bjassie Posted February 21, 2018 Share Posted February 21, 2018 is it possible in the creation kit, to add perks to NPC, and will the NPC's use the associated skills of the perks (like shield charge, or the warmaster two handed skill for example)? Link to comment Share on other sites More sharing options...
Evangela Posted February 21, 2018 Share Posted February 21, 2018 Short answer is yes. Before you even try it, because you probably will: Perks can't be added to NPCs dynamically/at run time/during the game. Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 23, 2018 Share Posted May 23, 2018 I'm trying to create an MCM menu image with Gimp. I'm having issues getting the image to show up in game, I'm not sure if it's incorrect settings on export or scripting issues. Can any help me, please? Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 23, 2018 Share Posted May 23, 2018 I'm trying to create an MCM menu image with Gimp. I'm having issues getting the image to show up in game, I'm not sure if it's incorrect settings on export or scripting issues. Can any help me, please?Post the image specs including dimensions, resolution, compression type if any, extension, etcAlso, post the code where you are calling up the picture. If you have not seen it, the following may help:https://github.com/schlangster/skyui/wiki/MCM-Advanced-Features#CustomContent And if you're trying to do this with SSE, I'm sure whatever requirements needed for texture DDS files may also be required of any MCM DDS files. Link to comment Share on other sites More sharing options...
buchanananthony89 Posted May 23, 2018 Share Posted May 23, 2018 Why can't I sign in to mod organizer?!!??? HELP!!!! Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 24, 2018 Share Posted May 24, 2018 (edited) I'm trying to create an MCM menu image with Gimp. I'm having issues getting the image to show up in game, I'm not sure if it's incorrect settings on export or scripting issues. Can any help me, please?Post the image specs including dimensions, resolution, compression type if any, extension, etcAlso, post the code where you are calling up the picture. If you have not seen it, the following may help:https://github.com/schlangster/skyui/wiki/MCM-Advanced-Features#CustomContent And if you're trying to do this with SSE, I'm sure whatever requirements needed for texture DDS files may also be required of any MCM DDS files. I toyed around with it more using different encoding options, apparently, with gimp, it won't work unless you use RGB8 or RGB8A8 without compression. Edited May 24, 2018 by LadyCrystyna Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 26, 2018 Share Posted May 26, 2018 Why can't I sign in to mod organizer?!!??? HELP!!!! Are you trying to sign into nexus mods with mod organizer? If that answer is yes, nexus mods have updated their mod manager as discussed here. I had the same issue with logging in though it said for "Fallout" when I play "Skyrim", I believe the change affects all games. I do know that mod organizer has updated to version 2, the classic version and version 2 of Mod Organizer can be found on the MO2 page. That page says it contains the "login fix". Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 26, 2018 Share Posted May 26, 2018 Question: Is there any way to reset a scripted string menu or a floating crafting count both using OIDs? I added a reset button to my MCM script, however, the scripted menu nor the crafting count (uses values as an int to remove the x.0) resets. The reset button is basically to default all settings which quickly disables anything you selected. Any help with this is greatly appreciated. