catburger123 Posted October 17, 2018 Share Posted October 17, 2018 I got it to work, but... While importing settings from MO2, vortex creates a new mod download folder in Appdata (where it copies all packed mods) then throws every mod and plugin in the game directory. This results in a lot of lost space on the C: drive. (20gigs for FNV) Uninstalling vortex does not give an option to remove this data and leaves everything there. Instead you need to know in advance how to remove all mods and purge them from your system. No info about this is given beforehand, so you are left with deleting everything by hand and reinstalling your game to get your precious space back. Not really user friendly. Not having a choice where the data is stored or having the option to point to a mod dir on another drive when installing vortex is just not working for me. I hope things will improve in the future, but I cannot endorse vortex at this moment. Link to comment Share on other sites More sharing options...
GeneralJohn Posted October 17, 2018 Share Posted October 17, 2018 It got off to a bit of a rocky start but I really enjoy using Vortex now, it works incredibly well for me. Link to comment Share on other sites More sharing options...
AugustaCalidia Posted October 17, 2018 Share Posted October 17, 2018 I got it to work, but...While importing settings from MO2, vortex creates a new mod download folder in Appdata (where it copies all packed mods) then throws every mod and plugin in the game directory. This results in a lot of lost space on the C: drive. (20gigs for FNV) Uninstalling vortex does not give an option to remove this data and leaves everything there. Instead you need to know in advance how to remove all mods and purge them from your system. No info about this is given beforehand, so you are left with deleting everything by hand and reinstalling your game to get your precious space back. Not really user friendly. Not having a choice where the data is stored or having the option to point to a mod dir on another drive when installing vortex is just not working for me. I hope things will improve in the future, but I cannot endorse vortex at this moment. This post is a good example of why people should do a bit of research before using and/or critiquing Vortex. Vortex does have some problems, but they are not the ones listed in this post. Uninstalling Vortex and associated game data. It's not the user unfriendly mess described in the post. See the following link for removal instructions: https://wiki.nexusmods.com/index.php/Removing_Vortex Choosing directories: Vortex allows you to choose a download directory: https://wiki.nexusmods.com/index.php/User_Interface_Overview#Download. You make your selection in the "Download Path" box. Vortex allows you to choose an install location: https://www.nexusmods.com/site/mods/1?tab=files. Use Vortex (custom install location) to make this happen. Link to comment Share on other sites More sharing options...
snowfeld Posted October 18, 2018 Share Posted October 18, 2018 Warning: Double Downloads I'm seeing a nexus issue with downloads: Clicking Download With Manager starts a download in Vortex, no problem. But, the nexus popup with the Donate option then slowly fades in a Download button. This implies that the download has been delayed but is now available. If you click on this new button, you will initiate a second download of the same mod. This will require you to later remove the second instance from Vortex. Confusing and very annoying until you catch what's going on - which is not as obvious as it sounds here. Otherwise, so far, so good - still working on conflict resolutions, of course. Keep The Baby, Faith. :) Link to comment Share on other sites More sharing options...
Pickysaurus Posted October 18, 2018 Share Posted October 18, 2018 In response to post #64460086. fritzfried wrote: Warning: Double DownloadsI'm seeing a nexus issue with downloads: Clicking Download With Manager starts a download in Vortex, no problem. But, the nexus popup with the Donate option then slowly fades in a Download button. This implies that the download has been delayed but is now available. If you click on this new button, you will initiate a second download of the same mod. This will require you to later remove the second instance from Vortex. Confusing and very annoying until you catch what's going on - which is not as obvious as it sounds here.Otherwise, so far, so good - still working on conflict resolutions, of course.Keep The Baby, Faith. :)Yeah. you're double it up by clicking the download button after the auto-download started. Do you not get the Windows notification from Vortex when the download is started? Link to comment Share on other sites More sharing options...
komaaddict Posted October 18, 2018 Share Posted October 18, 2018 YAY! Happy Days.... xD Link to comment Share on other sites More sharing options...
Revan7even Posted October 18, 2018 Share Posted October 18, 2018 Now that it's in Beta I'll install it and use it for new games and some of my older games with few mods like Dark Souls, but I'm not ready to commit to re-installing and re-merging my 581 Fallout 4 mods. I did that once when I had half that and it took a week to get a completely stable load order. Link to comment Share on other sites More sharing options...
MikhailScott Posted October 18, 2018 Share Posted October 18, 2018 If NMM is updated like LOOT is will they be able to update it to comply with the new API? Link to comment Share on other sites More sharing options...
DanielC10 Posted October 19, 2018 Share Posted October 19, 2018 (edited) I'm not really good with modding so i have 2 questions about Vortex (well, one based on me not knowing mods and another based on the fact that i'm not sure how i'm supposed to read that) 1- When there are conflicts with mods and i click on the "bolt" to fix them, what is loading after and what is loading before? example: if i click on the "bolt" for mod A and i select "Load after" on the conflicting mod, is mod A going to load after mod B or mod B after mod A? 2- When i install hotfixes or compatibility patches, which one is supposed to load first, the main mod or the hotfix/patch? Edited October 19, 2018 by DanielC10 Link to comment Share on other sites More sharing options...
AugustaCalidia Posted October 19, 2018 Share Posted October 19, 2018 I'm not really good with modding so i have 2 questions about Vortex (well, one based on me not knowing mods and another based on the fact that i'm not sure how i'm supposed to read that) 1- When there are conflicts with mods and i click on the "bolt" to fix them, what is loading after and what is loading before? example: if i click on the "bolt" for mod A and i select "Load after" on the conflicting mod, is mod A going to load after mod B or mod B after mod A? 2- When i install hotfixes or compatibility patches, which one is supposed to load first, the main mod or the hotfix/patch? 1. For information on resolving mod conflicts in Vortex, see https://wiki.nexusmods.com/index.php/Managing_File_Conflicts. 2. The main mod(s). In the case of a hotfix, typically only one mod is being fixed. That mod should load before its hotfix. In the case of a compatibility patch, typically two mods are being made to play nicely together. Ideally the two mods should load before the patch. Link to comment Share on other sites More sharing options...
Recommended Posts