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An update on Vortex development


Dark0ne

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In response to post #54983273.


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Mod order installation is surely very important for many folks, worst case i personally can live without the virtualization system but not been able to easily change the load order for mods resources will surely discourage some of us from migrating to vortex.

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In response to post #54983273. #54992608 is also a reply to the same post.


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There is a way to do both of those in NMM as well, I do it all the time. Just save a preset with everything off or use the tool tab to disable all mods for clean starts, and goto the plugin tab and drag the mod up or down to change load order.

Since they hired the guy who made MO it should have the best features of both.
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In response to post #54959113. #54959528, #54959868, #54960743, #54961303, #54963573, #54963743, #54970663, #54982328 are all replies on the same post.


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Maybe, but it was also mentioned that they were wanting to implement a plugin system for games. To me that means each game plugin could have the ability to handle things like this independently of the other games.
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Thanks for the update guys. Looking forward to the new program. I use NMM and never got around to trying MO but I hear it had some good features. Good call hiring Tannin to build it and sounds like Kit has a good grasp on things to be done with the mock ups already. Keep up the great work everybody. See ya in January. :thumbsup:
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In response to post #54935243. #54935523, #54947223, #54947753, #54954958, #54955858, #54958068, #54976953, #54985023, #54987183, #54988083 are all replies on the same post.


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Well said, cyrusmagnus. Seriously, well said! From what I can see, he's not even a supporter of the site. Edited by Kedavix
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I am so happy about this update... been wondering where Vortex has been in the stages as far as a potential release goes... Glad to know it's closer now, because NMM is just taking a dump whenever I try to remove certain files and mods, then go back in to realize it just "says" they're gone, but in reality the files are all still there, which is confirmed when I try to reinstall something, but an overwrite notice comes up. "Uh, this file is still magically there, so do you want me to overwrite?" Yeah, I guess... Something just isn't jiving well. Hopefully all this will be resolved when the new program is out.
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In response to post #54935243. #54935523, #54947223, #54947753, #54954958, #54955858, #54958068, #54976953, #54985023, #54987183, #54988083, #54995008 are all replies on the same post.


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Do i have to be a supporter of the site to be right?

I know how to code and I'm making my own programs that i need for work so all of your comments about how I don't know software development are just random imaginations.

From start I never said anything against Tannin or development team. I was saying that he was obviously delayed by something and i have an issue with nexus not sharing info on why or showing any development progress.

People are waiting for this more then they are waiting for new site redesign and that's a fact even if you don't agree.

I'm being attacked for saying what everyone is thinking so i hope it will be your way - i hope we wont see any info until next year. (You don't want to see it, right?)
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In response to post #54935243. #54935523, #54947223, #54947753, #54954958, #54955858, #54958068, #54976953, #54985023, #54987183, #54988083, #54995008, #54997683 are all replies on the same post.


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You have to be right to be right. Your supporter status is irrelevant, so is whatever programs you claim to do.
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In response to post #54935243. #54935523, #54947223, #54947753, #54954958, #54955858, #54958068, #54976953, #54985023, #54987183, #54988083, #54995008, #54997683, #54998783 are all replies on the same post.


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From the announcement article for Vortex:

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How long have you been working on this? How long is it going to take?

Tannin officially started working for us at the beginning of August. We’re determined to get it right this time, so we’ve been spending a lot of time getting everything written down into proper documentation. Actual programming work has now begun on the project and while I cannot give you any specific timeframes as to how long it’ll take before we get things out, you can rest assured it’s being worked on.


From the Q&A in May:

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Robin: Moving forward, what are your release plans for Vortex? Will there be an alpha? What time scales are we talking here?

Tannin: Giving concrete dates is always difficult because one almost always underestimates the amount of work required to polish stuff towards the end.

My current plan is to have an early alpha build in the hands of a limited group of test users within a month, maybe 6 weeks.

Depending on their feedback we should expect somewhere between 1-3 months to fix bugs after which I think we can release a public alpha.


So right now we're about 3 months "behind" Tannin's very rough estimates and ultimately will be 5 months behind if we release the Alpha in January. That time has been spent by Tannin optimising things, fixing bugs from the testing group and working on the UI and UX.

Honestly...you need to chill and remove the stick from wherever it's lodged. If you honestly work in software development, you would know that time estimates are just that. Estimates. Edited by Dark0ne
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In response to post #54983273. #54992608, #54993793 are all replies on the same post.


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That's the issue I had with nmm, no fast and easy way only workaround.
But the fact is the principles behind the way mods are handled never changed since the early days. It improved but never really changed and become to hard to change. That's why they're making vortex.

We'll just have to wait for the feature complete version to see how it compare, but if anything, the public alpha from january will be an indication of what to expect...
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