It takes modders like Kinggath to fix their profit driven after thought of a settlement system. It takes the Unofficial Patch crew to touch up and fix bugs that Bethesda to this day will not fix. Its all about money now with them. The artistry of gaming only exists for the grunts doing the actual art and even they are stifled and their creativity forced into a mold.

 

 

You can be a negative pessimist to your hearts content, completely neglecting all the great works of art that has been made just to make it seem like you got a point. I need only point to the fact that you're here discussing video games and enjoying all types of media and it should be clear as day that you're an unrealistic hypocrite only pushing an agenda.

 

So to answer your question; no, we don't live in the same reality.

 

 

I am just dealing in facts, I don't think any thinking person would disagree that we are in a Dark Age when it comes to artistic expression.. I am sure there are plenty who think Harry Potter is a great work of literature and that Kanye West is indeed the greatest artist of all time, but I would hope they are a minority..

 

Bottom line, our modding community has nothing to gain from the intrusion of Bethesda. They have shown us what they are offering. $1 weapons and $5 Crab Armor. Until I see something else from them I will be a pessimist because they have a history to live down.

 

"Fool me once, shame on you, fool me twice...I won't get fooled again." - GW Bush

 

Our community is releasing incredible content now without their help. None of you sellouts has yet to say what exactly the community has to gain from this. Its all about what Modders wallets will gain.

 

 

You're confusing facts with your own personal views and hyperbole opinions. You might be unwilling to look at alle the positives but I think it's sad that you'd go as far as wanting to destroy something so potetially rewarding - not only for mod authors but for users too - just out of spite. And what exactly are we risking if it fails? Nothing. But you're not afraid of failure, you're afraid of paid mods succeeding. Because in your mind that translates to just the same quality of mods except now you got to pay for them, as if having to pay for work is a legitimate reason to be against it in the first place. But if we're being realistic rather than a bunch of pessimistic doomsayers it is a whole lot more likely that money and the responsbility it intails will lead to higher quality mods developed by more professional "modders" who would never work for free.

 

This is the only fact that matters: You are entitled to nothing.

 

"Our community" as you put it will be whatever we as individual modders make it out to be and only a hypocrite would pretend to dictate what is best for us as a collective. Paid mods is only a choice that each individual mod author can choose to pursue, and if you're against people making a choice then you should seriously reconsider your position.

 

Yes and what are the benefits for users? We get the privilege of getting fleeced by Bethesda? Please lay it out for me. You can't because there are no benefits.

 

Yes there are. More official content, yes, that you have to pay for, that does not eat into your mod space, doesn't come with any restrictions, and, for the PS4 crowd, can use external assets. It is, quite literally, Official DLC. No one is forcing you to buy it, no one is even forcing you to look at it. However, there just might be some really good content made available, for small price. There really is NO downside here. If you don't want the content, don't buy it. Did you buy Horse Armor for Oblivion? When you didn't, did a beth employee come to your house, and put a bullet in the back of your head? No? Ok, so, where is the problem?

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Continuously attempting to shift burden of proof onto others, then in all seriousness quoting G W Bush, and finally going on to call people sell-outs if they aren't outright opposed to the Creation Club/don't subscribe to your viewpoint?

:rolleyes:

 

 

There are a number of possibilities for that. All the nexus does is throw up a rather discrete donate button for authors because thats really the extent of what they can do.

 

If you look at youtubers/streamers as an example they do a lot more than just ask people to donate. They develop a community around themselves and their personality and use donations in a much more creative and active way (donate to talk to me kind of thing). None of that creativity or activity is really present when it comes to mods and its arguable that when people donate to a streamer they at least feel like they've gotten something (funny joke/experience from streamer or T-shirt from youtubers merch store).

 

When it comes to mods donations and endorsements don't really make the user feel like they've gotten anything from doing it and I would venture to guess that many users even flat out forget that those buttons are even there.

 

There are potentially a lot of creative ways to change that outlook among users but with peoples hands tied as much as they are its impossible.

 

Lastly if you simply think people will never donate money what makes you think they would ever spend money to purchase something?

 

Are you seriously suggesting that mod authors should do more than they already do i.e. create mods & offer support for said mods, as well as future updates/patches/bugfixes, in order for users to be more inclined to donate? Is that your solution? Make modders work even harder than they do already, with the limited time that they have, on the flimsy premise that they may get more donations, because users will view this more favourably?

 

That kind of sounds like a really backwards way of saying that Youtubers are harder working than modders, and therefore more deserving of donations.

 

The big difference between donation and purchase - exchange of money for a product is essential in order to have access to use that product. If you want that product enough, you'll be willing to exchange currency for the ability to use it, that's the motivating factor. With donations, that factor is removed as it's not a prerequisite for use.

lol I wasn't suggesting anything about "making" anyone work harder. I just provided examples of what other people do to increase their donation rates.

 

Obviously what mod authors choose to do would be tailored to them but the important thing is that they CAN do it.

 

So you think that a consumer base which doesn't want to pay for the product in rates as high as 90% would suddenly start paying for it? While also believing that the same consumer base is so tight with their money that they would never donate at all?

 

As for the work comment im not sure what you expect tbh. That slapping a donation button on a page and calling it a day is going to be enough to generate large revenues? Obviously authors would have to "work" at developing their "brand" so to speak but thats something many might enjoy doing or it might not be that much work for authors that produce high quality content/have their names out there already.

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