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How do I change the mod deploy order in Vortex?


JadianRadiator
Go to solution Solved by showler,

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To me it's simple. I mod FO4. What you are describing is literally game breaking. Does your game load? Check your load with Wrye BASH and post that output in it's entirety. Here is mine (still WIP).

Active Plugins:
00 Fallout4.esm
01 DLCRobot.esm
02 DLCworkshop01.esm
03 DLCCoast.esm
04 DLCWorkshop02.esm
05 DLCWorkshop03.esm
06 DLCNukaWorld.esm
07 DLCUltraHighResolution.esm
08 Unofficial Fallout 4 Patch.esp [Version 2.1.5]
09 HUDFramework.esm
0A IllumBillboardsAIO.esl
0B RedRocketsGlareII.esl
0C PPF.esm
0D BakaWaitAnywhere.esm
0E StarlightDriveInAndDiner.esl
0F RadioactiveSignsAIO.esl
10 ENBLightsHDRPatch.esp
11 EPO.esp
12 BTInteriors_Project.esp [Version 9.3.2]
13 BTITIP.esp
14 FOLIP - After Generation.esp
15 3DNPC_FO4.esp
16 3DNPC_FO4-Patch.esp
17 UltraExteriorLighting.esp
18 Diamond City Exterior Cleanup.esp
19 Wasteland Illumination Shadow.esp
1A Fr4nssonsLightTweaks.esp
1B Reverb and Ambiance Overhaul.esp
1C Vivid Weathers - FO4.esp
1D 3DNPC_FO4_DLC.esp
1E Vivid Weathers - FO4 - Quest.esp
1F FO4LODGen.esp
20 FOLIP - New LODs.esp
21 3DNPC_FO4[Previsibines].esp
22 Vivid Waters.esp
23 Vivid Weathers - FO4 - Far Harbor.esp
24 Vivid Weathers - Natural Bright.esp
25 Vivid Weathers - Nuka World.esp
26 Vivid Weathers - Settings.esp
27 VividFallout - AiO - BestChoice.esp [Version 2.0]
28 Wetness Shader Fix.esp [Version 3.6.2]
29 NMC Bundle HIGH.esp
2A Diamond City Interior Cleanup.esp
2B Boston Beers.esp
2C 3DNPC_FO4Settler.esp
2D WestonWaterLOD.esp
2E stumbleuponinteriors.esp
2F llamaCompanionHeatherv2.esp
30 UltimateLockpick.esp
31 Immersive HUD.esp
32 AtomicRadio.esp
33 3DNPC_FO4-UFO4P.esp
34 LooksMenu.esp
35 AzarPonytailHairstyles.esp
36 Bug Off.esp
37 R&AO Reduced Vault Reverb Patch.esp
38 EveryonesBestFriend.esp
39 QuazTelevisionReplacer.esp
3A Elvani's Track Pack - FIX.esp
3B Classic VATS.esp [Version 1.7.0]
3C waterLODfix.esp
3D Far Harbor 3d Tree LODs.esp
3E Optimized Vanilla Tree LODs.esp
3F FO4LODGen-DLCCoast-WindTurbines.esp
40 CBBE.esp
41 SKKFastMinutemen.esp
42 SKKFastStartNewGame.esp
43 PRP.esp
44 PRP-Compat-UEL.esp
45 Bashed Patch, 0.esp



It matches Vortex's plugins tab perfectly.

 

If this was truly a universal problem, no one's game would be functional.

 

No one is refusing to help. But before we do (specifically Tannin), you need to provide the right files in their entirety. And I would go a step further and verify your load in an independent tool that is not LOOT, as I described above.

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Ok, so you're very likely trolling so I'm out.

If you're actually having a problem, this is a case of PEBKAC. The way you fix it is you take a step back, realize that you are misunderstanding how things work and what people have been telling you. With that understanding, re-read what you have been told. Everything you need is there.

 

LMAO! You literally lie to my face, then call me a troll?

That's rich bro.......But hey, it's all good.

I'll be making a video showing Vortex installing my mods in the wrong order in loadorder & plugins, the files YOU SAID were not being used.

:thumbsup:

 

for this "issue" to be diagnosed correctly, you need to provide documentation of your process, and - not being rude - you need to understand why if what you suggest is correct then no-one's game would load - at all - ever, yet here we are and there's you, and you alone with this issue.

basic maths, basic analysis suggests that this is very much a localised issue and a knowledge/awareness issue.

 

from what i've seen in your posts in this thread, there is a lot of conflation, but no actual evidence. without evidence no-one can assist you to any meaningful degree.

 

the issues you describe, i don't get, have never got and probably never will get and ive been using vortex since alpha. so, what is different on your system to mine? same game, modded using the same mod manager...where are the fundamental differences that wreck your load order?

 

so, if you want to report an issue and have it be analysed, diagnosed and remediated - then provide actual data that can be verified and used in systems away from yours to see if your issue can be recreated.

or, use MO2 or NMM or copy files manually or whatever.......

