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Big changes for the Nexus Mod Manager and the introduction of Tannin42, our new head of NMM development


Dark0ne

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In response to post #43224730. #43229715, #43231195, #43231225, #43234520, #43237900, #43238095, #43248580, #43248780, #43256345, #43256845, #43258870, #43261500, #43262515, #43262825, #43264055, #43264355, #43265250, #43265975, #43266150, #43268550, #43270650, #43271300, #43272015, #43274835, #43277400, #43278605, #43280025, #43280880, #43282555, #43282860, #43285205, #43285500, #43287370, #43287415, #43287810, #43288780, #43290720, #43298850, #43302560, #43303655, #43304280, #43310115, #43317010, #43317290, #43321865, #43326160, #43327095, #43328050, #43332835, #43333505, #43335900, #43335995, #43337610, #43350150, #43357530 are all replies on the same post.


fgambler wrote: What will be the name of the new app? NMO (Nexus Mod Organizer)? :D
Tannin42 wrote: Suggestions are welcome... :D
GuardianAngel42 wrote: NNMM: New Nexus Mod Manager.
renthal311 wrote: hahaha Fgambler, I'm with tears in his eyes :D :D
pStyl3 wrote: NexMO = Nexus Mod Organizer
HadToRegister wrote: I like what someone previously suggested but without the 'x'

NeMO = Nexus Mod Organizer
Thallassa wrote: I think NeMO is the best one I've heard, but I'm still partial to "NOMM" (not quite sure how that acronym works out but it's cute).
fgambler wrote: NeMO kinda sounds nice but not so serious, it's a name either attached to a fish or a nintendo 8-bit game :P
HadToRegister wrote: I was thinking of a famous Submarine Captain from a book by Jules Verne ;)
FreeWare wrote: How about NMM v2.0? Or 1.0 could work too. The name doesn't really need to change, it's already as good as it can be.
spartanops101 wrote: NMUMMMO - Nexus Mod's Ultimate Mod Manager and Mod Organiser
}{ellKnight wrote: Voting for NeMO.

Optionally include images of sushi.
Warsadle wrote: NMO = Nexus Mod Organiser is a straight foreword combination of the names, okay.

NNMM = New Nexus Mod Manager, too many repeated letters in the acronym to be used as a short hand name.

NexMO = Nexus Mod Organiser, good name and it rolls of the tong easy.

NeMO = Nexus Mod Organiser, also a good name, and the acronym is good.

NOMM = Up to readers interpretation of how the acronym works, mine would be
Nexus Organising Mod Manager, funny name though!

What I would use?

Mod Library Organiser (MLO (pronunciation: EM-Low))
hex77x wrote: Gaming Extras Tool Designed As Totally Awesome Stuff Stuffer.
KeltecRFB wrote: I like NOMM, NexMO, NMO, or NEXT (no acronym, simply means the NEXT Nexus Mod Manager).
northtreker wrote: Nemo could also reference Ulysses (Odysseus) calling himself Nemo - nobody (Outis) to fool the cyclops and show that the Gods had looked away from him in the Illiad.

It sounds like this new organizer has gone on a long journey to come home.
pedantic wrote: MOLE - Mod organiser legendary edition.

Edit: Avogadro Number, anyone? Not to mention burrowing :D
chrislm wrote: NUMM: Nexus Ultimate Mod Manager
HadToRegister wrote:

pedantic

Edit: Avogadro Number, anyone? Not to mention burrowing


Not to be confused with Avocado's Number which shows the number of atoms in a guacamole
pedantic wrote: @HadToRegister

Lol - yeah. I was simply referring to the " chemistry " of the thing, plus a HUGE number! All encompassing. :D
KensaiTonada wrote: I'm Digging NeMO and NEXMO
wagonborn wrote: Nexus Mod Organizer seems fitting, and it can be read like "en-moe" when abbreviated to NMO, which I think is pretty snazzy
Poacher886 wrote: How about MODIT
CyniclyPink wrote: I'm liking NeMO and NexMO
GeneralNutt wrote: +NMO

But call it rotten fish, just as long as it's ready to handle what ever comes out on OCT28, as well as MO did!

Also, please please keep the virtual directories, that is a god send.
Rebel47 wrote: I can't currently think of any of my own that would befit such a tool that hasn't already been posted up here, so instead for now until my brain kicks in, I'm going to give a solid acronym for Thallassa's idea.

