asmcint Posted February 1, 2015 Share Posted February 1, 2015 Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it? Link to comment Share on other sites More sharing options...
Mattiewagg Posted February 1, 2015 Author Share Posted February 1, 2015 Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it?It usually uses: http://www.creationkit.com/DisablePlayerControls_-_Game Link to comment Share on other sites More sharing options...
asmcint Posted February 1, 2015 Share Posted February 1, 2015 Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it?It usually uses: http://www.creationkit.com/DisablePlayerControls_-_Game So a true cutscene really isn't possible, just a scripted event in which the player can't do anything? Well crap. Link to comment Share on other sites More sharing options...
Mattiewagg Posted February 1, 2015 Author Share Posted February 1, 2015 Does the game have a means of displaying cutscenes, or are we just limited to more basic scripted events? If one can make a cutscene and activate it in-game, how would you go about it?It usually uses: http://www.creationkit.com/DisablePlayerControls_-_Game So a true cutscene really isn't possible, just a scripted event in which the player can't do anything? Well crap.Totally possible. You can force them to first person, disable them being able to switch back, and move around their camera. Or have them run packages: http://www.creationkit.com/SetPlayerAIDriven_-_Game Link to comment Share on other sites More sharing options...
lofgren Posted February 1, 2015 Share Posted February 1, 2015 Yeah, I don't understand what a "true" cutscene means in this context. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 2, 2015 Share Posted February 2, 2015 I think he means a cutscene as in some other games where there is a pre-programmed sequence that takes place in a totally different location and is played for the player's benefit of story continuity. Might be better off doing a video and having it play. I know Falskaar plays a video/credit roll after the player finishes its main quest line. How to do it tho? No idea. Link to comment Share on other sites More sharing options...
Mattiewagg Posted February 2, 2015 Author Share Posted February 2, 2015 http://www.creationkit.com/PlayBink_-_Game Link to comment Share on other sites More sharing options...
Ellorienne Posted February 2, 2015 Share Posted February 2, 2015 So, with regards to that script that I was struggling with, for adding an extra leveled item when smelting, holy crap I actually wrote a script that WORKED! All on my own (after help ruling out failed attempts, of course). So, question resolved. Thanks again for all of the continued help while I learn how it all works! *happy dance* Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 2, 2015 Share Posted February 2, 2015 So, with regards to that script that I was struggling with, for adding an extra leveled item when smelting, holy crap I actually wrote a script that WORKED! All on my own (after help ruling out failed attempts, of course). So, question resolved. Thanks again for all of the continued help while I learn how it all works! *happy dance*Feel free to share what you devised so that others can know what to do should they wish to do the same. Link to comment Share on other sites More sharing options...
elderout Posted February 2, 2015 Share Posted February 2, 2015 (edited) How to make forged item that not use the material. I am going to make a new mod that just have the material in the inventory then create it. Edited February 2, 2015 by elderout Link to comment Share on other sites More sharing options...
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