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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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I'm pretty damn upset about this because what I loved about the modding skyrim was that I didn't have to spend any money on it, I could just have hours of fun. Unfortunately when you're a teenager and trying to save money this is a real kick in the balls, I already bought the game and modders mod for fun right? Well i'm pissed about this they should have just added a donate feature.
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In response to post #24568089. #24568194, #24568259, #24568389, #24568499, #24568534, #24568589, #24568629, #24568659, #24568809, #24568894, #24569004, #24569054, #24569089 are all replies on the same post.


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And then there's Isoku who hasn't said a word and only released his 2.0 version of Wet and Cold on the workshop. Which has led to a massive **** storm on his comments section (which has been locked and the storm is continuing on his workshop page.)
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In response to post #24565489. #24565664, #24565754, #24565979, #24569024, #24569279, #24569374, #24569639 are all replies on the same post.


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Yep, customer protection laws in europe. It will be fun and games, for the modders. :D


.... for 25% of the income, 100% fun ... Edited by mkess
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In response to post #24565489. #24565664, #24565754, #24565979, #24569024, #24569279, #24569374, #24569579 are all replies on the same post.


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Yes, they really do not like the "No refunds" policy of steam.
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On the note about competition there is literally nothing stopping modders from imitating one another's work and then basically undercutting them. Another thing to think about.
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There have been mods for Skyrim that I can honestly say that if they did not exist I would not have the same experience and fun I had without them.

 

I am willing to donate to mod projects if they are indeed, worthy of it and simply that good. but It makes me sick to my stomache that the "paywall" virus has come to our community's doorstep, so to speak.

 

Honestly though.I feel that *if* mod authors want to get paid for the mods they offer then they should be the ones getting the full cut, not 25%, but before a person can actually judge the quality of the product it first has to be bought, wich makes no sense. should demo's or extensive gameplay demonstrations be required before you can offer it for sale?

 

with just this one little greedy strategy of Steam, the modding community is going to see alot of frustration on both sides, people who want to have mods stay free for all and user friendly and the people who work hard on their creations and maybe try to make a living out of it.

 

So, uh, Where do we stand?

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companies trying to make money is not a new thing.... and we recently seen what happens to companies (crytek for example) that do not cater to the ADHD casual battlefield microtransaction player.... but this isnt a new concept this whole millenium has been about publishers and not developers... there has been very few groundbreaking games because its to expensive to produce a game and a possible failure will shut you down if youre not EA, Valve or Blizzard
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