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Lehcar

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Posts posted by Lehcar

  1. Who here still plays some of the old Zelda games? Or at least is still a big fan of them. :D

     

    I've never played the very first two Zeldas from the 1980's, since that was kinda before my time, and I never had a NES (the orginal Legend of Zelda came out more than 6 years before I was born) but when I was a little kid I spent many great days playing A Link to the Past on my good old SNES. It's still one of my absolute favorites in the series, I still play it a lot to this day, but now I play it on an emulator of course since it's next to impossible to find a SNES in working condition these days, since you only see them occasionally at flea markets now. Seriously this one will never get old, I'll love it forever.

     

    I'm also a huge fan of the Oracle games, I spend a lot of time playing those when I was a kid and I still adore them. :blush:

  2. I hate to say this but frankly I got bored of Dragon Age because playing through the same story again and again with almost no variety got terribly repetitive.

     

    IMO Oblivion is still better. The open ended gameplay, wide open sandbox world, awesome storylines that completely divert away from the "main" quest (which isn't shoved down your throat anywhere near as much as in DA), and how ludicrously easy it is to build and modify just about everything in the game (and the endless modding possibilites) still places it on top.

     

    DA was great, don't get me wrong. Being one of the newer games and all, the graphics were really nice, and that's always very good. The characters were a lot more developed and "alive" then in Oblivion, which added a lot of immersion to the story. But the thing that bothered me the most is you're pretty much forced to play the exact same story over and over again with almost no alternative ways to play. You're forced to join the Wardens, forced to do the same set of quests over time and again, namely running around busting your ass off just to convince these different groups of people to help you fight off a horde of apocalyptic monsters that's extremely close to slaughtering them all. And the fact that the modding utility provided by Bioware was very shaky and unstable, wasn't very user friendly and had a lot of limitations certainly didn't help (building new areas to explore was so complicated it was next to night impossible imo).

  3. I can't even start playing the DLC.

     

    Because I go into the strange door, and then I'm in the small room and then I have to sit down in order to talk to that guy.

     

    I tell him I want to go through the door, then the whole room dissolves... but then the crosshair disappears and I'm stuck in the goddamn chair and nothing I try will get my char out of it.

     

    Please help. :(

  4. How do you script an item so it doesn't appear until a certain quest is completed?

     

    I'm building my own Dark Brotherhood temple, with a large sprawling crypt for dead brothers and sisters, and I want to have a tomb for Lucien Lachance, Ungolim, and certain other DB members, but obviously I don't want their tombs to appear in the crypt until the appropriate quests have been completed.. how do I accomplish this?

     

    Somehow Bethesda did it with Llathasa's tomb (it doesn't appear in the Cheydinhal church undercroft until the related Thieves Guild quest is started) but I can't figure out how to copy what they did with the script.

  5. Well if I had to name something I really hate... it's getting a craving for a certain food, and then going and getting it out of the fridge/cupboard, only to discover that it's spoiled and you have to throw it all out. :(

     

    Yesterday I wanted some toast for lunch, but when I went to get the bread out of the bag, it stank to high heaven and it was covered in grayish blue mold so it all had to go in the trash.

     

    Well it was bread from the farmer's market with no preservatives in it, so it was my fault since I should have kept in the fridge but still, that was really disappointing.

  6. So can anyone give me a thumbs up or down on this game? I'm kind of wary about buying it because I'm not sure how good it would be by today's standards since it was made waay back in 2002 (I was still just a little kid then!). But can anyone tell me what they think of it? Is it worth buying? How does it compare to its successor Oblivion?

     

    Please, tell...! :happy:

  7. Hehe... first time I used Whispered Warning and finished the DB questline, the first thing that happened when I went back to the sanctuary was Arquen and Taelendril started fighting and trying to kill each other for some reason. :laugh:
  8. Is anyone else kind of disappointed that all you get to do after becoming the leader of the Brotherhood is run back and forth to a statue once a week... like I mean come on, they could have done a lot more than that. Like, why can't the new Listener go out and find new murderers to recruit into the Brotherhood? And why can't I try to do some to restore the crippled Black Hand? It would have been nice if I could promote Vicente or Ocheeva or someone to replace the Speakers that got killed... or if I could keep doing assassination contracts infinitely in my spare time.
  9. seriously, they're idiots. They should have seen the gender imbalance problem coming from a mile and a half away with their mundane (and obviously ineffective) one child policy. its doesn't take a rocket scientist to realize ahead of time that if you only have boys and kill all the baby girls off, you're obviously going to end up having a serious shortage of women a generation down the road.

     

    but why is "carrying on the family name" so darned important to people there, i don't understand that.

     

    but now they're actually PAYING families just to have baby girls... that's awfully sad if you ask me.

  10. Title says it all. Here's a few things I learned:

     

    Crabs and other random animals carry coins so they can go on beasty little shopping excursions!

     

    All men in Tamriel of all races are completely lacking facial hair.

     

    Horses will always remember exactly where "home" is, and exactly how to get back there, even if it's on the opposite side of the country.

     

    Do anything at all to piss off someone and they'll chase you... and chase you... and chase you, over mountains and hills, through swamps and lakes, through trees and ruins. They will. not. give. up. Until you surrender. Or until you're dead.

     

    Shopkeepers are very, very easily angered. Accidentally pick up something as petty as a worthless quill or piece of paper off their table and they'll have you slaughtered in a heartbeat.

     

    Don't mess with them orcs. It's a bad idea. Seriously.

     

    Police City Guards will just kill you if you are unwilling to go to prison or pay a fine.

     

    Nobody either notices or cares if you're running around in your undies. :laugh:

     

    Eating pieces of dead zombies is good for you (sort of)! Oh nom nom nom.

  11. Does anyone have any advice for locating remote places in the Tamriel worldspace in the CS? Is there a relatively easy way to do it?

     

    I really want to do something with the area around the Isolated House, but firstly I want to move the Oblivion gate that spawns over it to a different location so it doesn't get destroyed every time I play. But the thing is I can't find where it's located in the world space.

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