N.O.M.M = Nexus Official Mod Manager

Everytime I see NeMO though I think of a fish, I'm not sure I could take the mod manager seriously with a name like that :D
vimebox wrote: NEMO is the best name I think :)
MrJoseCuervo wrote: MONE

Mod Organizer NExus

Pronounced like "Money"

Because that's what your after right?
cerebii wrote: NeMO sounds great!

On another note, I'm really glad you're back working on a mod manager, Tannin, I honestly thought you'd found some unfixable bug with MO and quit!

Very excited for the future of the modding community!
Videmaster wrote: I Like HadToRegister's Idea of NeMO
frogsot wrote: Neo Nexus mod manager
Greywynd wrote: I'm liking NeMo. Easy to say - short and means something.

rkamiya wrote: how dropping off the "Mod" and the "Organizer" words, and just simply name it "The Nexus".
that would make it sound like a real nexus owned software. well, that's for my honest opinion about the name.

Thanks and more power on this new project of Nexus!
BlazeStryker wrote: GA42--

"This. Is. Survival of the fittest. This. Is. Do or Die..."

Sorry, saw your suggestion and thought of Eminem.

Could have been worse. I might have had a Crash Test Dummies flashback.
BlazeStryker wrote: Umm, no, Jose.

Look, Booze, Tannin's getting paid for his work. That's because it's work.

They aren't charging for the new Manager, so why are you being such a sow about this?
sgtjakku wrote: NeMo sounds great cause it reminds Captain Nemo of Jules Vernes' s "Twenty Thousand Leagues Under the Sea".
Varana wrote: NeMO.
Have a fishy stick!
ORRYX wrote: NeMO for Nexus Mods Organizer, because:

[1] It matches the "mods" in the website name: Nexusmods.com
[2] You could do this for the project address: www.NexusMods.com/Organizer (and to cover all the bases, www.NexusMods.com/NeMO)
[3] It sounds cool and rolls off the tongue easily.
[4] Jules Verne's Captain Nemo (Twenty Thousand Leagues Under the Sea) is copyright free
[5] Did I say free!

We just need a logo contest now ( ???)
T-Mush-S wrote: MoXus ?
driepinter wrote: NeMO is the best suggestion I have heard, funny and easy to remember, and in the same time it's obvious that NeMO is the new name for both NMM and MO.
Alexxonder wrote: I'll be happy if they stay with NMM
SillySilverSongbook wrote: To convey the universality of the tool perhaps...
Nexus Universal Mod Organizer NUMO
Nexus Universal Mod Manager NUMM
Nexus Universal Mod Administrator NUMA

I am excited for the new tool, Congrats.
trogdar51dunce wrote: I am grateful to all of the contributors,to our modding community!thank goodness we have someone like tannin,who always has and continues ,to give to all of us,most generously.i await with patience the awesome new things that will arise to give us all,new opportunities to enjoy our excellent games.thanks dark one for the arena of potentialities wich you have made possible.hey all of you right now types,try to quit being so spoiled to instant gratifaction.be thankful for all of the thousands of hours of work that have been given to us gamers,mostly for free!thanks contributors!
xen0gen wrote: NeMO for me also. I love the Jules Verne vibe, it's quick and easy to say and fits well with an acronym for the site and both mod applications.
Saurinae wrote: I am throwing in another vote for NeMO. Nexus Mod Organizer. Nice, simple and easy to remember.
wPatriot wrote: Keeping up with the times, wouldn't something like Moddr be more appropriate? :P
otake333 wrote: NeMO sounds like a good name tbh
alt3rn1ty wrote: NeMO or NMO for Nexus Mod Organizer
imho
Belkaland wrote: NMO or NeMO
ssuamier wrote: Mixing in my favourite TMM (TesModManager) I have some ideas:

TO(M)M - Tes Optimized (Mod) Manager

TMO - Tes Mod Organizer

TNMO - Tes Nexus Mod Organizer (I think this site was originally called like this ?)

TU(M)M - Tes Ultimate (Mod) Manager

THU'UM - Tes Hottest Ultimative Update Manager (better ideas ?)

