Ebonytata Posted July 19, 2022 Share Posted July 19, 2022 I just show new conflict management system, but I am wondering what users would think of the introduction of a MO style conflict management (moving the files up and down in a list.) Or is this one of the planned features to come with file specific conflict management? Link to comment Share on other sites More sharing options...
Solution Zanderat Posted July 19, 2022 Solution Share Posted July 19, 2022 ??????? Vortex already has file specific conflict management: Link to comment Share on other sites More sharing options...
showler Posted July 19, 2022 Share Posted July 19, 2022 MO2 doesn't have file specific conflict management (unless it was very recently added). Link to comment Share on other sites More sharing options...
Vlad254 Posted April 15, 2023 Share Posted April 15, 2023 Question for Zanderat or Picky, or Tannin, I too use the file overrides that you screen grabbed. How often or how many instances in a load order do you utilize this feature? I ask because there's a note within Vortex to limit how often you use it which I do but I guess my question is to what extent, or is there a guideline for this? I also get this question from users so a better answer would be appreciated. Thanks Link to comment Share on other sites More sharing options...
showler Posted April 15, 2023 Share Posted April 15, 2023 You'd have to use it as many times as needed to get the result you want. What's the "note within Vortex" actually say? I could possibly see too many rules causing slowdowns in deployment, but I don't see how else you could have a problem. It's probably best to try and use entire mod overrides where possible and use file-specific overrides only as needed. Link to comment Share on other sites More sharing options...
Vlad254 Posted April 15, 2023 Share Posted April 15, 2023 You'd have to use it as many times as needed to get the result you want. What's the "note within Vortex" actually say? I could possibly see too many rules causing slowdowns in deployment, but I don't see how else you could have a problem. It's probably best to try and use entire mod overrides where possible and use file-specific overrides only as needed.Which is exactly what I do. My question is if there's an actual number or a formula based on size of load order. I write many modding guides and if there's an answer other than "try to limit the number of times you use it" I'd like to be able to provide that answer to users. Probably a question best answered by one of the developers or maybe someone who has used this feature extensively, or is familar with it. I do appreciate the response. Link to comment Share on other sites More sharing options...
vortexposer Posted April 16, 2023 Share Posted April 16, 2023 (edited) The practical reasons for limiting its use is primarily to avoid users creating even worse cyclic errors than they already do. When user can track down and undo their own mess, there's no reason not to use as needed. Edited April 16, 2023 by vortexposed Link to comment Share on other sites More sharing options...
Tannin42 Posted May 13, 2023 Share Posted May 13, 2023 Sorry, missed this mention. I dont use this feature outside testing environments. I have SSE setups with 1000+ mods, cyberpunk with a couple hundred, not needed a file override once. Link to comment Share on other sites More sharing options...
Zanderat Posted May 13, 2023 Share Posted May 13, 2023 I didn't answer either. I have used it a handful of times, usually when I want specific file(s) but not the whole mod to override other specific file(s). I think it is a very handy feature. Link to comment Share on other sites More sharing options...
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