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Zahkrii Do Dovahkiin - Hidden DLC Dragonborn Sword


pmnavatar

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Well, lets talk enchantments.

 

My view of the enchantment is this:

 

- The sword has a natural ability that increases in damage per 2 dragonsouls absorved, much like the Weapons of the Dohvakiin mod by SoulLimit (great ideia!) here: http://skyrim.nexusmods.com/mods/23941

 

- The shout "Power of the Ancients" has tree words and each one gives the sword a special ability:

 

- Grah (Battle) - Gives 50% armor piercing ability (it's a script ability);

 

- Dov (Dragon) - Give 15 sun + 15 fire damage;

 

- Zoor (Legend) - Absorb 15 Health+Stamina+Magicka (it's a high level weapon!)

 

If you have any comments, feel free to share. I would like to see the base ability and 1st word enchantments applied, but the 2nd and 3rd word i dont mind changing.

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Well, lets talk enchantments.

 

My view of the enchantment is this:

 

- The sword has a natural ability that increases in damage per 2 dragonsouls absorved, much like the Weapons of the Dohvakiin mod by SoulLimit (great ideia!) here: http://skyrim.nexusmods.com/mods/23941

 

- The shout "Power of the Ancients" has tree words and each one gives the sword a special ability:

 

- Grah (Battle) - Gives 50% armor piercing ability (it's a script ability);

 

- Dov (Dragon) - Give 15 sun + 15 fire damage;

 

- Zoor (Legend) - Absorb 15 Health+Stamina+Magicka (it's a high level weapon!)

 

If you have any comments, feel free to share. I would like to see the base ability and 1st word enchantments applied, but the 2nd and 3rd word i dont mind changing.

I would think that you would want to keep it as script lite as possible. I know my load order is already rather script heavy and keeping it as compatible as possible is a huge boon.

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The progress is mind blowing so far. I especially like the two handed version, and I think the red glow maps look more appropriate. Definitely looking forward to the end result!

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pmnavatar, on 23 Mar 2013 - 08:17, said:

Well, lets talk enchantments.

 

My view of the enchantment is this:

 

- The sword has a natural ability that increases in damage per 2 dragonsouls absorved, much like the Weapons of the Dohvakiin mod by SoulLimit (great ideia!) here: http://skyrim.nexusmods.com/mods/23941

 

- The shout "Power of the Ancients" has tree words and each one gives the sword a special ability:

 

- Grah (Battle) - Gives 50% armor piercing ability (it's a script ability);

 

- Dov (Dragon) - Give 15 sun + 15 fire damage;

 

- Zoor (Legend) - Absorb 15 Health+Stamina+Magicka (it's a high level weapon!)

 

If you have any comments, feel free to share. I would like to see the base ability and 1st word enchantments applied, but the 2nd and 3rd word i dont mind changing.

 

It would be cool if using any number of words, a unique enchantment is unlocked - similar to the Bloodskal blade. If you do a power attack a "Fus Ro" level shout is launched from the blade staggering most enemies in a small AOE.

 

 

This would give this blade a truly unique feel to it. We can already enchant other swords with elemental, absorb health, etc. enchantments. A small level Unrelenting force effect would be balanced and give the sword a Dragonborn feel to it.

Edited by Velehk
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