MONTE - Mod Organizer's NexT Episode
Hollowoo12 wrote: I think NMO works just fine.
HadToRegister wrote: ...
starfis wrote: NMO or NEMO it will be after all Nexus Mod Organizer. The name worth bashing.
b6lph6gor6 wrote: I'd have to completely agree with ORRYX, NEMO is just perfect.
fgambler wrote: NeMO sounds too fishy, besides having well known brands attached to it. NOMM sounds like chomping.

I keep my opinion that Nexus Mod Organizer (NMO) is the best name. Short, carrying the site's name + utility of the app, and hopefully having the best of NMM and MO in a single software.
HadToRegister wrote: Problem with NMO if you pronounce each letter, you're one letter away from having it sound like

"Enemy", or "Enema", also, acronyms should be short and to the point, the shorter the better.

NeMO, two syllables, NMO, three syllables.

NexMod, could work


Maybe NeF (Nexus Fusion).

As this will be the fusion between Nexus Mod Manager and Mod Organizer.
Plus, one of the definitions for nexus is "a central or focal point", And this new mod manager being the new all-in-one mod manager by mixing in both previouly said managers, this manager is going to be the focal point now (Basically, Nexus, ties in really well with this name). :D
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In response to post #43224730. #43229715, #43231195, #43231225, #43234520, #43237900, #43238095, #43248580, #43248780, #43256345, #43256845, #43258870, #43261500, #43262515, #43262825, #43264055, #43264355, #43265250, #43265975, #43266150, #43268550, #43270650, #43271300, #43272015, #43274835, #43277400, #43278605, #43280025, #43280880, #43282555, #43282860, #43285205, #43285500, #43287370, #43287415, #43287810, #43288780, #43290720, #43298850, #43302560, #43303655, #43304280, #43310115, #43317010, #43317290, #43321865, #43326160, #43327095, #43328050, #43332835, #43333505, #43335900, #43335995, #43337610, #43350150, #43357530, #43359750 are all replies on the same post.


fgambler wrote: What will be the name of the new app? NMO (Nexus Mod Organizer)? :D
Tannin42 wrote: Suggestions are welcome... :D
GuardianAngel42 wrote: NNMM: New Nexus Mod Manager.
renthal311 wrote: hahaha Fgambler, I'm with tears in his eyes :D :D
pStyl3 wrote: NexMO = Nexus Mod Organizer
HadToRegister wrote: I like what someone previously suggested but without the 'x'

NeMO = Nexus Mod Organizer
Thallassa wrote: I think NeMO is the best one I've heard, but I'm still partial to "NOMM" (not quite sure how that acronym works out but it's cute).
fgambler wrote: NeMO kinda sounds nice but not so serious, it's a name either attached to a fish or a nintendo 8-bit game :P
HadToRegister wrote: I was thinking of a famous Submarine Captain from a book by Jules Verne ;)
FreeWare wrote: How about NMM v2.0? Or 1.0 could work too. The name doesn't really need to change, it's already as good as it can be.
spartanops101 wrote: NMUMMMO - Nexus Mod's Ultimate Mod Manager and Mod Organiser
}{ellKnight wrote: Voting for NeMO.

Optionally include images of sushi.
Warsadle wrote: NMO = Nexus Mod Organiser is a straight foreword combination of the names, okay.

NNMM = New Nexus Mod Manager, too many repeated letters in the acronym to be used as a short hand name.

NexMO = Nexus Mod Organiser, good name and it rolls of the tong easy.

NeMO = Nexus Mod Organiser, also a good name, and the acronym is good.

NOMM = Up to readers interpretation of how the acronym works, mine would be
Nexus Organising Mod Manager, funny name though!

What I would use?

Mod Library Organiser (MLO (pronunciation: EM-Low))
hex77x wrote: Gaming Extras Tool Designed As Totally Awesome Stuff Stuffer.
KeltecRFB wrote: I like NOMM, NexMO, NMO, or NEXT (no acronym, simply means the NEXT Nexus Mod Manager).
northtreker wrote: Nemo could also reference Ulysses (Odysseus) calling himself Nemo - nobody (Outis) to fool the cyclops and show that the Gods had looked away from him in the Illiad.

It sounds like this new organizer has gone on a long journey to come home.
pedantic wrote: MOLE - Mod organiser legendary edition.

