mtareen Posted November 13, 2013 Posted November 13, 2013 can sumone plz sjow me how to create skyrim mods plzzzzz
epicurme Posted November 21, 2013 Posted November 21, 2013 Hello!I was wondering if anyone knew of a tutorial, for moving adoptable children from Hearthfire, to a custom standalone player home. (as in, has all the special beds and chests and behaviors that a vanilla player home would have to make it adoptable, so it will be in the "I have a house in __custom__" dialogue when adopting.) I have seen a few mods that have this function. And I would just really like to learn how to do this myself for my own homes.I have tried to figure it out on my own, but haven't had any success on getting it to actually work.Please let me know if I need to clarify, and Thanks in advance!
chicky540 Posted November 30, 2013 Posted November 30, 2013 great pin-post-thingy here, very informative :)
kerroamin Posted December 14, 2013 Posted December 14, 2013 Ive been trying to create my first mod, i would like to use an already modeled object in skyrim that isnt a weapon (eg. Shovel) and re model it to my own desire, then add it into the game as a weapon.how would i do that?
ghosu Posted December 14, 2013 Posted December 14, 2013 You should mention, which 3D editor you have access to...Blender,3dsMax,Cinema4D...
KiwiHawkNZ Posted December 29, 2013 Posted December 29, 2013 Kia ora I'm trying to learn a Little MaxI'm under the impression armor movment is in the armor skin right? that what tells it how to move with the body I have been working on trying to make armors I like fit the UNP body for Skyrim, If I edit an armor for say a CBBE body (adding a smooth (2) and pushing/pulling the mesh to suit the new body without deleting the skin will it work and keep the orginal skit movments etc?. I have gotten armor exported, both _0 and _1 and weight sliders work, but the skirt splits when they work and does not fold like the orginal armor. For some reason the run animation won't load for me so I can't learn to weight paint the new armor. Is weight painting the only way to fix that? Is there a tutorial explaining how to export say removing a CBBE body and replacing it with a UNP body without deleting that skin to keep the flowing movment allready weight painted in the armor, if that is indeed possible, or do I have no choice but to Delete the skindo a skin wrapconvert to a skinadd a dismember etc load a run animation and weight paint frame by frame
drywater509 Posted January 11, 2014 Posted January 11, 2014 (edited) I've got a ton of video tutorials on my channel. Most of the tutorials cover HDTPhysics Extensions, but there are a few others in there for animation/skeletons, some modeling, and hair conversion. http://www.youtube.com/user/Canderes509 Edited January 11, 2014 by drywater509
Sishke Posted February 19, 2014 Posted February 19, 2014 Hi all. i was wondering is there some tutorials about creating armor and weapons mods for skyrim for comlete noobs like me. i have lots of free times and i wanted to give it a try. I would need basicly all where to start and what software to use and some starting points how to it. Hope some1 still read this and can answer me. Tnx
ghosu Posted February 23, 2014 Posted February 23, 2014 I guess this might be of interest... MAKING A STANDALONE VERSION OF A RETEXTURED ITEMhttp://forums.nexusmods.com/index.php?/topic/1432805-need-help-creating-custom-weapon-retextures-for-weapon-ck/ ...since i don't post such personal video responds on my public YT channel.
Recommended Posts