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Creation Kit for Skyrim Special Edition


FenexFox1234

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In response to post #44010560. #44044210, #44071605, #44073720, #44075270 are all replies on the same post.


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I'm sure someone will take the reigns on porting SkyUI, as long as the original Devs give permission to. I feel it's too much of a necessary mod for someone not to port it.
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As an aside from the creation kit, as a long-term MO user, I am having ongoing problems with NMM that I have flagged up in the forum for it. It's like fighting with an unruly child! I am really struggling with it. I used to use it up to v 5 but then moved to MO.

 

I know Tannin you are just on board at Nexus and I am sure you will come up with a quality product before long. But might you please consider polishing off MO2 as an intermediate step for those of us MO users who are struggling with NMM's issues? I tried using it - it's almost there, just needs a few tweaks...!

 

Now, I might sound ungrateful but please, I am not. I do appreciate these tools supplied for us to use. and I am aware of ongoing improvements.

 

 

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In response to post #43997770. #44082390, #44082680, #44083530, #44085325, #44085645 are all replies on the same post.


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I'm using QD Inventory (kindly referred to by EnderBlazer) on widescreen. Given no SkyUI, it's pretty good for what it achieves. Way better than the Besthesda original primary school version. I did try SkyUI 2.2 but dropped it back in favour of QD - the 2.2 did not work well with widescreen. Edited by BlueGunk
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In response to post #44118555.


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Sorry - made a blob - ignore this bit! Edited by BlueGunk
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In response to post #43997770. #44082390, #44082680, #44083530, #44085325, #44085645, #44118685 are all replies on the same post.


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well then i will wait for maids 2 then start the game with or without skse....:(
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In response to post #44010560. #44044210, #44071605, #44073720, #44075270, #44093150 are all replies on the same post.


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"I Can't even play this game anymore without CBBE and Sky UI" < This.
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In response to post #44010560. #44044210, #44071605, #44073720, #44075270, #44093150, #44120665 are all replies on the same post.


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I tried a mod from here but didn't work. Guessing it's not updated yet for new one. I just don't want to mess anything up with my games data. So this thing isn't to help use Nexus mods? Just for guys that want to make mods? Hopefully someone does a youtube vid to be safe lol.
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In response to post #44010560. #44044210, #44071605, #44073720, #44075270, #44093150, #44120665, #44120860 are all replies on the same post.


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SkyUI might be out for the count, but plain Caliente's CBBE and Bodyslide will work fine. I am using them in game right now. Caliente is currently working on the CBBE SE version, too. Should be up soon.

Sadly, unless XP and Groovetama release an update of their skeleton, BBP / TBBP/ HDT is out of scope (unless we get a rival skeleton! )

Like all of us, I am (ahem...patiently...) waiting for the upgraded SKSE which is being worked on, but may be a couple of months yet. Edited by BlueGunk
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"Yes to All" is your friend in the CK, just use that with the first error and each differrent one and the number of errors will drop. Don't give up it takes some getting use to as far as crashing it will do that but incessant crashing is not normal. What OS are you using? If it's Win 10 there are a lot of people having that issue and there doesn't seem to be a fix for it

https://forums.nexusmods.com/index.php?/topic/3247269-creation-kit-with-windows-10-crashing/

but..... If you notice it crashes when the render window opens you may want to check this out.

http://forums.steampowered.com/forums/showthread.php?t=2534240

Good luck! Don't give up once you get it running you'll be glad you did!
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