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HeyYou

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Everything posted by HeyYou

  1. See if this actually works. :smile: They all show up in the form list.... not sure if that means anything. (yeah, I am a real newb with the newer games. :) )
  2. They all show up in game just fine. It's just that the category is REALLY long with all of them in there. Switching between my vertical conduits, (at the beginning of the list) and a colored conduit, (at the end of the vanilla stuff) is a major pain. Especially if I want one of the later colors in the list. I believe it simply adds them to the category. Trouble is, I can't figure out HOW it adds them. Does simply having the correct keyword put them in the list? I don't find them in constructable objects.... (of course, there is a whole bunch of stuff I don't see in that list, that shows up in it anyway...... even vanilla items.) There are meshes/textures for each color category. Just recolored vanilla items.
  3. Been poking at this a bit, and I am not even understanding how ANY conduits get into the workshop.... They do not appear to exist???? I am obviously missing something here.
  4. All it does is add colored versions of already existing objects. I do not pretend to understand how it actually works. :) Been a while since I have done anything in the CS. (Oblivion.....)
  5. Constructable Objects category doesn't exist in the mod itself...... Do I need to look at that in the master file for it?
  6. I downloaded colored conduits, to make my construction life a bit easier, but, they are all simply lumped into the same category in the build menu. So, paging thru them to find what I need is tedious, at best... And if I am switching back and forth between my verticals, (another mod) and the colored fellers, I have to scroll a LONG way from one, to the other. What I would like to do is put all the same colored conduits into their own sub-category, so I would simply have Red, Blue, Cyan, etc, instead of a mile long selection of individual pieces. I have poked at it on FO4Edit, and even read thru Ethreons tutorial, however, there don't appear to be any FNAM records in the mod, so, there is nothing for me to change. I am going to bet that the keywords for the categories I wish to add aren't there either. I am open to suggestions, or a tutorial on creating sub-cats from thin air. :D Thank You.
  7. As I see it, it's basically specific minority groups whining about how 'unfair' life is, when they will not do anything to help themselves. They expect everyone else to take care of them, and provide for their every need, out of some sense of guilt for things that happened over 100 years ago. Hence, we get all sorts of odd legislation, that is supposed to 'help' these folks, but, in the end, all it does is hurt other folks. Yes, I am a white guy, and I have been passed over for jobs, simply because the company had quotas to fill, to meet their affirmative action obligations. So, the job I wanted actually went to a less qualified individual, simply because he was a minority. (and yes, that is exactly what my manager told me when I asked why I didn't get the job.)
  8. Beth games are notorious for not liking overclocks. Might try running it at the stock clock, and see what happens. I suspect that your system is CPU-choked though, as the vid card is WAY more powerful than the CPU can feed.
  9. I loved cliff racers. They made for excellent archery practice, and there was a never ending supply. :D In Daggerfall, you started out a shipwreck victim, in a cave...... I never did get far in the story, as the game kept blowing up on me...... (one of the problems with procedurally generated worlds.....) In the Fallout games (beth's versions) You are no one special, just in the wrong place, at the wrong time...... Of course, beth isn't the only game company to base their games on the 'chosen one', or whathaveyou. It's actually fairly common. Certainly makes it easier to build the main storyline around a 'hero', and not just some joe blow off the street.
  10. There are two different versions of SKSE, one for legendary edition, and one for special addition. Do you have the correct flavor?
  11. In Morrowind, you were one of a succession of 'chosen ones' that had been sent there to 'fulfill the prophecy." You just got luckier than your predecessors. :)
  12. HeyYou

