Jump to content

I'm Really Losing Interest - Is this game even worth finishing?


Nebrule

Recommended Posts

 

The only hollow fallout is NV PC, and TES pcs are still even hollower.

 

 

 

...You lost your argument with that right there.

 

Oblivion and Skyrim are both known and respected as being the deepest of Bethesda titles, especially here on the Nexus.

 

I get your perspective, but in that is the issue that many of us have, in that the orientation of development from Bethesda has shifted from an immersive RPG focus to that of the mindless point and shoot FPS crowd, which in their eyes encompasses both pickup and play consolers and the FPS pc crowd, which equate to more revenue.

 

...In other words, they're selling out. FO4 is just a symptom if not blatant proof of that.

 

..........

 

In short, that is what pisses us off, because it not only defragments what we've come to expect, but opens the door to folks who would defend this new direction such as yourself.

 

If this course continues, it will have a negative effect across the mod community, because the most dedicated and established modders of bethesda titles here on the nexus are orientated towards RPG and immersion and like myself they're getting turned off by what FO4 has given us.

Link to comment
Share on other sites

  • Replies 189
  • Created
  • Last Reply

Top Posters In This Topic

 

I get your perspective, but in that is the issue that many of us have, in that the orientation of development from Bethesda has shifted from an immersive RPG focus to that of the mindless point and shoot FPS crowd, which in their eyes encompasses both pickup and play consolers and the FPS pc crowd, which equate to more revenue.

 

...In other words, they're selling out. FO4 is just a symptom if not blatant proof of that.

Exactly. So worried about this. What comparable devs, franchises are there?

Link to comment
Share on other sites

 

Also, while it was DEVELOPED by Obsidian, it was PUBLISHED by Bethesda. So why oh WHY did Bethesda not pull anything from it that worked so well?

Because it not them. It as simple as that. Odd when you see it that way, but it the truth.

 

 

 

There's records in Quincy of him restoring old Power Armor.

He still at a little boy level compared to the institute workers, who are leaps ahead than from being handy men that he is.

 

 

.You lost your argument with that right there.

How? You have no back story whatsoever, you not told from where you come from, why are you in jail, why old are you and if you know anyone from anywhere.

 

 

Oblivion and Skyrim are both known and respected as being the deepest of Bethesda titles

Odd, no morrowind? I guess not many play it.

 

 

..In other words, they're selling out.

I know that since back Skyrim.

And so what? They are a company and they want to earn money. People who think companies will not try for a wider masses in exchange for a few don't get it.

 

 

 

In short, that is what pisses us off, because it not only defragments what we've come to expect, but opens the door to folks who would defend this new direction such as yourself.

Who said I that I defended it? I do say "maybe because this, or that." most of the time and that true, but I doesn't mean anything. I in fact dislike fallout 4 in many areas.

Edited by Boombro
Link to comment
Share on other sites

BadReplicant, ...non really, as far as being focused on open world RPGs. CD Project Red (Witcher) comes to mind, although I've never liked their style, but I can honestly think of no other Dev that respects the 'player character' as much as Bethesda.

 

Sadly this is just a symptom of what has been plaguing not only the game world, but music, television, film and the commercial media arts in general for over twenty years now... the capitalistic corporate for-profit business model. The gaming world is just late to the scene, and is the last of the arts to be perverted and gobbled up for the sake of profit.

Edited by Nebrule
Link to comment
Share on other sites

Sadly this is just a symptom of what has been plaguing not only the game world, but music, television, film and the commercial media arts in general for over twenty years now... the capitalistic corporate for-profit business model. The gaming world is just late to the scene, and is the last of the arts to be perverted and gobbled up for the sake of profit.

 

 

WELL SAID!

Link to comment
Share on other sites

 

BadReplicant, ...non really, as far as being focused on open world RPGs. CD Project Red (Witcher) comes to mind, although I've never liked their style, but I can honestly think of no other Dev that respects the 'player character' as much as Bethesda.

I also dislike TW. The PC pissing me off to no end.

 

That right. Even fo4 let do you stuff that other games won't let you. But I'm still one of those old dogs that wishes beth to back back to Oblivion quests quality. It funny when I disliked almost everything about it expect the quests, and when beth fixed 80% of those dislikes. The quests were not the same, and now I miss those the most.

 

 

sadly this is just a symptom of what has been plaguing not only the game world, but music, television, film and the commercial media arts in general for over twenty years now... the capitalistic corporate for-profit business model.

They have always been in at for the money and or fame. The only way changed is the way to get more of it.

Edited by Boombro
Link to comment
Share on other sites

non really, as far as being focused on open world RPGs. CD Project Red (Witcher) comes to mind, although I've never liked their style, but I can hoestly think no other Dev that respects the 'player character' as much as Bethesda.

 

Sadly this is just a symptom of what has been plaguing not only the game world, but music, television, film and the commercial media arts in general for over twenty years now... the capitalistic corporate for-profit business model. The gaming world is just late to the scene, and is the last of the arts to be perverted and gobbled up for the sake of profit.

I thought the success of Skyrim was going to reinvigorate the artform. It had to exceed their expectations, profit wise. Why abandon the model right after bringing so many people in? If this is what they're doing I hope they split. We have enough greedy publishers.

 

Funny thing is they don't need to pull this type of stuff. There's still a huge market for what they do and most people that bought Fallout were gonna buy Fallout because of Skyrim and FO3, not the fluff they threw into the ads.

 

 

 

sadly this is just a symptom of what has been plaguing not only the game world, but music, television, film and the commercial media arts in general for over twenty years now... the capitalistic corporate for-profit business model.

They have always been in at for the money and or fame. The only way changed is the way to get more of it.

 

I don't think they started for the money and fame. LMAO. The gaming world changed a lot since they started ES.

They were nerds (me too) who had the opportunity to make games for a living and did the best they could.

Link to comment
Share on other sites

The whole "selling out" and "designing to the lowest common denominator" is even affecting programmes like Excel and PowerPoint, not just consoles and PCs.

 

"Oh, very few people used that function, so we hid it under 6 menus / removed it."

 

Yeah, but the people REALLY using the software needed that! Just because people didn't need it when tallying up their Christmas budget doesn't mean that people aren't using it. Loads of graphing stuff for Excel is moved or hidden in more recent versions of the software. Things like Excel and PowerPoint (I feel) should not be 'slimlined' for Tablet usage. And yet they are, with these 'sleek' UIs that are designed for visual appeal over functionality.

 

Hell, I only recently found out that the good old ClipBoard was completely gone. Removed. I don't usually need it, but sometimes - just occasionally - it would be REALLY useful to have something that records your most recent Copy/Paste contents, rather than overwriting the last selection for the newest one, then locking it away. I very much doubt it took up massive amounts of space on computers, and it seemed the tit was still running in the background (at least in Windows7), just inaccessible. I don't get why stuff like this is removed, when the implication of it is simple.

 

Specialist workshop tools. Sure, you don't often use that one drill-head. Maybe you only use it once a year. But it's the ONLY one that works for that screw type, and you used it two years ago to build that wardrobe. Just because it isn't in frequent use doesn't mean it isn't useful. What about in another two years when you need to take the wardrobe apart to move, or repair something? What, you threw out the screwdriver? And places don't stock it any more? Oh well, that's the price of 'progress'.

 

This whole, "Progress by removing the parts most people don't use" really irritates me. MOST people does not mean all people. Next they'll be removing the "Snipping Tool" (which is incredible, if you haven't discovered it yet).

 

Just because most people don't use software or equipment to its full potential does not mean you should REMOVE that potential, because there will be people out there using it fully that you screw over in doing so.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...