Edit: Avogadro Number, anyone? Not to mention burrowing :D
chrislm wrote: NUMM: Nexus Ultimate Mod Manager
HadToRegister wrote:

pedantic

Edit: Avogadro Number, anyone? Not to mention burrowing


Not to be confused with Avocado's Number which shows the number of atoms in a guacamole
pedantic wrote: @HadToRegister

Lol - yeah. I was simply referring to the " chemistry " of the thing, plus a HUGE number! All encompassing. :D
KensaiTonada wrote: I'm Digging NeMO and NEXMO
wagonborn wrote: Nexus Mod Organizer seems fitting, and it can be read like "en-moe" when abbreviated to NMO, which I think is pretty snazzy
Poacher886 wrote: How about MODIT
CyniclyPink wrote: I'm liking NeMO and NexMO
GeneralNutt wrote: +NMO

But call it rotten fish, just as long as it's ready to handle what ever comes out on OCT28, as well as MO did!

Also, please please keep the virtual directories, that is a god send.
Rebel47 wrote: I can't currently think of any of my own that would befit such a tool that hasn't already been posted up here, so instead for now until my brain kicks in, I'm going to give a solid acronym for Thallassa's idea.

N.O.M.M = Nexus Official Mod Manager

Everytime I see NeMO though I think of a fish, I'm not sure I could take the mod manager seriously with a name like that :D
vimebox wrote: NEMO is the best name I think :)
MrJoseCuervo wrote: MONE

Mod Organizer NExus

Pronounced like "Money"

Because that's what your after right?
cerebii wrote: NeMO sounds great!

On another note, I'm really glad you're back working on a mod manager, Tannin, I honestly thought you'd found some unfixable bug with MO and quit!

Very excited for the future of the modding community!
Videmaster wrote: I Like HadToRegister's Idea of NeMO
frogsot wrote: Neo Nexus mod manager
Greywynd wrote: I'm liking NeMo. Easy to say - short and means something.

rkamiya wrote: how dropping off the "Mod" and the "Organizer" words, and just simply name it "The Nexus".
that would make it sound like a real nexus owned software. well, that's for my honest opinion about the name.

Thanks and more power on this new project of Nexus!
BlazeStryker wrote: GA42--

"This. Is. Survival of the fittest. This. Is. Do or Die..."

Sorry, saw your suggestion and thought of Eminem.

Could have been worse. I might have had a Crash Test Dummies flashback.
BlazeStryker wrote: Umm, no, Jose.

Look, Booze, Tannin's getting paid for his work. That's because it's work.

They aren't charging for the new Manager, so why are you being such a sow about this?
sgtjakku wrote: NeMo sounds great cause it reminds Captain Nemo of Jules Vernes' s "Twenty Thousand Leagues Under the Sea".
Varana wrote: NeMO.
Have a fishy stick!
ORRYX wrote: NeMO for Nexus Mods Organizer, because:

[1] It matches the "mods" in the website name: Nexusmods.com
[2] You could do this for the project address: www.NexusMods.com/Organizer (and to cover all the bases, www.NexusMods.com/NeMO)
[3] It sounds cool and rolls off the tongue easily.
[4] Jules Verne's Captain Nemo (Twenty Thousand Leagues Under the Sea) is copyright free
[5] Did I say free!

We just need a logo contest now ( ???)
T-Mush-S wrote: MoXus ?
driepinter wrote: NeMO is the best suggestion I have heard, funny and easy to remember, and in the same time it's obvious that NeMO is the new name for both NMM and MO.
Alexxonder wrote: I'll be happy if they stay with NMM
SillySilverSongbook wrote: To convey the universality of the tool perhaps...
Nexus Universal Mod Organizer NUMO
Nexus Universal Mod Manager NUMM
Nexus Universal Mod Administrator NUMA

I am excited for the new tool, Congrats.
trogdar51dunce wrote: I am grateful to all of the contributors,to our modding community!thank goodness we have someone like tannin,who always has and continues ,to give to all of us,most generously.i await with patience the awesome new things that will arise to give us all,new opportunities to enjoy our excellent games.thanks dark one for the arena of potentialities wich you have made possible.hey all of you right now types,try to quit being so spoiled to instant gratifaction.be thankful for all of the thousands of hours of work that have been given to us gamers,mostly for free!thanks contributors!
xen0gen wrote: NeMO for me also. I love the Jules Verne vibe, it's quick and easy to say and fits well with an acronym for the site and both mod applications.
Saurinae wrote: I am throwing in another vote for NeMO. Nexus Mod Organizer. Nice, simple and easy to remember.
wPatriot wrote: Keeping up with the times, wouldn't something like Moddr be more appropriate? :P
otake333 wrote: NeMO sounds like a good name tbh
alt3rn1ty wrote: NeMO or NMO for Nexus Mod Organizer
imho
Belkaland wrote: NMO or NeMO
ssuamier wrote: Mixing in my favourite TMM (TesModManager) I have some ideas:

TO(M)M - Tes Optimized (Mod) Manager

TMO - Tes Mod Organizer

TNMO - Tes Nexus Mod Organizer (I think this site was originally called like this ?)

