zagzag Posted November 28, 2011 Share Posted November 28, 2011 Have a question, I just started playing around with this, and I have a bit of hit and miss luck =). I have the house in Wildhelm, and I know its a bit silly, but I'm totally bummed out, that there isnt an apothecary satchel on my alchemy table (like there is in Whiterun). I'm desperately trying to place one on the table - and managed to make that happen by placing a plate there .. and using the getpos and setpos commands. However I cant interact with the bag - what obvious trick am I missing ? =) It's best to initially place the object as close as possible to its intended position, I've found ... There seems to be some part that doesn't really move with setpos, that has to do with collision and activation. Best to just delete it and re-place it until you get it almost exactly right. -____- I hope they release the toolset soon.. this is getting a bit sketchy lol.. Link to comment Share on other sites More sharing options...
SoulAdm Posted November 28, 2011 Share Posted November 28, 2011 Good job finding those lights, i think the hanging lights you have to use tcl flow your charector in half air and then placeatme Link to comment Share on other sites More sharing options...
Chainsgore Posted November 28, 2011 Share Posted November 28, 2011 (edited) Definetly had to pop in and say thanks to ya'll for the great info. Been having a blast reworking the Solitude Home. I was trying to get the Mannequin's working but still no go on that. Being able to add more lights and some rugs is getting it moving in the right direction. Took a few Screenshots. I'll get some more up as I finnish working on the top floor and once I start on the main level.My Steam Pictures Now if only someone could figure out a way to safely remove some of the pillars in the basement, that would make my day. Edited November 28, 2011 by Chainsgore Link to comment Share on other sites More sharing options...
sirxazor Posted November 28, 2011 Share Posted November 28, 2011 Shawkab have you found any of the mounted wall heads from animals? like the deers and the one with the horn? Link to comment Share on other sites More sharing options...
Gaius Octavian Posted November 28, 2011 Share Posted November 28, 2011 Is there a command to make a physics object into a static object? Like, I want to spawn a Dibella statue and make it so that i can't pick it up or knock it over Link to comment Share on other sites More sharing options...
Shawkab Posted November 28, 2011 Author Share Posted November 28, 2011 Is there a command to make a physics object into a static object? Like, I want to spawn a Dibella statue and make it so that i can't pick it up or knock it over This is pretty much the only thing I think is missing from console commands.. the ability to activate/deactivate objects or set orders to an Object/NPC. As for as I know we can't Set a door to zone to a certain location, or set a mannequin to stop, or activate a mannequin, or activate the boundries of a bookshelf storage area.. I think if someone who knows how to Hex edit some of these STAT objects to activate themselves instead of needing a command to activate them, that would be the only way we could do this.. That or there must be a command like "activate or setactive," then you could just click the object, type activate or deactivate etc.. siraxzor: Dragon Head: b2456Elk Male: dd9e0Snowy Elk: cf264Elk Antlers: 3fa65Elk Female: dd9e1Sabre Cat: d928f and d928dWolf: d9289 and d9288Skeever: d9287Mudcrab: d9285Bear: d8282 and d9281 and d927fHorker: d927dGoat: d9276Slaughter Fish: 3858f Neat mod idea: Taxadermist! Nice house Chainsgore! :) Link to comment Share on other sites More sharing options...
PaladinRider Posted November 29, 2011 Share Posted November 29, 2011 (edited) I've been trying to spawn some buildings but nothing above C8999 works. IIRC C8999 is a Stormcloak guard. I'm going to try to look up some form IDs of castles. I've never used placeatme for console commands so this is kind of new to me. Edited November 29, 2011 by PaladinRider Link to comment Share on other sites More sharing options...
Shawkab Posted November 29, 2011 Author Share Posted November 29, 2011 I've been trying to spawn some buildings but nothing above C8999 works. IIRC C8999 is a Stormcloak guard. I'm going to try to look up some form IDs of castles. I've never used placeatme for console commands so this is kind of new to me. check my steam could screenshots, put a few houses with their ids on their. In TESsnip if you just search houses you get tons. Link to comment Share on other sites More sharing options...
PaladinRider Posted November 29, 2011 Share Posted November 29, 2011 (edited) check my steam could screenshots, put a few houses with their ids on their. In TESsnip if you just search houses you get tons. Yup I did that, it gave me an error. I probably copied the name wrong so I'm going to try again. EDIT: Yup works great. I don't know what I did wrong. Edited November 29, 2011 by PaladinRider Link to comment Share on other sites More sharing options...
SoulAdm Posted November 29, 2011 Share Posted November 29, 2011 anyone find out how to mod the states for an Item??? Link to comment Share on other sites More sharing options...
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