    Hello Nexus

    Check out the 'most popular' files of all time. There is some REALLY good stuff there. I actually recommend playing vanilla for a bit first, just to see what you would like to change, then look for mods that do that for you. If you enjoy the building aspect of the game, Homemaker, Place Everywhere, and Snappy Housekit are must-haves. :D Welcome to the Nexus.
  13. Good idea for a mod. When are you gonna to release it? :tongue: Nah, joke aside. I once tried Arena, but didn't get far before getting killed by some goblins and after that happen I stop playing Arena. Also, I never played Daggerfall. But I think I have spent about 3000+ hours, probably over 5000+ hours, of playing Morrowind and still play it after more than 15 years since I bought a copy of Morrowind. Back to topic. I'm looking forward to see what Bethesda come up with for TES 6, but seriously I won't buy it if they use the same quest design they use in Skyrim as it has flaws. I would dearly love to have the skills to implement a 3D map in tes games........ (fallout games as well.....) but sadly, nope. I am inadequate. :D I don't even wanna think about how many hours I have in, playing morrowind, modding it, and writing scripts....... You know, it's never too late to learn and even I have learned a little about modding in Morrowind. The Forbidden Legend quest is one quest of a few quests that Bethesda screw it up completely. If the player continue to go through Arngeir's word of power quests, after finishing the Jurgen of Windcaller quest, that has random locations one will sooner rather than later end up with a quest marker for Folgunthur usually after the High Gate Ruins. In Folgunthur the player will obtain a book and a writ of seal and reading one of these items will start the Forbidden Legend quest. The next loaction for that quest is most ilkely Saarthal, which is a locked location and tied to the College of Winterhold faction. I really doubt Bethesda knew what they were doing when creating the Forbidden Legend quest, because logically in RL how can the player know that Saarthal is tied to the College of Winterhold hence for being locked. How? I dunno, do you know how? In RL that's almost impossible to know such a thing unless one have already visit Winterhold and joined the College of Winterhold, otherwise it doesn't make sense IMO. What Bethesda should do instead is to do the same thing as they did for the Mage's Guild quest in Nchuleftingth via the letter of introduction the player get from Hasphat Antabolis in the first quest in the MQ. Once the player enters and hand over the letter of introduction the player gets hired to find their guide Anes Vendu who is missing (later found dead). A similar concept of a quest design would work in Skyrim, but did Bethesda do that no they did not. So, with that in mind the player get a quest stucked in the journal for the rest of the game unless joining the College of Winterhold. That's what I am referring to when saying, if Bethesda used a similar quest design as they used in Skyrim then I would consider not to buy TES 6. Yeah, that was rather a blunder on their part. I didn't like being forced to join the CoW just to get access for another quest........
  14. Good idea for a mod. When are you gonna to release it? :tongue: Nah, joke aside. I once tried Arena, but didn't get far before getting killed by some goblins and after that happen I stop playing Arena. Also, I never played Daggerfall. But I think I have spent about 3000+ hours, probably over 5000+ hours, of playing Morrowind and still play it after more than 15 years since I bought a copy of Morrowind. Back to topic. I'm looking forward to see what Bethesda come up with for TES 6, but seriously I won't buy it if they use the same quest design they use in Skyrim as it has flaws. I would dearly love to have the skills to implement a 3D map in tes games........ (fallout games as well.....) but sadly, nope. I am inadequate. :D I don't even wanna think about how many hours I have in, playing morrowind, modding it, and writing scripts....... What aspect of questing did you not care for??
  15. I suspect that is where texture blocks are coming together. Not 100% sure of that though.
  16. Get the nif plugin for blender, and you likely already have thousands of objects on your harddrive you can play with. :)
  17. The ba2 files are just compressed archives, they will have the same structure when unpacked, as you will find in the game. (data as top level directory, the sub-directories for things like meshes, textures, etc.) If you know which specific asset you are looking for, you can use xedit (not sure if it works with 76) to find the name of the object you are looking for, and in that record you will find texture paths and such. Then you will know what you need to do. :)
  18. Yeah, see how ya are. :D You are one of those exceptions I was typing about. :)
  19. Wow. That's rather cool. It will be interesting to see some benchmarks for those. :)
  20. That seems really off the wall........ Have you tried turning off your antivirus, see if that makes any difference? Also, what HDD do you have in your machine. Laptops tend to come with 5400 RPM drives, which are slow. If it is a larger drive, greater than 700gb or so, they are even worse. The Toshiba, and HGST drives are friggin' HORRID. (lets not even talk about the Hitachi drives.......) Might consider upgrading to a solid state drive. The performance improvement is incredible.
  21. Beth USED to make good RPGs. Then, they wanted to expand their customer base, and started porting games to consoles. Then, they wanted to appeal to even more gamers, specifically, the 'casual gamer', so, the games got streamlined, 'updated', etc, to appeal more the the casual gamer. (I think Ma'iq even comments on this when you encounter him in skyrim.) It became more about sales numbers, than making good RPG's. Now, they make action/adventure games with some RP elements. They simply do not fit my definition of an RPG any more. That said, they are STILL fun games...... I have become addicted to building in FO4........ To the point that I make huge 'houses', every room furnished, with independtly switched lights........
  22. I'm not saying Morrowind is a bad game either, I actually enjoyed playing it via the Morroblivion mod, could be my nostalgia talking, it was Oblivion that got me into the Elder Scrolls, I played it when I was growing up, oh I have played Morrowind before but I never got past Balmora without going "Well where the f*** do I go?" (To be fair, I was a kid) so I never got into Morrowind, but I f***ing love Oblivion (Also, Shivering Isles expansion best expansion, fight me) I have found that folks that played Morrowind first, liked it the best, those that played Oblivion first, liked IT the best. :) There are exceptions, but, not very many. :D Guess it all depends on what ya got started on. Edit: Woops, I swear I thought I was quoting someone else, my bad I sure hope the mental spazz attack you had hasn't been a trickle down from all the reports I have seen. Oh! I accidentally, on purpose, posted this to see if anyone agrees that no one may actually add mods to the game until the mental old age spazz attacks Todd Howard, and his bunch are having, cease. Go to bed by 9:00 PM, don't argue! Just do it, because you had all the fun you can handle. You need your rest. The xEdit may well be a tool that is capable of making mods to the game, and if the fact that the web site says it is FO76 approved, that suggest that it then is capable. The real question is. Is Todd Howard's bunch the ones who approved the xEdit? Todd and company have nothing to do with xEdit.
  23. HeyYou

    Trump

    It's not nice to mess with Mother Nature. :) Too bad we don't seem to be able to learn that.
  24. Yeah, I went to all SSD's a year or so ago, and I won't use mechanical drives any more. The prices have come down, the speeds/reliability has gone up, and the performance difference is WELL worth the additional cost.
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