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kniggit92

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Everything posted by kniggit92

  1. Most hide armors and especially fur armor offers next to no protection, which is realistic I suppose. Not wearing a full set of armor is also punished by perks, which makes foes without a helmet especially vulnerable. But on the point of functionality: I believe I already covered why bandits don't have functional armors, they are usually uneducated nords and simply don't know any better. Like I said there have been numerous next to useless military outfits throughout history, with open torsos, unprotected arms/legs etc. or even no protection at all. Why? many reasons: Culture, lack of knowledge or funds etc. Like I said the nordic bandits in Skyrim are generally ice brains who wear studded armors with weird symbols and plates of metal that seem scavenged together. I honestly wouldn't have the skill to even produce a fur armor let alone skin an animal if I tried. I don't see why bandits, who are often runaway criminals, farmers and beggars seeking fortune with no knowledge of tanning, armoring or even hunting, would do a better job than me. It is quite feasible that these people would wear fur *armor* or any sort of protection they can scrap together like nailing pieces of metal to belts and strapping it to their torso etc. You need to step away from the idea that man will always make logic decisions, realism doesn't go hand in with functionality, at all. Neither does reason. Everything has a reason/cause and/or a motivation, these reasons and motivations do not have to be reasonable, logic or correct.
  2. This is a gamma problem, set the gamma/ brightness as recommended on the realvision ENB page.
  3. Fur armor is more like leather armor with fur decorations or clothing in Skyrim. The bandits that wear it are the novice level ones, bandits even a starting adventurer can beat. What you have to realise is that armor is very expensive in Skyrim, even a simple iron armor costs several hundreds of septims at a merchant or blacksmith. The bandits that don't have actual armor are the low rank ones, the bandits just starting out. There's no way that type of bandits has had enough time to gather the coin for an armor or have enough esteem to get the valuable armor from the groups spoils. Which brings me to another thing, bandits try to look menacing, they take wild hairstyles, use body paint and menacing looking garment to impress their fellow bandits and scare their victims. A simple shirt and pants is nowhere near as menacing as a leather tunic with a bear head and saber cat fur, but these are the more affordable ones. Hunters wouldn't use armor at all, they wear the animal furs as a testimony to Kyne and simply because it looks sort of fashionable. Did you know a lot of the vanilla npc's have lines that comment on the type of armor your wearing? If you wear a bandit armor like studded or hide armor they will make comments like "that's a brigands armor you're wearing, you better not be here to start trouble" etc. It's not just the guards either there's a lot of variations. I really think bethesda thought the armors and their placement in the world through quite well and I can't think of any armor that is absolutely unjustifiable. Remember, humans aren't always logical, in any age in history there were people making illogical decisions, including armor wise. Shitty armor is a key component of RPGs, if there was no shitty armor npcs would have to wear no armor or take unrealistic high damage from a novice adventurer.
  4. Not entirely sure what you hope to achieve here Lachdonin. There will never be a *do we want* because there is no *we*. There's all kinds of audiences for elder scrolls and it's mods. The only nonsensical armors I can think of are variations of hide armor (studded, scaled etc) These armors are worn by bandits and brigands, it's supposed to reflect what a bandits armor would look like, a heap of scrap held together with leather straps, belts and pieces of scavenged metal is all a common bandit would be able to manage. The real armor would be hogged by their leaders (like in Skyrim) They aren't very practical or any good because they aren't supposed to be. Nord bandits are generally ice brains without proper training and knowledge of armoring, which reflects in how easy they are to kill when compared to their leaders. I'm guessing the discussion is about vanilla armors, since you can just choose to not install modded armors. Dwarven armor is rare and heavy and thus not really seen ever, but I can't see it as useful outside of tournaments, which is fine I guess. Glass and elven armor looks perfectly functional. Ebony armor looks functional albeit a bit ornamental. Same with daedric and dragon. Steel armor looks fine. Iron armor looks fine although the bare arms are a bit illogical, but chest plates were a common armor. Imperial/storm cloak armor look perfectly functional to me, although imperial armor looks more suited for a warmer region.
  5. I'm sorry but your English grammar (mainly sentence structure) is horrendous, can't make sense of this at all. Please don't use translators.
  6. Sounds like a corrupt save game.
  7. EVGA has it's own overclocking program on their webpage, it's called evga precision X Because you are using an EVGA card it won't allow you to add more voltage than is safe for that card (the program knows which card you are using), but +80 mV should be no problem (an easy slider) and then adding +100 mhz and +200 mem mhz should be no problem and perfectly safe.
  8. A heavy fog like that would probably tax your performance if it has to be realistic looking.
  9. If I were you I would attempt a reinstall of your lod altering mods and flora mods.
  10. 960 is a perfectly fine card, not as cost efficient as the 970 but still a good card and very power efficient. If you're not afraid to overclock a bit (very easy with evga precision X) you should try that. You can easily add about 80 mV to such a low base voltage card.
  11. I've seen these too! For me simply restarting my PC fixed it.
  12. Have you ever at some point had open cities installed?
  13. Like I said you are most likely overexerting your GPU, run the skyrim performance monitor until you get these artifacts and give me the results: http://www.nexusmods.com/skyrim/mods/6491/?
  14. Cheap card that will get you a long way: gtx 970 For CPU I would suggest an i5 or i7, anything from the 2600 series and above should be fine.
  15. Sounds like you need this: http://www.nexusmods.com/skyrim/mods/12525/? Almost zero performance hit yet hides low quality textures in the distance by fading them out if you use static depth of field.
  16. Your .esp list isn't that large, you could easily disable .esps in small groups (starting at the bottom going upwards) until you find the mod causing it (of course leaving alternate start active)
  17. It's not possible unless someone makes a complete new conjuration tree that has both of them incorporated. You can't just have both in your load order it won't work.
  18. Every carriage mod I tried causes outside world crashes.
  19. perma uses dwemer clutter to forge your own personal dwemer robot army :)
  20. I think we're using different gun mods :S
  21. These are artifacts caused by overexerting your GPU. If you are overclocking, reduce the overclock.
  22. They aren't staffs they work different.
  23. For ENB brightness open the ingame ENB menu: Color correction tab, gamma.
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