TU(M)M - Tes Ultimate (Mod) Manager

THU'UM - Tes Hottest Ultimative Update Manager (better ideas ?)

MONTE - Mod Organizer's NexT Episode
Hollowoo12 wrote: I think NMO works just fine.
HadToRegister wrote: ...
starfis wrote: NMO or NEMO it will be after all Nexus Mod Organizer. The name worth bashing.
b6lph6gor6 wrote: I'd have to completely agree with ORRYX, NEMO is just perfect.
fgambler wrote: NeMO sounds too fishy, besides having well known brands attached to it. NOMM sounds like chomping.

I keep my opinion that Nexus Mod Organizer (NMO) is the best name. Short, carrying the site's name + utility of the app, and hopefully having the best of NMM and MO in a single software.
HadToRegister wrote: Problem with NMO if you pronounce each letter, you're one letter away from having it sound like

"Enemy", or "Enema", also, acronyms should be short and to the point, the shorter the better.

NeMO, two syllables, NMO, three syllables.

NexMod, could work
SanaRinomi wrote: Maybe NeF (Nexus Fusion).

As this will be the fusion between Nexus Mod Manager and Mod Organizer.
Plus, one of the definitions for nexus is "a central or focal point", And this new mod manager being the new all-in-one mod manager by mixing in both previouly said managers, this manager is going to be the focal point now (Basically, Nexus, ties in really well with this name). :D


ToGO Total Game Organizer
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In response to post #43342675. #43344250 is also a reply to the same post.


Whocares65 wrote: Wonderful news for the Nexus community! Tannin42 is an extremely accomplished developer, and with him at the helm, I expect great things from the new mod manager.

It's a disappointment to know that the development team is already at work and not see the code, though. It would benefit both the team and the community to put the code up on GitHub so others can view it, comment on it, and contribute with bug reports, pull requests, etc. Given that the dev team is small (only 3 people), getting extra work out of the community would be a real help.

And I do mean GitHub, as opposed to other code-hosting sites. GitHub is a popular site where many developers already have accounts, so putting code there (vs. BitBucket, etc.) will maximize the opportunity for others to participate.

It would also be a good idea to use more open-source technologies (Java, Python, etc.) rather than a Microsoft stack (VC++, C#, etc.). The tooling, libraries, etc. around Microsoft technologies heightens the barrier of entry for the community to participate.
ssuamier wrote: Actually I disagree, go for C++ / C# / Java / Python / QML / HTML5 or whatever you feel is right. Most important is the framework not the language (I prefer Qt, GTK is great too, Java to me looks always a bit lagging behind except for Apps, but no MFC stuff please :) )


Actually Tannin mentioned that the UI would be HTML based
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In response to post #43342675. #43344250, #43364545 are all replies on the same post.


Whocares65 wrote: Wonderful news for the Nexus community! Tannin42 is an extremely accomplished developer, and with him at the helm, I expect great things from the new mod manager.

It's a disappointment to know that the development team is already at work and not see the code, though. It would benefit both the team and the community to put the code up on GitHub so others can view it, comment on it, and contribute with bug reports, pull requests, etc. Given that the dev team is small (only 3 people), getting extra work out of the community would be a real help.

And I do mean GitHub, as opposed to other code-hosting sites. GitHub is a popular site where many developers already have accounts, so putting code there (vs. BitBucket, etc.) will maximize the opportunity for others to participate.