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 27, 2018 Share Posted May 27, 2018 A little confused, can you post the relevant code? Would make it a bit easier (I hope) to understand what you are asking. Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 27, 2018 Share Posted May 27, 2018 (edited) IsharaMeradin, on 26 May 2018 - 8:44 PM, said: A little confused, can you post the relevant code? Would make it a bit easier (I hope) to understand what you are asking. Included below are the bits of the code I'm referring to: OnConfigInit() EnableListMenu = new string[4] EnableListMenu[0] = "Custom" EnableListMenu[1] = "Alternative" EnableListMenu[2] = "Costless" EnableListMenu[3] = "Both" EndEvent OIDEnableListMenu = AddMenuOption("Enable", EnableListMenu[EnableListSelection]) iDisable = AddTextOption("Reset", "") OIDCount = AddSliderOption("Crafting Count", CountTweakVal as int, "{0}") ElseIf (Option == OIDEnableListMenu) SetInfoText("Selecting this option will open a menu allowing you to choose from for quickly enabling recipes.\nCustom = using manual input settings for recipes.\nAlternative = recipes with gold cost based on value will be enabled.\nCostless = recipes with no gold or ingredient cost will be enabled.\nBoth = recipes for gold cost based on value and no gold or ingredient cost will be enabled.") ElseIf (Option == iDisable) SetInfoText("Selecting this option will disable all recipe options. DLC and CCF Compatibility will remain unaltered.") ElseIf (option == OIDCount) SetInfoText("Select how many you would like to make per craft? Minimum is 1, and the maximum is 25.") event OnOptionMenuOpen(int option) If (option == OIDEnableListMenu) SetMenuDialogOptions(EnableListMenu) SetMenuDialogStartIndex(EnableListSelection) SetMenuDialogDefaultIndex(0) EndIf EndEvent event OnOptionMenuAccept(int option, int index) If (option == OIDEnableListMenu) EnableListSelection = index SetMenuOptionValue(OIDEnableListMenu, EnableListMenu[EnableListSelection]) If EnableListSelection == 0 ; Custom LCCAOptionAlchemy.getValue() LCCAOptionAnimal.getValue() LCCAOptionBuffs.getValue() LCCAOptionCooking.getValue() LCCAOptionCures.getValue() LCCAOptionEmpty.getValue() LCCAOptionFilled.getValue() LCCAOptionFoods.getValue() LCCAOptionIngots.getValue() LCCAOptionLeathers.getValue() LCCAOptionOres.getValue() LCCAOptionPoisons.getValue() LCCAOptionRegens.getValue() LCCAOptionResists.getValue() LCCAOptionRestores.getValue() LCCAOptionSkills.getValue() LCCAOptionTools.getValue() LCCAOptionUBuffs.getValue() LCCAOptionUPoisons.getValue() LCCAOptionURegens.getValue() LCCAOptionUResists.getValue() LCCAOptionURestores.getValue() LCCAOptionUSkills.getValue() LCCAOptionUWeakness.getValue() LCCAOptionWeakness.getValue() LCCAOptionWines.getValue() LCCATypeAlternative.getValue() LCCATypeCostless.getValue() ForcePageReset() ElseIf EnableListSelection == 1 ; Alternative LCCAOptionAlchemy.setValue(1) LCCAOptionAnimal.setValue(1) LCCAOptionBuffs.setValue(1) LCCAOptionCooking.setValue(1) LCCAOptionCures.setValue(1) LCCAOptionEmpty.setValue(1) LCCAOptionFilled.setValue(1) LCCAOptionFoods.setValue(1) LCCAOptionIngots.setValue(1) LCCAOptionLeathers.setValue(1) LCCAOptionOres.setValue(1) LCCAOptionPoisons.setValue(1) LCCAOptionRegens.setValue(1) LCCAOptionResists.setValue(1) LCCAOptionRestores.setValue(1) LCCAOptionSkills.setValue(1) LCCAOptionTools.setValue(1) LCCAOptionUBuffs.setValue(1) LCCAOptionUPoisons.setValue(1) LCCAOptionURegens.setValue(1) LCCAOptionUResists.setValue(1) LCCAOptionURestores.setValue(1) LCCAOptionUSkills.setValue(1) LCCAOptionUWeakness.setValue(1) LCCAOptionWeakness.setValue(1) LCCAOptionWines.setValue(1) LCCATypeAlternative.setValue(1) LCCATypeCostless.setValue(0) ForcePageReset() ElseIf