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Everything posted by olnorton
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That looks like the Felon armor by tmp7704 http://www.moddb.com/mods/tmp7704/downloads/unique-light-armours Edit: Maybe look at this mod, it uses tmp7704's ports. https://www.nexusmods.com/dragonage/mods/4836?tab=description
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Origins Character Profile / Keep?
olnorton replied to olnorton's topic in Dragon Age: Origins's Mod Troubleshooting
This has always been the case. But I appreciate the input Crunchmitten, especially as a first post. :thumbsup: However, I don't have the console enabled, and all attempts today at hard saving and changing equipment have failed to upload the characters. Although there was usually long delays even when it did work, so they may yet show up. -
Origins Character Profile / Keep?
olnorton replied to olnorton's topic in Dragon Age: Origins's Mod Troubleshooting
Thanks theskymoves, I did eventually get it to upload a character yesterday. It uploaded her 5 hours after she was created, and I had never actually played the game with her, but none of the characters I have played recently through 20-22 levels ever got uploaded, including the one I played for hours with yesterday. A year or so ago, all of my wardens were getting uploaded. Might they have reduced the amount of bandwidth available to upload Origin's Characters? Here's my theory: 3 times out of 4 when I try to access the Keep I get this error message. https://i.imgur.com/EYTsd82.jpg I think that if whatever is causing this, happens at the time you create your hero. then no amount of saving and gear changes will upload that character. Although I wasn't using a Hard save to different slots yesterday. I'll try that today. -
I think this is the problem, even with no override's installed, I think the column header should still be there. Having the game files on a different drive than the override or documents folders isn't an issue and neither is having the Ultimate Edition. Try making a temporary folder on your desktop and extract Modmanager 7z to it and see if the installed override header appears.
- 7 replies
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- dragon age origins
- natural bodies
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Open explorer and click on "This PC" On the right hand side, where it says search this PC, type daupdater.exe
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[LE] Creation Kit Missing Check Boxes
olnorton replied to Charles17's topic in Skyrim's Creation Kit and Modders
Well I can't help you, but thanks for filling me in on the problem. -
[LE] Creation Kit Missing Check Boxes
olnorton replied to Charles17's topic in Skyrim's Creation Kit and Modders
I'm using the current version of Win 10 (Version 10.0.16299.192 (Win10 RS3)) And if I open the creation kit and go to make a new npc I get the screen below. As you can see, I can tick essential. https://i.imgur.com/Q4pk9lV.jpg Can you post a screen shot of what you get. -
Import Ohgren's Approval rating to Awakenings
olnorton replied to GothicElf04's topic in Dragon Age: Origins's Discussion
You could use a GFF Editor and edit your savegame.das Expand SAVEGAME_PARTYLIST Then SAVEGAME_PARTY_APPROVAL_LIST I think Oghren would be number 2 Highlight the Approval level and edit it down the bottom. Then edit the Approval TlkString. 371488 (I think is Like or Warm) & 394168 is Love. Then click Save. -
[LE] Renovate your House with console
olnorton replied to Shawkab's topic in Skyrim's Creation Kit and Modders
000C84BE -
If you had Darnified UI installed, and now you don't, check it is not still trying to load the fonts that are no longer available.
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It is easier to use the pyGFF editor that theskymoves linked to.
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When you uninstall the Steam version, it won't delete files you have added yourself or remove the folders they are in. Move your Documents\Dragon Age\Characters folder to the desktop. (they are your saved games.) Delete the Dragon Age folder in Documents. When you start Dragon Age it will create a new folder. If you were using DAO ModManager, delete the folder it was in, along with any dazip or override folders it created and then reinstall it. Then reinstall your mods.
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new to modding and problems
olnorton replied to Blackdogino's topic in Dragon Age: Origins's Discussion
If you used the override version of Equal Love v1_06 then it was made for DAO-ModManager not Nexus Mod Manager, which as Thandal pointed out did not even exist at the time. There is no potion 9 in Equal Love, it just overrides the default dialogue files to make them gender neutral. If the Equal Love folder is in your C:\Users\Username\Documents\BioWare\Dragon Age\packages\core\override folder and it is not working. the likely reason for it not working, is you have another mod or mods that overrides the same files. (fixpacks or other romance mods) If you list the mods you have installed, someone will tell you which mods change the same .dlg files. -
How do you change NPC of a character to Another?
