Zanderat Posted May 6, 2017 Share Posted May 6, 2017 @Zenderat - Good point. Thank you. I have a thought that is slightly off topic here but.... Just an idea. Wouldn't it be nice to have that hooked .exe access to possibly and hopefully forever fix the New Vegas Mod Limit bug? I can dream at least..... :sad:Not sure what you mean, but FNVSE does exist. http://nvse.silverlock.org/ Link to comment Share on other sites More sharing options...
xxt65xx Posted May 6, 2017 Share Posted May 6, 2017 @Zenderat - Good point. Thank you. I have a thought that is slightly off topic here but.... Just an idea. Wouldn't it be nice to have that hooked .exe access to possibly and hopefully forever fix the New Vegas Mod Limit bug? I can dream at least..... :sad:Not sure what you mean, but FNVSE does exist. http://nvse.silverlock.org/ New Vegas is limited to 130 plugins, unlike Skyrim. Link to comment Share on other sites More sharing options...
KainThePheonix Posted May 7, 2017 Share Posted May 7, 2017 (edited) Exactly xxt65xx - It would be nice if the problem was fixed. Until a couple pages ago I wasn't aware how they hooked into the exe for the scripting engine. Makes me wonder if it could be fixed eventually by someone. Edited May 7, 2017 by KainThePheonix Link to comment Share on other sites More sharing options...
hlp Posted May 7, 2017 Share Posted May 7, 2017 @Zenderat - Good point. Thank you. I have a thought that is slightly off topic here but.... Just an idea. Wouldn't it be nice to have that hooked .exe access to possibly and hopefully forever fix the New Vegas Mod Limit bug? I can dream at least..... :sad:Not sure what you mean, but FNVSE does exist. http://nvse.silverlock.org/ New Vegas is limited to 130 plugins, unlike Skyrim. No it is not. There were working example of people getting to the theorical mod limit of 254 plugins loaded. Link to comment Share on other sites More sharing options...
xxt65xx Posted May 8, 2017 Share Posted May 8, 2017 @Zenderat - Good point. Thank you. I have a thought that is slightly off topic here but.... Just an idea. Wouldn't it be nice to have that hooked .exe access to possibly and hopefully forever fix the New Vegas Mod Limit bug? I can dream at least..... :sad:Not sure what you mean, but FNVSE does exist. http://nvse.silverlock.org/ New Vegas is limited to 130 plugins, unlike Skyrim. No it is not. There were working example of people getting to the theorical mod limit of 254 plugins loaded. This is getting off topic, but I experience missing objects if I go over 120 plugins. Show me these examples. Link to comment Share on other sites More sharing options...
sonic2854 Posted May 8, 2017 Share Posted May 8, 2017 So it looks doubtful that we will see SKSE64 any time soon (or even by the end of the year) given the lack of information. Just curious if Skyrim Special Edition really is more stable and has engine improvements over the original? Is it truly 64 Bit overall? Can I play without SKSE and still have mods like Frost Fall, On/Off Lamps, and other script mods which have those MCM? Link to comment Share on other sites More sharing options...
Tarshana Posted May 8, 2017 Share Posted May 8, 2017 So it looks doubtful that we will see SKSE64 any time soon (or even by the end of the year) given the lack of information. Just curious if Skyrim Special Edition really is more stable and has engine improvements over the original? Is it truly 64 Bit overall? Can I play without SKSE and still have mods like Frost Fall, On/Off Lamps, and other script mods which have those MCM? 64 bit is awesome. FrostfallSkyUI 2.2Convenient Horsesand more :) xEdit and Wrye Bash have also been updated to help sort and clean your mods. Link to comment Share on other sites More sharing options...
Ethreon Posted May 8, 2017 Share Posted May 8, 2017 1. The team seems to be currently working on F4SE (about time, you can wait a while longer with your skyrim)2. It will be done when it will be done. Anyone's free to write their own script extender if they so feel, but the SE team has all the rights to not allow anyone to use their material. And no, there is no 256 plugins on NV. It's limited, and over 140-150 it will break. It was never fixed, even though there might be hopes. Link to comment Share on other sites More sharing options...
AdenYeshua Posted May 8, 2017 Share Posted May 8, 2017 1. The team seems to be currently working on F4SE (about time, you can wait a while longer with your skyrim)2. It will be done when it will be done. Anyone's free to write their own script extender if they so feel, but the SE team has all the rights to not allow anyone to use their material. And no, there is no 256 plugins on NV. It's limited, and over 140-150 it will break. It was never fixed, even though there might be hopes. It's official there are more posts saying "it's done when it's done." then there are posts wondering it's completion counting all script extender related games. Congratulations sir you currently belong to the elite (albeit massive majority) of folks who make that statement. Right now we stand at about 1 actual complainer to 40,000 people complaining about complainers..... Link to comment Share on other sites More sharing options...
Akulakha Posted May 8, 2017 Share Posted May 8, 2017 1. The team seems to be currently working on F4SE (about time, you can wait a while longer with your skyrim)2. It will be done when it will be done. Anyone's free to write their own script extender if they so feel, but the SE team has all the rights to not allow anyone to use their material. And no, there is no 256 plugins on NV. It's limited, and over 140-150 it will break. It was never fixed, even though there might be hopes. While normally to this kind of post I would say "Fallout can go f*#@ itself and they need to abandon it and hurry up and work on skyrim" I will only say that this is a good sign that they are in fact active and "working" though sadly not on skyrim. I was worried they may have abandoned the projects altogether and just having too much reallife stuff going on but I presume that once they're done with freaking fallout they will get back on the true horse of skyrim special edition. Link to comment Share on other sites More sharing options...
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