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Do You Think the Delayed Creation Kit Will Have a Long Term Negative Effect on Modding?


mmaniacBG

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bethesda have sold out and are doing everything they can to grab every last dollar they can..

good on em i guess, the share holders are happy..

so yes they would be holding back on the geck

Thanks:

At least it makes more sense in FO4 over FO3.

There is many farms, guards, clean water and trade going on. FO4 DC looks like a legit city since it has a doctor, a school, traders and everything. And it looks more built, not the scarp towns in FO3.

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I thought the setting and portrayal of the wasteland was much better in NV. Also how did anyone manage only one playthrough of NV when so many quests were so easily failed if you didn't already know what to do? The linking or cross-linking of quests seemed better to.

 

As to the question if the delay will be detrimental to the longevity of the interest. Depends on how successful Beth is a building their own modding site. As far as current modding interest falling off, its not really debatable, it is indeed waning. All you have to do is look at the current forums (speed of responses and number of new topics), and the number new and updated major mods, to see that interest is fading among current modders.

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Also how did anyone manage only one playthrough of NV when so many quests were so easily failed if you didn't already know what to do? The linking or cross-linking of quests seemed better to.

That easy, keep playing and look for another quest.

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It is a FACT that Bethesda has delayed the GECK beyond any reasonable time period to both boost sales of mediocre DLC (not the main DLC that is a major new region), and to boost the sales of the mod free console versions. It is a FACT that delaying the GECK, when Fallout 4 has proven to be such a mediocre and cheapskate effort compared to earlier Beth work, has damaged the long term future of Fallout 4.

 

Now, exactly how much damage greedy Beth has done is up for debate. Certain types of mods are pouring through at an impressive rate as I type- but the declining download figures are really quite telling. Fake texture mods, for instance, had an extraordinary number of downloads in the first month or so. But the real, useful mods that appeared later never got the same attention.

 

Problem is, the baked in gameplay of Fallout 4 stinks, and most gamers have no reason to rermember the game once finished. The rest of us (coming from Fallout 3/NV/Skyrim) are more hopeful/enthusiastic, and pray that a later wave of mods can transform the game. However, the really good part of the modding community tends to be drawn to where the 'HEAT' is- and I get the impression that Fallout 4 is a very rapidly 'cooling' title.

 

Frogware has just announced their open-world Lovecraft inspired title, and it is to other publishers I find myself turning in the hope of getting the experience that Beth was far to cheap to give us in Fallout 4. Face it- if another smart dynamic publisher gave us a better, more modern open-world engine with better modding prospects, Beth would be forgotten in a second. Bethesda is now a fully Zenimax flavoured entity, and is only concerned with how much money it can squeeze from naive gamers with the smallest possible upfront development costs.

 

And how can the millions of fundamental gaming mistakes in Fallout 4 be corrected by likely mods anyway. Mods tend to tightly focus on one problem or change, but FO4 needs a total overhaul to bring it to NV and Skyrim's conceptual world position.

 

Beth has proudly announced that they are working (in house) on a record number of important new titoles, and will be happy to have completely disowned FO4 after the end of 2016, when the GOTY edition is released.

Edited by zanity
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And how can the millions of fundamental gaming mistakes in Fallout 4 be corrected by likely mods anyway. Mods tend to tightly focus on one problem or change, but FO4 needs a total overhaul to bring it to NV and Skyrim's conceptual world position.

In other words, FO: NewOrleans or whatever the Obsidian rushed version of FO4 will be. On forums that aren't Bethesda tribute sites FO4 is not the focus outside of people talking about how bad it is. I'm a gamer and if play something and then delete it then that really says something, to me at least.

 

The amount of stupid in this thread hurts my brain. I can't believe how entitled so many people in this community are, and how easily they get butt hurt. It's a game people. Calm down.

This is true, but this is also what happens when people hang their hopes on one game. I am a 'true gamer' in the sense that I know my playing experience doesn't hinge on what happens with one release. I play a multitude of games and my game playing 'sun' doesn't rise and set on what Bethesda does.

Edited by WursWaldo
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It is a FACT that delaying the GECK, when Fallout 4 has proven to be such a mediocre and cheapskate effort compared to earlier Beth work, has damaged the long term future of Fallout 4.

You spelled oblivion wrong.

 

FO4 has better crafting, traders, followers and scaling and the main quests offers options for the player for the first time ever. With the ability to be more than what quests allows this time like tamers, robots exports, farmers and soon slavers.

