IsharaMeradin Posted May 27, 2018 Share Posted May 27, 2018 I'm not seeing the problem. You have a series of global variables that you are using to store and retrieve values from as needed. In the disable section you are setting them to 0 which must be the default value that you want. Unless the MCM menu is not reflecting the change, I do not see the issue that you want to resolve. I'm sure there could be optimizations made but without a full script there is no way to ensure that any suggestion would work. I will have to take a step back and see if one of the other "script writers" comes around with some ideas. Sorry. Link to comment Share on other sites More sharing options...
MegaCMiki Posted May 27, 2018 Share Posted May 27, 2018 Is there a mod out there that allows mounted spellcasting? Other than "Mounted spellcasting" and "Horsemen" wich seem not to work for me. Link to comment Share on other sites More sharing options...
Kuriboist Posted May 27, 2018 Share Posted May 27, 2018 (edited) EDIT: deleten, not the rigth place for what i asked Edited May 28, 2018 by Kuriboist Link to comment Share on other sites More sharing options...
shizuekaryan Posted May 28, 2018 Share Posted May 28, 2018 Sorry If wrong place to ask but anyone know how to contact Sevennity (https://forums.nexusmods.com/index.php?/user/1255135-sevennity/)? I made an edited version of his Demonic Mermaid and Medusa Armor mod, and want to ask him for permission. I've sent him a message on Nexus and Tumblr for 3 weeks but he seems to be offline for a long time. Link to comment Share on other sites More sharing options...
LadyCrystyna Posted May 29, 2018 Share Posted May 29, 2018 (edited) I'm not seeing the problem. You have a series of global variables that you are using to store and retrieve values from as needed. In the disable section you are setting them to 0 which must be the default value that you want. Unless the MCM menu is not reflecting the change, I do not see the issue that you want to resolve. I'm sure there could be optimizations made but without a full script there is no way to ensure that any suggestion would work. I will have to take a step back and see if one of the other "script writers" comes around with some ideas. Sorry. Thank you IsharaMeradin for your help. Does anyone else know if there is a way to set something to default that has a popup choice menu via scripting without using the menu? Edited May 29, 2018 by LadyCrystyna Link to comment Share on other sites More sharing options...
buchanananthony89 Posted May 30, 2018 Share Posted May 30, 2018 Why can't I sign in to mod organizer?!!??? HELP!!!! Are you trying to sign into nexus mods with mod organizer? If that answer is yes, nexus mods have updated their mod manager as discussed here. I had the same issue with logging in though it said for "Fallout" when I play "Skyrim", I believe the change affects all games. I do know that mod organizer has updated to version 2, the classic version and version 2 of Mod Organizer can be found on the MO2 page. That page says it contains the "login fix". Thank you Link to comment Share on other sites More sharing options...
lancebacani Posted May 30, 2018 Share Posted May 30, 2018 (edited) I downloaded a sword mod but the blade is too thick...Is there a way to make the blade thinner? If yes, how? Edited May 30, 2018 by lancebacani Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 30, 2018 Share Posted May 30, 2018 I downloaded a sword mod but the blade is too thick...Is there a way to make the blade thinner? If yes, how?Learn how to edit the 3D mesh with a program like Blender. Easier said, than done. Link to comment Share on other sites More sharing options...
lancebacani Posted May 30, 2018 Share Posted May 30, 2018 I downloaded a sword mod but the blade is too thick...Is there a way to make the blade thinner? If yes, how?Learn how to edit the 3D mesh with a program like Blender. Easier said, than done. Thank you! Link to comment Share on other sites More sharing options...
jeyoon Posted June 2, 2018 Share Posted June 2, 2018 Tes5edit question: How do I add MGEF references to another Mod's Formlist? I am trying to Patch All Geared up and CACO Complete Alchemy Cooking Overhaul. The potions that CACO edits All Geared Up does not recognize. I'm told i can edit add the MGEF references for the potions from CACO to the FLST of All Geared Up and they will work together. Please advise me. Thanks very much! Link to comment Share on other sites More sharing options...
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