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Big changes for the Nexus Mod Manager and the introduction of Tannin42, our new head of NMM development


Dark0ne

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In response to post #43221120. #43221395 is also a reply to the same post.


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LoL! So true! O countless frustration when fighting with column widths ;)
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In response to post #43221120. #43221395, #43221955 are all replies on the same post.


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Triple AMEN to that!
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I tried MO once and it really screwed up all my mods. Not as bad as B.O.S.S. did, but it still did. I never really needed the advanced features of MO (not because I'm not an advanced modder, I just had my own way), but if those features become seamless with Nexus I might use them. I've always been 100% Nexus loyal since Oblivion (+some LL) so knowing they are going to get an advanced programmer with mod managing software experience is good to hear and I won't have users/modders yelling at me for using NMM instead of MO.
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In response to post #43219230. #43219400, #43219425 are all replies on the same post.


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My pitchforks are getting rusty... Is there a mod for that?
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HOLY CRAP!!! I'm totally speechless! I can't imagine anything better happening to the (Nexus) Modding Community! Tannin is going to be a HUGE asset! This is great news! Congratulations guys! Can't Wait to see what you have in store!!!
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  On 10/13/2016 at 10:21 PM, abishaij1 said:

 

In response to post #43220970.

 

 

 

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who in the world ever said nmm is better? its not an opinion type of deal mo can do literally everything nmm can and more. its just math

 

this is what im talkin about

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In response to post #43222435.


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Except, you know, actually allow modding of any of the hundred of games NMM covers..
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In response to post #43210430. #43215310, #43215490, #43215920, #43216655, #43217565, #43217935, #43218210 are all replies on the same post.


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PirateZ86 9 kudos 557 posts
@jim_uk: Please don't listen or reply to morons who have no common sense.


Wow, so you go straight to the ad hominems because someone has a different opinion than you?

Jesus christ dude, chill out.
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