olnorton replied to Dmasterman's topic in Dragon Age: Origins's Discussion
You would take the default hf_genfl_leliana.mrh and export it in the toolset as hf_den510_anora.mor and visa versa. Then put the two .mor files in the C:\Users\Username\Documents\BioWare\Dragon Age\packages\core\override folder. Here are the two files already swapped, just unzip them into your override folder. https://www.dropbox.com/s/8gic88hb9n9zhz4/headswap.7z?dl=0 Edit: If you want to get the Toolset and make other changes to NPC's, I posted a basic tutorial here. http://bsn.boards.net/thread/1881/modding-npcs -
What is it you don't like about the vanilla Dunmers? Some of my (I think) best looking PC's have been Dark Elves. If you just recolor the default headdarkelf.dds they look good IMHO http://i.imgur.com/JaM5wEn.png http://i.imgur.com/NwLfVnj.png http://i.imgur.com/QwK5Amc.jpg
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I'm a bit late and you probably got it sorted, but it occurred to me you might have the GOG version. They edited the registry to stop Origin from overwriting the game. If you have the GOG version, edit the registry HKLM/SOFTWARE/(Wow6432Node*)/BioWare/Dragon Age rename value 'Path_' to 'Path' After you install the toolset you can change it back and the tooset will still work. If you aren't using the GOG version, then I don't know what's causing it.
- 11 replies
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- toolset
- dragon age toolset
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If you haven't figured it out yet, I had a look and according to the readme, the Hadrian mop only uses 5 mods. Pineappletree s Vibrant Colors http://www.nexusmods.com/dragonage/mods/153/? Neat Hair http://nerdykani.blogspot.com.au/2012/11/dao-misc-stuff-part-2.html Lovely Tints http://www.nexusmods.com/dragonage/mods/3969/? So download those 3. With the Lovely Tints, also download the updated Chargenmorph 1-02 From the Ferelden Models download page, get these 3. Presets. frvfzfaer-3295.rar (this contains the mop file) Face and Eye Textures. Texture pack by fmorgana FM File You will also want Chargenmorph Compiler. http://www.nexusmods.com/dragonage/mods/971/? Now, from frvfzaer-3295.rar extract the hm_hadrian.mop file to your C:\Users\Username\Documents\BioWare\Dragon Age\packages\core\override folder. And for now I would just extract the chargenmorphcfg.xml file to your desktop. Reason being if you merge this with your other chargenmorphcfg.xml files, you will get a lot of mops in the character generation screen that will have parts missing, from uninstalled mods. Extract the Pineappletree's Vibrant Colors 1_31 folder to your ...Dragon Age\packages\core\override folder. From 19.11.12.7z, extract the KH folder to your ...Dragon Age\packages\core\override folder. From the BarnziTints-3969-1-02.rar, extract the Barnzi Tints folder to your ...Dragon Age\packages\core\override folder. Then extract the updated chargenmorphcfg.xml file from Chargenmorph 1-02-3969.rar to your ...Dragon Age\packages\core\override\BarnziTints folder. (overwriting the one that's there.) From the Face and Eye Textures-3295.rar, extract the Face and Eye textures folder to your ...Dragon Age\packages\core\override folder. From rffafff-3295.rar, extract the FM.erf file to your ...Dragon Age\packages\core\override folder. Now extract the DA_CharGenMorph_Compiler_v123-971-1-2-3.rar to it's own folder (NOT your override folder) Run the .exe and make sure it has found the correct path, then run it again and choose "Compile conflicting chargenmorphcfg.xml files into a singular XML file / Remove bad references" Now go to the chargenmorphcfg.xml file on your desktop that you extracted from frvfzfaer-3295.rar and open it with Notepad Under the section <human_male> highlight and select copy on the line <resource name="HM_hadrian.mop"/> Now go to your ...Dragon Age\packages\core\override folder. and open the chargenmorphcfg.xml file there and paste that line under the other human male .mop files that are there, and save the change. Now start a New game and the hadrian preset should be the last human male. As to using the toolset, compared to installing this mop, it's a piece of piss.
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Is there any active W3 forums?
olnorton replied to teiscodelray's topic in The Witcher's The Witcher 3: Wild Hunt
The official forum is probably the most active. https://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt -
Need help getting mods to work
olnorton replied to barryprem's topic in Oblivion's Mod troubleshooting
If you use OBSE, you have to start the game with obse_loader.exe And obse_loader.exe & obse_1_2_416.dll & obse_editor_1_2.dll have to be in the games root directory, not the Data folder. -
http://www.piratesahoy.net/threads/gentlemen-of-fortune-2-0.19345/ This mod adds playable females
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OBSE not working on GOG oblivion
olnorton replied to Deleted43573962User's topic in Oblivion's Mod troubleshooting
Go here http://obse.silverlock.org/ And replace your obse_loader.exe with the GOG version