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Posts posted by Zaldir
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It may still be moddable (or not), but if it is, it will most probably be harder to mod than Oblivion and Morrowind, since the GameBryo engine is the most mod-friendly engine there is...
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In order, I think the most entertaining to listen to playing were myrmaad, Thandal, and BlackBaron2. Of course you were fun to hear too Dark0ne. I'll come up with a word list, and have my sound gear sorted out for next time.
I totally agree! myrmaad and Thandal not getting past that blocked door (And Thandal not even getting past the first door^^) was so hilarious!
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It was a great night! :D
It was really fun, especially the part with Myr and Thandal not getting through the door! :P
"Why is my character like a midget? He's so close to the floor."
"Are you crouching?"
"Yeah..."
hahaha, can't help but to love Myr! :D
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It's not long, but you get a very good view on the whole game, or so I've heard at least. :)
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Friday seems perfect! :D
Looking forward to hear you cry Rob!! :P
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This would be very much like the Curse Client for games like WoW, warhammer and such. When on [Blocked URL: Spamming mod authors with advertising links], you can click on a link "Download using Curse Client" or something, and it will open curse client, which will download and install the mod/addon automatically. :)
I like it! :D
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I am as I said, all in! :D
Can't wait to hear you cry Rob! :P
I'm available all week, and I will definitely stay up late to make this! ... GMT +1 by the way.. (I reeeaaallyy think you should choose a time fitting for the UK^^)
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Open the Archive you download (the .rar/.zip/.7z file), and click extract, and choose the Fallout: New Vegas installation Data Folder.(i.e C:\Program Files\Steam\steamapps\common\FalloutNV\Data)
Then launch the game.
This is if there's an esp directly in the Archive - However, if there is a "Data" folder in the archive, it should be extracted directly to the Fallout: New Vegas Folder. (i.e C:\Program Files\Steam\steamapps\common\FalloutNV)
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Does this happen only on a savegame where The Armory of the Silver Dragon has been active before, or on new games as well?
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Really good Dark0ne! :)
Looking forward to seeing it in action.
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If your computer can't handle Oblivion, you shouldn't use the Morrowind Graphic Extender... It greatly decreases FPS.
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Try typing ScriptName instead then - a long time since I modded Morrowind, so I don't remember exactly..
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The Begin Block can't be summonfood, as that is not a begin command.
If you want this to be summoned when using a spell, try this:
scn "ScriptName" Begin ScriptEffectStart Player->AddItem, "NF_Comberry Pie ", 1 End
And attach this to your spell, and remove all other effects, and you're good to go. :)
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What you need to do is to download a BSA Unpacker, then open the BSA with it and unpack the file you want to it's right location.
If you're going to keep the original texture on the pot, you only need to unpack the mesh to it's right location. :)
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Again I have a suggestion, though this may be more do-able.
After tagging files, you are directed to a page with just a "Thank you for tagging", and my suggestion is to add a link back to the submission page on that page, for easier navigation.
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Heh, I did some of yours as well. :)
Still got a lot of clothing mods to go through though...
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More Detailed Places - Makes many ( 8 ) towns/villages/forts look more alive with very minimal changes, so it conflicts with very few mods. :)
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True, I thought about that myself, hence I added the second suggestion. :)
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I often browse TESNexus for files in need of tagging, and stumble upon old mods which seems almost forgotten and hidden underneath all the new mods.
- of course, these mods are not tagged, so I tag them. But how much does that really help? What is the odds that 2 others will come and tag that file?
So, my suggestion is that people with (very) high AP from tagging gets instant tags - this makes it easier for us who wants to tag everything that is out there to actually accomplish that. :)
The reason why only those with High AP should get instant Tagging is to avoid users abusing it.
If Instant Tagging is too much, maybe lower the amount of tags required from 3 to 2 for people with High AP?
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Well, that was quick, even for you guys! :)
Thanks! Now, it's off to the clothing section to tag female and male clothes... sigh
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but unfortunatly, few people tag their mod after uploading.
And fortunately, some of us tags the files that is not tagged by the author. :)
But I totally agree on the Gender-separated Tags! :D
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Nice addition Dark0ne! :)
How do you get time for all this!? :P
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Well... You could use this function,
SetPCSleepHours iHours
though this will probably close the dialogue, then force the player to sleep, then the player will have to reinitialize the dialogue if needed.
The Dragonborn, who do you think it is?
in Skyrim LE
Posted
The Septim line has had a lot of connections in Skyrim, so it is very likely that it is a child of Martin Septim/Tiber Septim or maybe even a "new" line of septims (i.e a forefather of Martin had offspring in Skyrim, but that was never revealed), that has lived on as normal folk until now, and somehow it has been revealed that this person is a Septim.
It may be a very important NPC in the game, but hopefully it is the player. That's what I liked in Morrowind; you were the neveravine, someone special, while in Oblivion, you are just another Hero, like in many other games.