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HeyYou

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Everything posted by HeyYou

  1. I think there is a tutorial for just such an occasion on youtube. But, can't swear to it.... Might even be somewhere on this site.
  2. Nothing that *should* do that. Probably a mod interaction. Familiar with xedit? Might try having it filter for conflicts.
  3. No worries. I have no clue on that one though. I've never even heard of that game.
  4. WayBack machine? (Internet archive)
  5. Basically, when you are looking at a planet from orbit, the day/night line is patently obvious, at least, it is to me..... However, I can pick a landing spot that is quite obviously right smack in the middle of the 'daytime' part of the planet, but, when I actually land there, it is full dark.... Same goes for what should be a 'nighttime' landing.... Broad daylight..... This is new since the last update from Beth....
  6. Well, so far, so good. Wanna do a bit more testing yet..... Thanks for the pointers.
  7. I have engine fixes..... I'll change that setting, and see what happens.
  8. Since the latest update, I have a few NPCs that have buggy dialog. Andreja is one, I didn't get her speech when first meeting her at the mine, but, later, when I tried to talk to her, I got two conversations at once.... Other NPC's have also had overlapping convos, all of their dialog lines play at once, overlapping each other. I don't have any mods that affect dialog, that I am aware of..... Anyone else seein' this?
  9. Ok, checked it out in the CK, didn't see a way to edit attach points. (maybe I just don't know how?) Tried to open the mesh in Nifskope 2.0 dev 7, and it just tosses an error..... Do I need to unpack the archive for this to work? I could see all the meshes and such.... just don't seem to be able to open any.
  10. There are a LOT of ship mods available here, and I really don't want to go digging thru 22+ pages looking for this one little part. In the ship builder, the current piece is called 'horizontal weapon mount', but, it only mounts to vertical surfaces...... I am looking for one that will actually snap to horizontal surfaces. Anyone know if such a part exists??? Thank you for any assistance.
  11. Given how popular it was for FO4, I expect we'll see something like this eventually.
  12. Just out of idle curiosity, are those all the same guy, just different accounts?
  13. Gotta be a way for it to work properly. I see the same POI's on all manner of terrain....
  14. Which model colt as you talking about? Sure doesn't sound like the model 1911 I am familiar with....
  15. And with utter nonsense as well..... Gotta love the internet.....
  16. He's a typesetter????? Here's another one that didn't bother to read the EULA when he signed up. Else, he may have noticed that admitting to having a pirated game is grounds for immediate dismissal. Granted, he WAS very polite about the whole thing. But, asking for someone to remote access his machine????? Hhhmmm..... Not sure how wise that is....
  17. True, but, the system for placement of random POI's is already in place. Bear in mind though, I have no clue how it actually works..... Is the 'local' landscape included?
  18. Fallout 4 also has settlement blueprints..... so, a lot of the groundwork has been done.... just need the folks that made them to be interested enough in starfield to port them over.
  19. Humans AREN'T peaceful by nature. Humans have been violent throughout their history. I don't see that ever changing.
  20. Check the skyrim.ini, or skyrimprefs.ini in your my games\skyrim folder, look for the setting 'usecontroller' or maybe busecontroller, set it to 0.
  21. Turn it on, see if it helps. You have a LOT of RAM, and if the machine needs to check it each and every time it boots, that can take a bit.
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