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To me it's simple. I mod FO4. What you are describing is literally game breaking. Does your game load? Check your load with Wrye BASH and post that output in it's entirety. Here is mine (still WIP).

Active Plugins:

00 Fallout4.esm

01 DLCRobot.esm

02 DLCworkshop01.esm

03 DLCCoast.esm

04 DLCWorkshop02.esm

05 DLCWorkshop03.esm

06 DLCNukaWorld.esm

07 DLCUltraHighResolution.esm

08 Unofficial Fallout 4 Patch.esp [Version 2.1.5]

09 HUDFramework.esm

0A IllumBillboardsAIO.esl

0B RedRocketsGlareII.esl

0C PPF.esm

0D BakaWaitAnywhere.esm

0E StarlightDriveInAndDiner.esl

0F RadioactiveSignsAIO.esl

10 ENBLightsHDRPatch.esp

11 EPO.esp

12 BTInteriors_Project.esp [Version 9.3.2]

13 BTITIP.esp

14 FOLIP - After Generation.esp

15 3DNPC_FO4.esp

16 3DNPC_FO4-Patch.esp

17 UltraExteriorLighting.esp

18 Diamond City Exterior Cleanup.esp

19 Wasteland Illumination Shadow.esp

1A Fr4nssonsLightTweaks.esp

1B Reverb and Ambiance Overhaul.esp

1C Vivid Weathers - FO4.esp

1D 3DNPC_FO4_DLC.esp

1E Vivid Weathers - FO4 - Quest.esp

1F FO4LODGen.esp

20 FOLIP - New LODs.esp

21 3DNPC_FO4[Previsibines].esp

22 Vivid Waters.esp

23 Vivid Weathers - FO4 - Far Harbor.esp

24 Vivid Weathers - Natural Bright.esp

25 Vivid Weathers - Nuka World.esp

26 Vivid Weathers - Settings.esp

27 VividFallout - AiO - BestChoice.esp [Version 2.0]

28 Wetness Shader Fix.esp [Version 3.6.2]

29 NMC Bundle HIGH.esp

2A Diamond City Interior Cleanup.esp

2B Boston Beers.esp

2C 3DNPC_FO4Settler.esp

2D WestonWaterLOD.esp

2E stumbleuponinteriors.esp

2F llamaCompanionHeatherv2.esp

30 UltimateLockpick.esp

31 Immersive HUD.esp

32 AtomicRadio.esp

33 3DNPC_FO4-UFO4P.esp

34 LooksMenu.esp

35 AzarPonytailHairstyles.esp

36 Bug Off.esp

37 R&AO Reduced Vault Reverb Patch.esp

38 EveryonesBestFriend.esp

39 QuazTelevisionReplacer.esp

3A Elvani's Track Pack - FIX.esp

3B Classic VATS.esp [Version 1.7.0]

3C waterLODfix.esp

3D Far Harbor 3d Tree LODs.esp

3E Optimized Vanilla Tree LODs.esp

3F FO4LODGen-DLCCoast-WindTurbines.esp

40 CBBE.esp

41 SKKFastMinutemen.esp

42 SKKFastStartNewGame.esp

43 PRP.esp

44 PRP-Compat-UEL.esp

45 Bashed Patch, 0.esp

 

 

 

It matches Vortex's plugins tab perfectly.

 

If this was truly a universal problem, no one's game would be functional.

 

No one is refusing to help. But before we do (specifically Tannin), you need to provide the right files in their entirety. And I would go a step further and verify your load in an independent tool that is not LOOT, as I described above.

 

So your claim is that when you install something, Vortex lists it in the order you install it? Because that's NOT what it does for me.

If I install "leaf.esp" and then install "rock.esp", rock will show up at the top of loadorder & plugins, not under leaf.

:huh:

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To me it's simple. I mod FO4. What you are describing is literally game breaking. Does your game load? Check your load with Wrye BASH and post that output in it's entirety. Here is mine (still WIP).

Active Plugins:

