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I'm Really Losing Interest - Is this game even worth finishing?


Nebrule

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Oblivion and Skyrim are both known and respected as being the deepest of Bethesda titles, especially here on the Nexus.

After many hours, now I get it.

 

I was talking about the start, not the quests, not the writing, but the start itself. That what I meant by hollow, I didn't mean the game itself. Sorry for bad wording, @Nebrule. That confused the hell out of me.

 

 

Athanasa

I use free office software for less headache, did you try any?

Edited by Boombro
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Rather than wallow in deprecation of a masterpiece, albeit with acne, I see much good in the game, despite someone not having made 100,000 houses functional and such. I believe (not "feel") it is a great game, which with the cascade of mods, will be even better. For a game that has been out what, a month?, your rant is so...millennial.

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I use free office software for less headache, did you try any?

 

Huh, can I get pivot tables and stuff on free-ware Excel clones?

 

Also: https://en.wikipedia.org/wiki/List_of_Bethesda_Softworks_video_games

F:NV is on the list. Produced by Obsidian UNDER Bethesda. So... it's on that weird borderline between Bethesda and not-Bethesda. Still, it's not like Bethesda is locked out of using ideas from it for copyright reasons. It's just oversight.

Edited by Athanasa
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I get what the OP is saying. After playing 60 hours I feel the game gets boring. However, I dont see it lacking compared to FO NV, which I loved, BUT BECAUSE of the mods.

 

So I wont be completing the whole game history without waiting for the DLCs, and ill be playing very slowly.

 

I think we wait DLCs + Mods and we ll see a very satisfying game just like NV.

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I played the original FNV without mods and maybe I was younger or something but I really appreciated much more the conversations. Especially with that Caesar guy at the end throwing big words and philosophical concepts at my 12 year old me. It was awesome.

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I get what the OP is saying. After playing 60 hours I feel the game gets boring. However, I dont see it lacking compared to FO NV, which I loved, BUT BECAUSE of the mods.

I've played a lot of FO3, FNV, and Skyrim without any mods because I liked how they play on consoles. I know this is a mod site, but the vanilla game does not compete with any of the other vanilla games mentioned. If another dev made Skyrim they would be offended to have Fallout 4 even compared to it in terms of quests, story, immersion, characters, and the world itself.

There was no care taken in putting this game together or even writing a fitting story for the Fallout universe.

 

I'm way more upset about this than I should be but I'm just tired of every game I enjoy being dumbed down for the almighty dollar. If the next ES follows suit, I'll be done with Bethesda and I doubt they could give a s#*!. By then they'll have pewpew money.

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I don't find the story of Fallout 4 as interesting as the previous Fallout titles but I'm still playing it but sparingly as time goes by.

 

The first Fallout was great as well as 2. Fallout 3's story isn't at the level of the first 2 titles. I liked NV better than F3 but not all factions were fleshed-out. 4 was just... I dunno. It doesn't have the "charisma" of NV (minus the DLCs to be fair) or F1 and F2. I can't really explain it.

 

I'm at level 70 btw and have almost all the locations uncovered. Settlement-wise, almost all of them have 20 settlers with lots of shops and defense per settlement. Backed-up a save so I can check the other factions. Currently siding with the Institute (Bro vs Institute) with a "Kill Desdemona" quest while siding with Railroad (RR vs. Minutemen) and doing their quests just to prolong this game.

 

Trying to love F4 but the love is waning.

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Rather than wallow in deprecation of a masterpiece, albeit with acne, I see much good in the game, despite someone not having made 100,000 houses functional and such. I believe (not "feel") it is a great game, which with the cascade of mods, will be even better. For a game that has been out what, a month?, your rant is so...millennial.

 

I don't think you really read past the point I made on how many of the 'houses' are closed... It wont matter when FO4's been out for 6 months, the foundational design is lacking so much that it's gonna take a good year of CK utilized mods to fill the void. The point is, that as of now there is no flowing ultimatum (consequence/reward) to carry you through the game and hold your interest. The other vanilla Bethesda titles had this foundation.

 

I'm more than confident the folks here on the Nexus can turn this around, but the fact that the CK isn't even out yet and many here like myself have already expressed their waning interest, is telling... especially when, like you said, the game's only been out for a month.

Edited by Nebrule
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@Nebrule I recently posted this on Mod Talk board.

 

@2:19 He has a really good suggestion. That would start pushing this game into the RPG catagory. Most RP elements so far feel superficial.

 

I had to go back and look over FO3's side quests and towns after our earlier discussion. I personally liked NV more but wanted to compare Bethesda to itself. After looking it over and remembering my experience, FO4 has very little content that is unrelated to the main plot or factions. In FO3 exploring was exciting as the world was alive and dark humor was everywhere, not just on terminals or notes.

 

Rivet City, Tenpenny Tower, Canterbury Commons, The Underworld, Little Lamplight, Oasis, Paradise Falls, the Lincoln Memorial, Girdershade, Arefu, Big Town, Andale and the Republic of Dave. A lot more too.

 

You can still explore in FO4 but there aren't really places to go and people to see, save very few that feel fitting in a Fallout Wasteland: USS Constitution, Covenant(related to plot but, oh well) and Silver Shroud, I thinks that's about it...

 

The settlements we build don't have character, stories, dialogue, quests. No Republic of Dave ballot box, Andale cannibals, Little Lamplight kids, Canterbury Commons AntAgonizer(lol), etc. Those quests and settlements had humor, personality, it was the reason I played the game. This game is a complete departure in it's current state.

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