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Quick Questions, Quick Answers


Mattiewagg

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Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it?

It usually uses:

 

http://www.creationkit.com/DisablePlayerControls_-_Game

 

So a true cutscene really isn't possible, just a scripted event in which the player can't do anything? Well crap.

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Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it?

It usually uses:

 

http://www.creationkit.com/DisablePlayerControls_-_Game

So a true cutscene really isn't possible, just a scripted event in which the player can't do anything? Well crap.
Totally possible. You can force them to first person, disable them being able to switch back, and move around their camera. Or have them run packages:

 

http://www.creationkit.com/SetPlayerAIDriven_-_Game

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I think he means a cutscene as in some other games where there is a pre-programmed sequence that takes place in a totally different location and is played for the player's benefit of story continuity.

 

Might be better off doing a video and having it play. I know Falskaar plays a video/credit roll after the player finishes its main quest line.

 

How to do it tho? No idea.

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So, with regards to that script that I was struggling with, for adding an extra leveled item when smelting, holy crap I actually wrote a script that WORKED! All on my own (after help ruling out failed attempts, of course). So, question resolved. Thanks again for all of the continued help while I learn how it all works!

 

*happy dance*

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So, with regards to that script that I was struggling with, for adding an extra leveled item when smelting, holy crap I actually wrote a script that WORKED! All on my own (after help ruling out failed attempts, of course). So, question resolved. Thanks again for all of the continued help while I learn how it all works!

 

*happy dance*

Feel free to share what you devised so that others can know what to do should they wish to do the same.

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