 

 

It is a FACT that Bethesda has delayed the GECK beyond any reasonable time period to both boost sales of mediocre DLC (not the main DLC that is a major new region),

Beth can't do with the geck what they want. They need to paperwork to done by other 3 party people who helped with the geck and stuff like that to able to drop it.

 

 

Now, exactly how much damage greedy Beth has done is up for debate. Certain types of mods are pouring through at an impressive rate as I type- but the declining download figures are really quite telling. Fake texture mods, for instance, had an extraordinary number of downloads in the first month or so. But the real, useful mods that appeared later never got the same attention.

While that true, not everyone make use of the gameplay mod, or that quest mod or the realism mod. Textures appeal to more people and can be used variety of ways.

And texture mods are real mods as much as the others.

 

 

Frogware has just announced their open-world Lovecraft inspired title

Really? What is the name?

 

 

and is only concerned with how much money it can squeeze from naive gamers with the smallest possible upfront development costs.

Then why make to mod like DLCs and add settlement bits? That s#*! costs a lot of money to make.

 

 

And how can the millions of fundamental gaming mistakes in Fallout 4 be corrected by likely mods anyway. Mods tend to tightly focus on one problem or change, but FO4 needs a total overhaul to bring it to NV

Okay. We do need more quests types.

 

 

and Skyrim's

I guess that is easy. Just do the following:

 

 

F up the scaling so the player can go to the glowing sea at level 1, replace followers with lifeless ones. force the player to be a MM, make the player able to find/or make items better than the unique weapons and armor and let those have common effects, make traders not give discounts when you help them, make all the settlements look like each other in copy pasted style, take all the unique weapons and armor from trades, take away the removable mods so that players are forced to have crafting perks for the best gear, make all building like each other expect very few, make the map worse, remove locks and hacking walls so players can play do those without taking the perks.

 

I still don't get why you want it be worse though.

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I am certainly capable of agreeing Fallout 4 isnt perfect, and even came up short in some respects, but jesus.. some people in here act like its the worst game bethesda has ever created, and just god awful (Yet they are on a forum for said game, and not just for the game but for modding the game, which indicates more investment into the game than most players..)

Fallout 4's only real weak points for me were a reduction in choices from previous titles, and a large reduction in quest content / quality of quest content. I liked the main story better than 3/NV over all, but the side quests are seriously lacking. I have hit up essentially every side quest in FO4 and it didnt take nearly as long as past titles. THAT is my only real complaint, and the reason I am most eager for DLC and the GECK.

But the shooting mechanics are better than previous titles, the crafting is far superior overall (Ammo crafting being left out is a mistake, but easily changed). The survival mode wass initially a let down, but looks like its going to be an improvement here soon. Adding the settlement system is awesome, though again they had an opportunity (and still do) to go much further with it.

Overall for me, FO4 is more like, a B/ B+ grade wise. It feels solid, I love it, and will keep playing it for some time. But in comparison to say, Skyrim, its lacking taking things further to really bring everything it possibly could. But you people acting like its a F or D game, I am sorry but I think you are crazy and want to complain for the sake of complaining, myself. To each their own though, I will still respect your opinion in the end.

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And how can the millions of fundamental gaming mistakes in Fallout 4 be corrected by likely mods anyway. Mods tend to tightly focus on one problem or change, but FO4 needs a total overhaul to bring it to NV and Skyrim's conceptual world position.

In other words, FO: NewOrleans or whatever the Obsidian rushed version of FO4 will be. On forums that aren't Bethesda tribute sites FO4 is not the focus outside of people talking about how bad it is. I'm a gamer and if play something and then delete it then that really says something, to me at least.

 

The amount of stupid in this thread hurts my brain. I can't believe how entitled so many people in this community are, and how easily they get butt hurt. It's a game people. Calm down.

This is true, but this is also what happens when people hang their hopes on one game. I am a 'true gamer' in the sense that I know my playing experience doesn't hinge on what happens with one release. I play a multitude of games and my game playing 'sun' doesn't rise and set on what Bethesda does.

 

 

This month alone there's FarCry Primal, Hitman and The Division, in the next few months we'll be seeing Dark Souls 3, Doom, Mirrors Edge, No Mans Sky and a ton of other stuff, Fallout 4 will be long forgotten by the time the quality mods start appearing. Steam player numbers...

 

http://puu.sh/nBqEi/15174e5b4b.jpg

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