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Wild Kitsune - Iceborne


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#1
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Wild Kitsune - Iceborne

Fluffy, dyeable fox ears complete with physics and wagging tail!

#2
cannon729

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Oh god, thank you. Happy to see you update this MOD

#3
bc67333

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thank you. Happy to see you update this MOD

#4
zStatykz

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In response to post #76501463.


Spoiler

Thanks for coming back for it! Neko will be up as well after I get some screenshots.

#5
zStatykz

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********************************
FAQ --- PLEASE READ BEFORE POSTING. IF YOU POST A COMMENT THAT IS ANSWERED HERE, IT WILL BE DELETED. THE POSTS ARE GETTING A BIT CLUTTERED WITH THE SAME QUESTIONS BEING ASKED OVER AND OVER.
********************************
(A) Question:
Does this work on male characters as well?

(A) Answer:
This mod is compatible with male characters as well. Simply change the "f" prefix on the folder and files to "m".
_____________________________________
(B) Question:
I want to swap this model onto a different armor piece, how would I do that?

(B) Answer:
Rename the folder and files within to match the ID number of the armor you want from this list: https://mhw.poedb.tw/eng/pl_equip
For example, if you wanted to take it off the Direwolf+ waist and move it onto Pukei, the files would be changed from "f_wst0105_0000" to "f_wst010_0000"

IF DYE IS NOT WORKING AFTER CHANGING THE ARMOR ID, go to the folder you set it to at `...nativePC\pl\f_equip\pl###_0000\wst\mod` and rename "f_wst###_0000.mrl3" to something else like "f_wst###_0000_Direwolf.mrl3". Then rename "f_wst###_0000_Armor.mrl3" to "f_wst###_0000.mrl3" and reload the armor in game. It should work then.
_____________________________________
© Question:
I like the way your character looks! Can I see the sliders?

© Answer:
https://cdn.discorda.../appearance.jpg
_____________________________________
(D) Question:
Is this visible to other players?

(D) Answer:
No. It's client-side. They will need to have the mod installed as well to see it. This is the case for most modded games.
_____________________________________
(E) Question:
Can I reposition or combine this mod with an existing waist?

(E) Answer:
These things need to be done in Blender. See the wiki on modding to get the Blender 2.79 plugin. It's honestly a bit complicated if you don't have experience in 3D or mhw modding. It involves combining the models, making sure the bones and vertex groups match, getting rid of negative weights, combining .mrl3, .ccl, and .ctc (which will probably be mis-matched in the header so you'll need to adjust the existing waist physics by hand either in blender or via hex editing). This is why I don't do it for every waist piece. Unless it's commissioned, please don't ask me to combine them for you.
Wiki: https://github.com/E...rldModding/wiki
Discord: https://discord.gg/gJwMdhK
_____________________________________
(F) Question:
Can I put the main file on the helm slot?

(F) Answer:
No. There's no pelvic bone in the hair/helm files and adding one breaks it pretty horribly in-game. If you must have it on the helm, you can only do it with the (Only Ears) optional download and change "wst" in the files and folders to "helm".
_____________________________________
(G) Question:
Can I use this even if I don't own Iceborne?

(G) Answer:
As long as your Steam version is updated, yes you can. You just need to change the armor to something you have. See Question B above.

Edited by zStatykz, 05 February 2020 - 06:56 AM.


#6
bc67333

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Thank you very much for your contribution! Hard work! Looking forward to updating your IO mod. This is my favorite mod in 2019 and maybe even 2020!

#7
GeohoundJason

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Yay, happy to see this one fixed up. Back to my floofiness once more!~

#8
saddycom1

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can i know about thermae layered armor code? it's will be very nice with that armor. and also look good with other person. direwolf waist is terrible with another layered armor :(

#9
YuukaKelly

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Thank youuuuuuuuuuuuuuuuuuuu!! ;)

Tharja is also waiting…

#10
zStatykz

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In response to post #76502153.


Spoiler

106, check the stickied post




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