EnableListSelection == 2 ; Costless LCCAOptionAlchemy.setValue(1) LCCAOptionAnimal.setValue(1) LCCAOptionBuffs.setValue(1) LCCAOptionCooking.setValue(1) LCCAOptionCures.setValue(1) LCCAOptionEmpty.setValue(1) LCCAOptionFilled.setValue(1) LCCAOptionFoods.setValue(1) LCCAOptionIngots.setValue(1) LCCAOptionLeathers.setValue(1) LCCAOptionOres.setValue(1) LCCAOptionPoisons.setValue(1) LCCAOptionRegens.setValue(1) LCCAOptionResists.setValue(1) LCCAOptionRestores.setValue(1) LCCAOptionSkills.setValue(1) LCCAOptionTools.setValue(1) LCCAOptionUBuffs.setValue(1) LCCAOptionUPoisons.setValue(1) LCCAOptionURegens.setValue(1) LCCAOptionUResists.setValue(1) LCCAOptionURestores.setValue(1) LCCAOptionUSkills.setValue(1) LCCAOptionUWeakness.setValue(1) LCCAOptionWeakness.setValue(1) LCCAOptionWines.setValue(1) LCCATypeAlternative.setValue(0) LCCATypeCostless.setValue(1) ForcePageReset() ElseIf EnableListSelection == 3 ; Both LCCAOptionAlchemy.setValue(1) LCCAOptionAnimal.setValue(1) LCCAOptionBuffs.setValue(1) LCCAOptionCooking.setValue(1) LCCAOptionCures.setValue(1) LCCAOptionEmpty.setValue(1) LCCAOptionFilled.setValue(1) LCCAOptionFoods.setValue(1) LCCAOptionIngots.setValue(1) LCCAOptionLeathers.setValue(1) LCCAOptionOres.setValue(1) LCCAOptionPoisons.setValue(1) LCCAOptionRegens.setValue(1) LCCAOptionResists.setValue(1) LCCAOptionRestores.setValue(1) LCCAOptionSkills.setValue(1) LCCAOptionTools.setValue(1) LCCAOptionUBuffs.setValue(1) LCCAOptionUPoisons.setValue(1) LCCAOptionURegens.setValue(1) LCCAOptionUResists.setValue(1) LCCAOptionURestores.setValue(1) LCCAOptionUSkills.setValue(1) LCCAOptionUWeakness.setValue(1) LCCAOptionWeakness.setValue(1) LCCAOptionWines.setValue(1) LCCATypeAlternative.setValue(1) LCCATypeCostless.setValue(1) ForcePageReset() EndIf EndIf EndEvent Event OnOptionSliderOpen(Int Option) If (Option == OIDCount) SetSliderDialogStartValue(CountTweakVal) SetSliderDialogDefaultValue(1) SetSliderDialogRange(1, 25) SetSliderDialogInterval(1) EndIf EndEvent Event OnOptionSliderAccept(Int Option, Float Value) If (Option == OIDCount) CountTweakVal = value SetSliderOptionValue(OIDCount, CountTweakVal as int, "{0}") LCCAACountTweak.setValue(CountTweakVal as int) EndIf EndEvent Event OnOptionSelect(Int Option) If (Option == iDisable) I want to add the default of the OIDEnableMenu & Count Tweak to this part of the code. As this section or option resets everything to default which is 0. Does not reset Mod or DLC compatibility. Sort of a quick disable menu. LCCAOptionAlchemy.setValue(0) LCCAOptionAnimal.setValue(0) LCCAOptionBuffs.setValue(0) LCCAOptionCooking.setValue(0) LCCAOptionCures.setValue(0) LCCAOptionEmpty.setValue(0) LCCAOptionFilled.setValue(0) LCCAOptionFoods.setValue(0) LCCAOptionIngots.setValue(0) LCCAOptionLeathers.setValue(0) LCCAOptionOres.setValue(0) LCCAOptionPoisons.setValue(0) LCCAOptionRegens.setValue(0) LCCAOptionResists.setValue(0) LCCAOptionRestores.setValue(0) LCCAOptionSkills.setValue(0) LCCAOptionTools.setValue(0) LCCAOptionUBuffs.setValue(0) LCCAOptionUPoisons.setValue(0) LCCAOptionURegens.setValue(0) LCCAOptionUResists.setValue(0) LCCAOptionURestores.setValue(0) LCCAOptionUSkills.setValue(0) LCCAOptionUWeakness.setValue(0) LCCAOptionWeakness.setValue(0) LCCAOptionWines.setValue(0) LCCATypeAlternative.setValue(0) LCCATypeCostless.setValue(0) ForcePageReset() Any help with this code would be greatly appreciated. Edited May 27, 2018 by LadyCrystyna Link to comment Share on other sites More sharing options...
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