00 Fallout4.esm

01 DLCRobot.esm

02 DLCworkshop01.esm

03 DLCCoast.esm

04 DLCWorkshop02.esm

05 DLCWorkshop03.esm

06 DLCNukaWorld.esm

07 DLCUltraHighResolution.esm

08 Unofficial Fallout 4 Patch.esp [Version 2.1.5]

09 HUDFramework.esm

0A IllumBillboardsAIO.esl

0B RedRocketsGlareII.esl

0C PPF.esm

0D BakaWaitAnywhere.esm

0E StarlightDriveInAndDiner.esl

0F RadioactiveSignsAIO.esl

10 ENBLightsHDRPatch.esp

11 EPO.esp

12 BTInteriors_Project.esp [Version 9.3.2]

13 BTITIP.esp

14 FOLIP - After Generation.esp

15 3DNPC_FO4.esp

16 3DNPC_FO4-Patch.esp

17 UltraExteriorLighting.esp

18 Diamond City Exterior Cleanup.esp

19 Wasteland Illumination Shadow.esp

1A Fr4nssonsLightTweaks.esp

1B Reverb and Ambiance Overhaul.esp

1C Vivid Weathers - FO4.esp

1D 3DNPC_FO4_DLC.esp

1E Vivid Weathers - FO4 - Quest.esp

1F FO4LODGen.esp

20 FOLIP - New LODs.esp

21 3DNPC_FO4[Previsibines].esp

22 Vivid Waters.esp

23 Vivid Weathers - FO4 - Far Harbor.esp

24 Vivid Weathers - Natural Bright.esp

25 Vivid Weathers - Nuka World.esp

26 Vivid Weathers - Settings.esp

27 VividFallout - AiO - BestChoice.esp [Version 2.0]

28 Wetness Shader Fix.esp [Version 3.6.2]

29 NMC Bundle HIGH.esp

2A Diamond City Interior Cleanup.esp

2B Boston Beers.esp

2C 3DNPC_FO4Settler.esp

2D WestonWaterLOD.esp

2E stumbleuponinteriors.esp

2F llamaCompanionHeatherv2.esp

30 UltimateLockpick.esp

31 Immersive HUD.esp

32 AtomicRadio.esp

33 3DNPC_FO4-UFO4P.esp

34 LooksMenu.esp

35 AzarPonytailHairstyles.esp

36 Bug Off.esp

37 R&AO Reduced Vault Reverb Patch.esp

38 EveryonesBestFriend.esp

39 QuazTelevisionReplacer.esp

3A Elvani's Track Pack - FIX.esp

3B Classic VATS.esp [Version 1.7.0]

3C waterLODfix.esp

3D Far Harbor 3d Tree LODs.esp

3E Optimized Vanilla Tree LODs.esp

3F FO4LODGen-DLCCoast-WindTurbines.esp

40 CBBE.esp

41 SKKFastMinutemen.esp

42 SKKFastStartNewGame.esp

43 PRP.esp

44 PRP-Compat-UEL.esp

45 Bashed Patch, 0.esp

 

 

 

It matches Vortex's plugins tab perfectly.

 

If this was truly a universal problem, no one's game would be functional.

 

No one is refusing to help. But before we do (specifically Tannin), you need to provide the right files in their entirety. And I would go a step further and verify your load in an independent tool that is not LOOT, as I described above.

 

So your claim is that when you install something, Vortex lists it in the order you install it? Because that's NOT what it does for me.

If I install "leaf.esp" and then install "rock.esp", rock will show up at the top of loadorder & plugins, not under leaf.

:huh:

 

Vortex automatically sorts your load order, even as you install more. Load order does NOT equal Install order.

 

Unless/Until you provide the information you have been asked for, numerous times..... no one can help you. If your game loads and plays, then there isn't a problem, and you are tilting at windmills.

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Oh, lookie here!

:pirate:

Yeah, he told you that one used by Vortex to communicate with other mod management tools, not with the game. And your screenshot doesn't show the issue you are reporting, when the file was modified or where it is located.

No, he said THIS:

 

"b) The loadorder text file is indeed not used by the game, never has been"

Sounds pretty cut & dry to me......

:huh:

Let's look at that full comment shall we?

 

"b) The loadorder text file is indeed not used by the game, never has been, that file is being used to synchronize load order between mod managers, the game only looks at plugins.txt"

 

So, do you always edit to support your claims?

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Oh, lookie here!

:pirate:

Yeah, he told you that one used by Vortex to communicate with other mod management tools, not with the game. And your screenshot doesn't show the issue you are reporting, when the file was modified or where it is located.

No, he said THIS:

 

"b) The loadorder text file is indeed not used by the game, never has been"

Sounds pretty cut & dry to me......

:huh:

Let's look at that full comment shall we?

 

"b) The loadorder text file is indeed not used by the game, never has been, that file is being used to synchronize load order between mod managers, the game only looks at plugins.txt"

 

So, do you always edit to support your claims?

 

 

FRESH INSTALL of Fallout 4: NO VORTEX or Mods

 

I deleted loadorder & plugins files.

 

The game EXE replaced them.

 

My video will clearly show this.

 

It will be posted to my gaming channel on Odysee.

 

I've been modding ganes since the first Wolfenstein 3D. How long have you been modding games again?

 

:geek:

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If OP is correct in claiming that Vortex loads plugins in a game breaking manner, then why have I been able to load and play a heavily modded Fallout 4 (and other games) since the alpha days of Vortex? As others have already pointed out, nothing would have worked with such a topsy turvy load order.

 

Furthermore, when consulting the Vortex plugins tab, why is the load order always properly structured?

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If any moderators come into the thread can we get the current discussion split off into a new thread? This current topic has nothing to do with deploy order and might confuse anyone who looks at the thread seeking help with that subject.
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