It would also be a good idea to use more open-source technologies (Java, Python, etc.) rather than a Microsoft stack (VC++, C#, etc.). The tooling, libraries, etc. around Microsoft technologies heightens the barrier of entry for the community to participate.
ssuamier wrote: Actually I disagree, go for C++ / C# / Java / Python / QML / HTML5 or whatever you feel is right. Most important is the framework not the language (I prefer Qt, GTK is great too, Java to me looks always a bit lagging behind except for Apps, but no MFC stuff please :) )
HadToRegister wrote: Actually Tannin mentioned that the UI would be HTML based


Meh, I'm a die-hard LUA fan. It's the new gold-standard.
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In response to post #43342675. #43344250, #43364545, #43367080 are all replies on the same post.


Whocares65 wrote: Wonderful news for the Nexus community! Tannin42 is an extremely accomplished developer, and with him at the helm, I expect great things from the new mod manager.

It's a disappointment to know that the development team is already at work and not see the code, though. It would benefit both the team and the community to put the code up on GitHub so others can view it, comment on it, and contribute with bug reports, pull requests, etc. Given that the dev team is small (only 3 people), getting extra work out of the community would be a real help.

And I do mean GitHub, as opposed to other code-hosting sites. GitHub is a popular site where many developers already have accounts, so putting code there (vs. BitBucket, etc.) will maximize the opportunity for others to participate.

It would also be a good idea to use more open-source technologies (Java, Python, etc.) rather than a Microsoft stack (VC++, C#, etc.). The tooling, libraries, etc. around Microsoft technologies heightens the barrier of entry for the community to participate.
ssuamier wrote: Actually I disagree, go for C++ / C# / Java / Python / QML / HTML5 or whatever you feel is right. Most important is the framework not the language (I prefer Qt, GTK is great too, Java to me looks always a bit lagging behind except for Apps, but no MFC stuff please :) )
HadToRegister wrote: Actually Tannin mentioned that the UI would be HTML based
SkyrimCliff wrote: Meh, I'm a die-hard LUA fan. It's the new gold-standard.


I don't think that VC++/C# adds any value to the project, but definitely creates barriers to broader participation. Of course the decision is ultimate down to the dev team (and at this point they've already picked a technology, obviously), but such choices should be made with the community in mind.
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In response to post #43360875. #43368760 is also a reply to the same post.


SkyrimCliff wrote:

Will it be a more robust 64 bit engine that will accommodate power users and dynamic patchers?

SkyrimCliff wrote: bump


In 7 days we all will download Skyrims 64bit rebuild. All bounderies we had will be gone, eg the magical 3,5 GB barrier. Most active modders will port their work to the new engine. Why should a future NMM be 32bit?
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This news is both irritating beyond belief and exciting beyond measure.

 

What makes it irritating is that at the beginning I had looked into MO, however, as a new modder and not particularly tech savvy, I was frightened away by the magnitude of steps required to get it up and running, so I went with NMM.

I began modding Skyrim mercilessly and had a blast doing it but as time went on there were things I wanted to do but NMM lacked the functions required to do them. It sucked, but I cut my losses and continued on. That is until things went real bad.

Due to these issues and now having some modding experience under my belt I started looking into MO again. I spent days and days watching and re-watching every Gopher, GamerPoet and DirtyWeasel (plus a few others) videos on how MO worked and getting it set up. Once I got it going I had to spend several hours downloading and installing the 500+ mods (not all activated of course) I had in NMM into MO.

WOOHOO! The lengthy move to MO was a success!

>_< 8 days later... Tannin42 Joins NMM! GRRRRRRRRRR! >_<

 

What makes it exciting is the possibility of the more user friendly aspects of NMM (eg: when using LOOT it would sort both the esm/esps as well as the mods themselves to match) merged with the advanced personalization functions of MO (eg: you could then move them around as you saw fit without causing major issues).

 

The #1 thing for me that will decide whether I stick with MO or move back to NMM (or whatever it will eventually be called) when it comes out is the profile function. As previously mentioned, there were things I wanted to do but couldn't with NMM such as;

-gender matching mannequins

-gender matching armors

-gender matching animations/HDT (mainly BBP :P )

-skill sets (mage mods for mages, archery mods for thief, etc... )

Because of having to mash all of these into one load order I would end up with things I didn't want/need on my various characters. I would lose out on other mods that I wanted but couldn't fit in. And, of course, I would very quickly hit that 255 esp limit. With the MO Profile system all of these problems are eliminated.

 

Soooo (on my knees) I beg you, PLEASE KEEP THE PROFILE FUNCTION! Please ^_^ and Thanks.

Edited by totalmentalcase
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